From c784eb660d778af61e568b8dbc1ba47046fbd8c1 Mon Sep 17 00:00:00 2001 From: nick black Date: Fri, 5 Feb 2021 03:07:51 -0500 Subject: [PATCH] paint(): tighten up comment --- src/lib/render.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lib/render.c b/src/lib/render.c index 6b06e8bea..9bcd5696b 100644 --- a/src/lib/render.c +++ b/src/lib/render.c @@ -330,9 +330,9 @@ paint(const ncplane* p, struct crender* rvec, int dstleny, int dstlenx, if(cell_bg_alpha(targc) > CELL_ALPHA_OPAQUE){ const nccell* vis = &p->fb[nfbcellidx(p, y, x)]; // to be on the blitter stacking path, we need - // 1) crender->s.blittedquads to be non-zero - // 2) cell_blittedquadrants(vis) to be non-zero - // 3) somewhere crender is 0, blittedquads is 1 + // 1) crender->s.blittedquads to be non-zero (we're below semigraphics) + // 2) cell_blittedquadrants(vis) to be non-zero (we're semigraphics) + // 3) somewhere crender is 0, blittedquads is 1 (we're visible) if(!crender->s.blittedquads || !((~crender->s.blittedquads) & cell_blittedquadrants(vis))){ if(cell_bg_default_p(vis)){ vis = &p->basecell;