diff --git a/src/lib/debug.c b/src/lib/debug.c index 295a46bb3..ca6ffa546 100644 --- a/src/lib/debug.c +++ b/src/lib/debug.c @@ -39,24 +39,27 @@ tinfo_debug_caps(const tinfo* ti, FILE* debugfp, int rows, int cols, capbool(ti->sextants), capbool(ti->braille), capbool(images), capbool(videos)); if(ti->utf8){ - fprintf(debugfp, "%s Halves {%ls} Quads {%ls} Light ⎧%.6ls%.3ls⎫ Heavy ⎧%.6ls%.3ls⎫\n", indent, + fprintf(debugfp, "%s Halves {%ls} Quads {%ls} Light ⎧%.6ls%.3ls⎫ Heavy ⎧%.6ls%.3ls⎫ ⎧█ ⎫ 🯰🯱\n", indent, get_blitter_egcs(NCBLIT_2x1), get_blitter_egcs(NCBLIT_2x2), NCBOXLIGHTW, NCBOXLIGHTW + 4, NCBOXHEAVYW, NCBOXHEAVYW + 4); - fprintf(debugfp, "%sSextants ⎧%.120ls⎫ ⎩%.6ls%.3ls⎭ ⎩%.6ls%.3ls⎭\n", indent, + fprintf(debugfp, "%sSextants ⎧%.120ls⎫ ⎩%.6ls%.3ls⎭ ⎩%.6ls%.3ls⎭ ⎪🮋▏⎪ 🯲🯳\n", indent, get_blitter_egcs(NCBLIT_3x2), NCBOXLIGHTW + 2, NCBOXLIGHTW + 5, NCBOXHEAVYW + 2, NCBOXHEAVYW + 5); - fprintf(debugfp, "%s ⎩%ls⎭ Round ⎧%.6ls%.3ls⎫ Frame ⎧%.6ls%.3ls⎫\n", indent, + fprintf(debugfp, "%s ⎩%ls⎭ Round ⎧%.6ls%.3ls⎫ Frame ⎧%.6ls%.3ls⎫ ⎪🮊▎⎪ 🯴🯵\n", indent, get_blitter_egcs(NCBLIT_3x2) + 32, NCBOXROUNDW, NCBOXROUNDW + 4, NCBOXDOUBLEW, NCBOXDOUBLEW + 4); - fprintf(debugfp, "%s Braille {%ls} ⎩%.6ls%.3ls⎭ ⎩%.6ls%.3ls⎭\n", indent, + fprintf(debugfp, "%s Braille ⎡%.120ls⎤ ⎩%.6ls%.3ls⎭ ⎩%.6ls%.3ls⎭ ⎪🮉▍⎪ 🯶🯷\n", indent, get_blitter_egcs(NCBLIT_BRAILLE), NCBOXROUNDW + 2, NCBOXROUNDW + 5, NCBOXDOUBLEW + 2, NCBOXDOUBLEW + 5); - fprintf(debugfp, "%sLower ⅛s {%ls} Upper ⅛s {%s}\n", indent, - get_blitter_egcs(NCBLIT_8x1), " ▔🮂🮃▀🮄🮅🮆█"); + fprintf(debugfp, "%s ⎢%ls⎥ ⎨▐▌⎬ 🯸🯹\n", indent, get_blitter_egcs(NCBLIT_BRAILLE)); // FIXME + fprintf(debugfp, "%s ⎢%ls⎥ ⎪🮈▋⎪\n", indent, get_blitter_egcs(NCBLIT_BRAILLE)); // FIXME + fprintf(debugfp, "%s ⎣%ls⎦ ⎪🮇▊⎪\n", indent, get_blitter_egcs(NCBLIT_BRAILLE)); // FIXME + fprintf(debugfp, "%s Vert ⅛s ⎛%ls⎞ ▔🭶🭷🭸🭹🭺🭻▁ ⎪▕▉⎪\n", indent, get_blitter_egcs(NCBLIT_8x1)); + fprintf(debugfp, "%s ⎝%s⎠ ⎩ █⎭\n", indent, "█🮆🮅🮄▀🮃🮂▔ "); } if(ti->bg_collides_default){ fprintf(debugfp, "%sbackground of 0x%06lx is considered transparent\n", indent, ti->bg_collides_default & 0xfffffful);