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multistack comments #1078
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@ -70,15 +70,20 @@ typedef struct ncplane {
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int x, y; // current cursor location within this plane
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// ncplane_yx() etc. use coordinates relative to the plane to which this
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// plane is bound, but absx/absy are always relative to the terminal origin.
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// they must thus be translated by any such function.
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// they must thus be translated by any function which moves a parent plane.
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int absx, absy; // origin of the plane relative to the screen
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int lenx, leny; // size of the plane, [0..len{x,y}) is addressable
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// a notcurses context is made up of stacks, each rooted by a plane which is
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// bound to no other plane. the main stack is rooted by the standard plane,
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// and is the only stack which is rendered. each stack has its own z-axis.
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struct ncplane* above; // plane above us, NULL if we're on top
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struct ncplane* below; // plane below us, NULL if we're on bottom
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struct ncplane* bnext; // next in the bound list of plane to which we are bound
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struct ncplane** bprev;// link to us iff we're bound, NULL otherwise
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struct ncplane* blist; // head of list of bound planes
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struct ncplane* boundto; // plane to which we are bound, if any
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// a root plane is bound to itself. every other plane has a path to its
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// stack's root via boundto. the standard plane is always bound to itself.
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struct ncplane* boundto;
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egcpool pool; // attached storage pool for UTF-8 EGCs
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uint64_t channels; // works the same way as cells
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void* userptr; // slot for the user to stick some opaque pointer
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