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nctree API cut 1 #1164
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@ -2662,7 +2662,7 @@ API ALLOC struct ncreel* ncreel_create(struct ncplane* n, const ncreel_options*
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__attribute__ ((nonnull (1)));
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// Returns the ncplane on which this ncreel lives.
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API struct ncplane* ncreel_plane(struct ncreel* pr)
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API struct ncplane* ncreel_plane(struct ncreel* nr)
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__attribute__ ((nonnull (1)));
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// Tablet draw callback, provided a tablet (from which the ncplane and userptr
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@ -3022,6 +3022,40 @@ typedef struct nctree_options {
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API ALLOC struct nctree* nctree_create(struct ncplane* n, const nctree_options* opts)
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__attribute__ ((nonnull (1)));
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// Returns the ncplane on which this nctree lives.
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API struct ncplane* nctree_plane(struct nctree* n)
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__attribute__ ((nonnull (1)));
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// Redraw the nctree 'n' in its entirety. The tree will be cleared, and items
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// will be lain out, using the focused item as a fulcrum. Item-drawing
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// callbacks will be invoked for each visible item.
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API int nctree_redraw(struct nctree* n)
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__attribute__ ((nonnull (1)));
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// Offer input 'ni' to the nctree 'n'. If it's relevant, this function returns
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// true, and the input ought not be processed further. If it's irrelevant to
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// the tree, false is returned. Relevant inputs include:
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// * a mouse click on an item (focuses item)
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// * a mouse scrollwheel event (srolls tree)
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// * up, down, pgup, or pgdown (navigates among items)
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API bool nctree_offer_input(struct nctree* n, const struct ncinput* ni)
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__attribute__ ((nonnull (1)));
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/*
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// Return the focused item, if any items are present. This is not a copy;
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// be careful to use it only for the duration of a critical section.
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API struct nctablet* nctree_focused(struct nctree* n)
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__attribute__ ((nonnull (1)));
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// Change focus to the next item, if one exists
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API struct nctablet* nctree_next(struct nctree* n)
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__attribute__ ((nonnull (1)));
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// Change focus to the previous item, if one exists
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API struct nctablet* nctree_prev(struct nctree* n)
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__attribute__ ((nonnull (1)));
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*/
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// Destroy the nctree.
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API void nctree_destroy(struct nctree* n);
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