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plan out animate demo
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// cells, each iterating through the N_c states in a round. the string emerges
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// from the center of the screen, moving in a spiral. it then does a loop around
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// the columns, and returns back to its hole.
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//
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// so, each iteration, start at the head of the chain, and move one forward.
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// work back along the path, moving back through the string. if we reach the
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// end of the string, clear the cell behind it. eventually, we'll clear the
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// entirety of the string, and we're done.
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//
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// path: we know what phase we're in based on the location of the head. within
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// the side columns, we're spiraling. beyond them, we're circling. the geometry
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// of the circle is dictated by being one beyond the columns everywhere. the
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// geometry of the spiral is dictated by distance from the center.
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//
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// we'll start with just one cycle to prove the path, then add the rest in.
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static const char* cycles[] = {
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"🞯🞰🞱🞲🞳🞴", // 6 five-point asterisks
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"🞵🞶🞷🞸🞹🞺", // 6 six-point asterisks
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"🞻🞼🞽🞾🞿", // 5 eight-point asterisks
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"◧◩⬒⬔◨◪⬓⬕", // 8 half-black squares
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"◐◓◑◒", // 4 half-black circles
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"◢◣◤◥", // 4 black triangles
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"◰◳◲◱", // 4 white squares with quadrants
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"◴◷◶◵", // 4 white circles with quadrants
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NULL,
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};
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static int
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animate(struct notcurses* nc, struct ncprogbar* left, struct ncprogbar* right){
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(void)nc; // FIXME
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