Whip the ol' llama's ass (fix ncvisual rotation)
* notcurses: flush cursor change requests #673
* rotator: verify ncplane_rgba and ncblit_rgba
* ncblit: rename, accept ncblitter_e #674
* rotator: render from rgba
* rotator: get to rotation
* rotator: add a pi/4 turn at the end
* normal: reuse incoming plane for rendering #672
* rotator poc: rotate a fullplane gradient #672
* normal demo: place visual correctly
* rotator: verify ncplane_rgba and ncblit_rgba
* ncblit: rename, accept ncblitter_e #674
* rotator: render from rgba
* rotator: add a pi/4 turn at the end
* normal: reuse incoming plane for rendering #672
* rotator poc: rotate a fullplane gradient #672
* normal demo: place visual correctly
* rotator poc: throw some red into gradient
* rotator poc: done #662
* oiio: ncvisual_resize() needs set ibuf pointer #662
* normal: only need erase at top of loop
* visual poc: shorter delay
* normal demo: center rendered visual
* comment ncvisual_resize() call
* ncvisual_rotate: call ncvisual_details_seed()
* ffmpeg ncvisual: fix rotation #662
Since notcurses-view is now rendering to the standard plane, and
ncvisual is no longer bound to a plane, there's no need to call
ncplane_resize() (and doing so fails, since you can't resize the
standard plane). Remove the call, leave the check. Fixes resizing.