@ -331,7 +331,8 @@ setup_sixel(tinfo* ti){
ti->color_registers = 256; // assumed default [shrug]
ti->pixel_init = sprite_sixel_init;
ti->pixel_draw = sixel_draw;
ti->sixel_maxx = ti->sixel_maxy = 0;
ti->sixel_maxx = 4096; // whee!
ti->sixel_maxy = 4096;
ti->pixel_destroy = sixel_delete;
}