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https://github.com/dankamongmen/notcurses.git
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tetris: increase gravity with level #421
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4a02d7ed80
commit
5bcd643a68
@ -4,10 +4,10 @@ void StainBoard(int dimy, int dimx){
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}
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}
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int high = 0xff - level_ * 16, low = level_ * 16; // rgb calculation limits us to 16 levels (0--15)
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int high = 0xff - level_ * 16, low = level_ * 16; // rgb calculation limits us to 16 levels (0--15)
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uint64_t tl = 0, tr = 0, bl = 0, br = 0;
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uint64_t tl = 0, tr = 0, bl = 0, br = 0;
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channels_set_fg_rgb(&tl, high, 0, low); channels_set_bg_alpha(&tl, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&tl, high, 0xff, low); channels_set_bg_alpha(&tl, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&tr, low, high, 0); channels_set_bg_alpha(&tr, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&tr, low, high, 0xff); channels_set_bg_alpha(&tr, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&bl, 0, low, high); channels_set_bg_alpha(&bl, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&bl, 0xff, low, high); channels_set_bg_alpha(&bl, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&br, 0, high, low); channels_set_bg_alpha(&br, CELL_ALPHA_TRANSPARENT);
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channels_set_fg_rgb(&br, 0xff, high, low); channels_set_bg_alpha(&br, CELL_ALPHA_TRANSPARENT);
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if(!board_->stain(dimy - 2, dimx - 2, tl, tr, bl, br)){
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if(!board_->stain(dimy - 2, dimx - 2, tl, tr, bl, br)){
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throw TetrisNotcursesErr("stain()");
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throw TetrisNotcursesErr("stain()");
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}
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}
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@ -49,6 +49,7 @@ void LockPiece(){
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static constexpr int points[] = {50, 150, 350, 1000};
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static constexpr int points[] = {50, 150, 350, 1000};
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score_ += (level_ + 1) * points[cleared - 1];
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score_ += (level_ + 1) * points[cleared - 1];
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level_ = linescleared_ / 10;
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level_ = linescleared_ / 10;
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msdelay_ = std::chrono::milliseconds(Gravity(level_));
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StainBoard(bdimy, bdimx);
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StainBoard(bdimy, bdimx);
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UpdateScore();
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UpdateScore();
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}
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}
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@ -17,9 +17,9 @@ bool MoveDown() {
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curpiece_ = NewPiece();
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curpiece_ = NewPiece();
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}else{
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}else{
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++y;
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++y;
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if(!nc_.render()){
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}
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throw TetrisNotcursesErr("render()");
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if(!nc_.render()){
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}
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throw TetrisNotcursesErr("render()");
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}
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}
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}
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}
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return false;
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return false;
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