[kitty] finish sprite_kitty_cell_wipe

pull/1428/head
nick black 4 years ago committed by Nick Black
parent c067c2bfd9
commit 07594606fd

@ -61,9 +61,17 @@ base64_rgba3(const uint32_t* pixels, size_t pcount, char* b64){
// null out part of a triplet (a triplet is 3 pixels, which map to 12 bytes, which map to
// 16 bytes when base64 encoded). skip the initial |skip| pixels, and null out a maximum
// of |max| pixels after that. returns the number of pixels nulled out. |max| must be
// positive. |skip| must be non-negative, and less than 3.
// positive. |skip| must be non-negative, and less than 3. |pleft| is the number of pixels
// available in the chunk.
static inline int
kitty_null(char* triplet, int skip, int max){
kitty_null(char* triplet, int skip, int max, int pleft){
if(pleft > 3){
pleft = 3;
}
if(max + skip > pleft){
max = pleft - skip;
}
fprintf(stderr, "alpha-nulling up to %d after %d\n", max, skip);
(void)triplet;
(void)max;
(void)skip;
@ -79,6 +87,7 @@ int sprite_kitty_cell_wipe(notcurses* nc, sprixel* s, int ycell, int xcell){
if(xcell >= s->dimx){
return -1;
}
const int totalpixels = s->pixy * s->pixx;
const int xpixels = nc->tcache.cellpixx;
const int ypixels = nc->tcache.cellpixy;
// if the cell is on the right or bottom borders, it might only be partially
@ -96,16 +105,20 @@ fprintf(stderr, "TARGET AREA: %d x %d\n", targy, targx);
// every pixel was 4 source bytes, 32 bits, 6.33 base64 bytes. every 3 input pixels is
// 12 bytes (96 bits), an even 16 base64 bytes. there is chunking to worry about. there
// are up to 768 pixels in a chunk.
int nextpixel = s->dimx * xpixels * ycell + xpixels * xcell;
int nextend = nextpixel + targx - 1;
int nextpixel = (s->pixx * ycell * ypixels) + (xpixels * xcell);
fprintf(stderr, "NEXTPIXEL: %d\n", nextpixel);
int curpixel = 0;
int thisrow = targx;
int chunkedhandled = 0;
while(targy){ // need to null out |targy| rows of |targx| pixels, track with |thisrow|
while(*c != ';'){
++c;
}
++c;
int inchunk = totalpixels - chunkedhandled * RGBA_MAXLEN;
if(inchunk > RGBA_MAXLEN){
inchunk = RGBA_MAXLEN;
}
const int curpixel = chunkedhandled * RGBA_MAXLEN;
while(nextpixel - curpixel < RGBA_MAXLEN && thisrow){
// our next pixel is within this chunk. find the pixel offset of the
// first pixel (within the chunk).
@ -115,19 +128,22 @@ fprintf(stderr, "NEXTPIXEL: %d\n", nextpixel);
// we start within a 16-byte chunk |tripbytes| into the chunk. determine
// the number of bits.
int tripskip = pixoffset - triples * 3;
int chomped = kitty_null(c + tripbytes, tripskip, thisrow);
fprintf(stderr, "pixoffset: %d next: %d tripbytes: %d tripskip: %d thisrow: %d\n", pixoffset, nextpixel, tripbytes, tripskip, thisrow);
// the maximum number of pixels we can convert is the minimum of the
// pixels remaining in the target row, and the pixels left in the chunk.
int chomped = kitty_null(c + tripbytes, tripskip, thisrow, inchunk - triples * 3);
thisrow -= chomped;
nextpixel += chomped;
fprintf(stderr, "pixoffset: %d next: %d tripbytes: %d tripskip: %d\n", pixoffset, nextpixel, tripbytes, tripskip);
if(thisrow == 0){
if(--targy == 0){
return 0;
}
thisrow = targx;
nextpixel += s->dimx - xpixels;
nextpixel += s->dimx * xpixels - targx;
}
}
c += RGBA_MAXLEN * 4 * 4 / 3; // 4bpp * 4/3 for base64, 4096b per chunk
++chunkedhandled;
}
return -1;
}

@ -58,19 +58,15 @@ TEST_CASE("Pixel") {
auto s = n->sprite;
REQUIRE(nullptr != s);
CHECK(0 == notcurses_render(nc_));
sleep(3);
CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 0, 0));
CHECK(0 == notcurses_render(nc_));
sleep(3);
CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 1, 1));
CHECK(0 == notcurses_render(nc_));
sleep(3);
sleep(1);
CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 1, 0));
CHECK(0 == notcurses_render(nc_));
sleep(3);
CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 0, 1));
CHECK(0 == notcurses_render(nc_));
sleep(3);
ncplane_destroy(n);
ncvisual_destroy(ncv);
CHECK(0 == notcurses_render(nc_));

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