ncvisual_destroy() already calls ncplane_destroy() when
appropriate. There's never a need for the C++ wrappers
to explicitly free the Visual's underlying Plane. With
this change, valgrind no longer complains upon exiting
notcurses-view(1).
Get rid of annoying empty line in notcurses-view (and ncvisuals at offsets in general)
Implement most of the Selector widget. Need to add styling and scrolling still. #166
Reenable ubuntu focal build
Subtitles! We decode them, and display them in notcurses-view. If ncvisual_simple_streamer() is provided an extra ncplane, it will use it to display subtitles. #95
We now build Python by default, as things are working much better.
ncplane_set_base() now takes channel, attrword, and EGC, so you can usually avoid having to set up and release a cell. ncplane_set_base_cell() takes over duty from ncplane_set_base() for ease of conversion.
notcurses-demo and notcurses-view now both accept a 0 for delay multiplier, meaning 'go as fast as you possibly can'. Very small multipliers (e.g. 0.00001) no longer cause floating point exceptions.
fading routines no longer cause floating point exceptions on very small timescales.
Introduce the new type 'ncdirect', a stripped-down 'notcurses'
suitable for inline modification of regular output. Used the new
type because otherwise there were going to be if(directmode) checks
everywhere. Direct mode encompasses only colorizing and styling.
Add new man page notcurses_directmode(3). Add new section to README.
Add new PoC using direct mode RGB. Update demo table summary to use
direct mode.
As it turns out, we can't portably load the initial terminal contents
(there are some hacks of various EXTREME nature, but none of them are
worth it for the rather limited benefit). The O(1)-time damage
inference requires knowledge of what was previously present to
inibit unnecessary draws. We would then need some special cell value
indicating "not yet written to" to distinguish a purposeful null
cell from an initial cell. Again, we could do this, but for what value?
Finally, the idea of clearing new area on SIGWINCH was always flawed,
as we can't do that from a signal handler.
With the advent of direct mode #77, the reason for this largely goes
away in any case.
* palette_set: update pal256 damage map #230
* drone: use newest builders
* palette: send oc on exit for color reset #285
* palette_new: copy existing palette in #230
* Python: use checkRGB everywhere
* more palette unit testing
* add ncplane_set_*_palindex()
* render fg palindex #230
* palette index color is out of 1000
* jungle demo works #253