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fix typos & improve comments
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@ -7,9 +7,9 @@ extern "C" {
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#define suppuabize(w) ((w) + 0x100000)
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// Special composed key defintions. These values are added to 0x100000.
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// Special composed key definitions. These values are added to 0x100000.
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#define NCKEY_INVALID suppuabize(0)
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#define NCKEY_RESIZE suppuabize(1) // generated interally in response to SIGWINCH
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#define NCKEY_RESIZE suppuabize(1) // generated internally in response to SIGWINCH
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#define NCKEY_UP suppuabize(2)
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#define NCKEY_RIGHT suppuabize(3)
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#define NCKEY_DOWN suppuabize(4)
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@ -1,19 +1,22 @@
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// These defined macros can't be handled by bindgen yet, see:
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//! Special composed key definitions. These values are added to 0x100000.
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// NOTE: These defined macros can't be handled by bindgen yet, see:
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// - https://github.com/rust-lang/rust-bindgen/issues/316
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// - https://github.com/jethrogb/rust-cexpr/pull/15
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pub const fn suppuabize(w: u32) -> u32 {w + 0x100000}
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// Special composed key defintions. These values are added to 0x100000.
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pub const NCKEY_INVALID :u32 = suppuabize(0);
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pub const NCKEY_RESIZE :u32 = suppuabize(1); // generated interally in response to SIGWINCH
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///generated interally in response to SIGWINCH
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pub const NCKEY_RESIZE :u32 = suppuabize(1);
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pub const NCKEY_UP :u32 = suppuabize(2);
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pub const NCKEY_RIGHT :u32 = suppuabize(3);
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pub const NCKEY_DOWN :u32 = suppuabize(4);
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pub const NCKEY_LEFT :u32 = suppuabize(5);
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pub const NCKEY_INS :u32 = suppuabize(6);
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pub const NCKEY_DEL :u32 = suppuabize(7);
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pub const NCKEY_BACKSPACE :u32 = suppuabize(8); // backspace (sometimes)
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/// backspace (sometimes)
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pub const NCKEY_BACKSPACE :u32 = suppuabize(8);
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pub const NCKEY_PGDOWN :u32 = suppuabize(9);
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pub const NCKEY_PGUP :u32 = suppuabize(10);
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pub const NCKEY_HOME :u32 = suppuabize(11);
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@ -79,14 +82,20 @@ pub const NCKEY_F57 :u32 = suppuabize(77);
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pub const NCKEY_F58 :u32 = suppuabize(78);
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pub const NCKEY_F59 :u32 = suppuabize(79);
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pub const NCKEY_F60 :u32 = suppuabize(80);
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// ... leave room for up to 100 function keys, egads
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pub const NCKEY_ENTER :u32 = suppuabize(121);
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pub const NCKEY_CLS :u32 = suppuabize(122); // "clear-screen or erase"
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pub const NCKEY_DLEFT :u32 = suppuabize(123); // down + left on keypad
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/// "clear-screen or erase"
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pub const NCKEY_CLS :u32 = suppuabize(122);
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/// down + left on keypad
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pub const NCKEY_DLEFT :u32 = suppuabize(123);
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pub const NCKEY_DRIGHT :u32 = suppuabize(124);
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pub const NCKEY_ULEFT :u32 = suppuabize(125); // up + left on keypad
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/// up + left on keypad
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pub const NCKEY_ULEFT :u32 = suppuabize(125);
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pub const NCKEY_URIGHT :u32 = suppuabize(126);
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pub const NCKEY_CENTER :u32 = suppuabize(127); // the most truly neutral of keypresses
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/// the most truly neutral of keypresses
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pub const NCKEY_CENTER :u32 = suppuabize(127);
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pub const NCKEY_BEGIN :u32 = suppuabize(128);
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pub const NCKEY_CANCEL :u32 = suppuabize(129);
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pub const NCKEY_CLOSE :u32 = suppuabize(130);
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@ -95,14 +104,17 @@ pub const NCKEY_COPY :u32 = suppuabize(132);
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pub const NCKEY_EXIT :u32 = suppuabize(133);
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pub const NCKEY_PRINT :u32 = suppuabize(134);
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pub const NCKEY_REFRESH :u32 = suppuabize(135);
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//
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// Mouse events. We try to encode some details into the char32_t (i.e. which
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// button was pressed);, but some is embedded in the ncinput event. The release
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// event is generic across buttons; callers must maintain state, if they care.
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pub const NCKEY_BUTTON1 :u32 = suppuabize(201);
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pub const NCKEY_BUTTON2 :u32 = suppuabize(202);
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pub const NCKEY_BUTTON3 :u32 = suppuabize(203);
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pub const NCKEY_BUTTON4 :u32 = suppuabize(204); // scrollwheel up
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pub const NCKEY_BUTTON5 :u32 = suppuabize(205); // scrollwheel down
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/// scrollwheel up
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pub const NCKEY_BUTTON4 :u32 = suppuabize(204);
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/// scrollwheel down
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pub const NCKEY_BUTTON5 :u32 = suppuabize(205);
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pub const NCKEY_BUTTON6 :u32 = suppuabize(206);
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pub const NCKEY_BUTTON7 :u32 = suppuabize(207);
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pub const NCKEY_BUTTON8 :u32 = suppuabize(208);
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