* palette_set: update pal256 damage map #230
* drone: use newest builders
* palette: send oc on exit for color reset #285
* palette_new: copy existing palette in #230
* Python: use checkRGB everywhere
* more palette unit testing
* add ncplane_set_*_palindex()
* render fg palindex #230
* palette index color is out of 1000
* jungle demo works #253
* introduce doctest over googletest #202
* call dtester in in targets
* doctest conversion #202
* channel.cpp -> doctest #202
* egcpool tests -> doctest #202
* input tests to doctester
* zaxis -> doctest
* drone: always define LANG
* libav to doctest #202
* panelreel tests to doctest #202
* spec that a C++17 compiler is now required for doctest #202
* enmetric tests -> doctest #202
* fade tests -> doctest #202
* notcurses test case -> doctest #202
* last conversion to doctest #202
* finish move to doctest #202
* drone: set up make test
Request and parse up mouse messages. We handle up to 11 mouse
buttons, 3 modifiers (currently thrown away), motion while
holding down a button, and loss/gain of focus. I've added twelve
new NCKEYs: one for each button, and one for release. In addition,
I've introduced the 'ncinput' struct, which encodes the nckey plus
extra data. The only extra data thus far is coordinates for mouse
events. It is not necessary to provide a ncinput to all input
functions; NULL can be provided if the caller doesn't care about
details. All demos are updated. notcurses-input has been updated
to decode full information of returned ncinputs.
The primary resource for this work was Dickey at al's "XTerm Control
Sequences", https://invisible-island.net/xterm/ctlseqs/ctlseqs.html.