2020-02-20 04:00:52 +00:00
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% notcurses_reel(3)
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2020-01-04 07:37:55 +00:00
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% nick black <nickblack@linux.com>
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2020-08-30 05:25:44 +00:00
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% v1.6.20
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2020-01-04 07:37:55 +00:00
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# NAME
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2020-02-20 04:00:52 +00:00
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notcurses_reel - high-level widget for hierarchical data
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2020-01-04 07:37:55 +00:00
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# SYNOPSIS
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2020-04-19 22:46:32 +00:00
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**#include <notcurses/notcurses.h>**
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2020-01-04 07:37:55 +00:00
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```c
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2020-05-29 18:53:53 +00:00
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#define NCREEL_OPTION_INFINITESCROLL 0x0001
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#define NCREEL_OPTION_CIRCULAR 0x0002
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2020-05-09 13:19:34 +00:00
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2020-08-29 21:49:08 +00:00
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struct ncreel;
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struct nctablet;
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2020-02-05 22:29:42 +00:00
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typedef struct ncreel_options {
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// notcurses can draw a border around the ncreel, and also
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2020-01-04 07:37:55 +00:00
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// around the component tablets. inhibit borders by setting all
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// valid bits in the masks. partially inhibit borders by setting
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// individual bits in the masks. the appropriate attr and pair
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// values will be used to style the borders. focused and
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// non-focused tablets can have different styles. you can instead
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// draw your own borders, or forgo borders entirely.
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unsigned bordermask; // bitfield; 1s will not be drawn
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2020-02-05 22:29:42 +00:00
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uint64_t borderchan; // attributes used for ncreel border
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2020-01-04 07:37:55 +00:00
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unsigned tabletmask; // bitfield for tablet borders
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uint64_t tabletchan; // tablet border styling channel
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uint64_t focusedchan;// focused tablet border styling channel
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uint64_t bgchannel; // background colors
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2020-05-29 18:53:53 +00:00
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unsigned flags; // bitfield over NCREEL_OPTION_*
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2020-02-05 22:29:42 +00:00
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} ncreel_options;
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2020-01-04 07:37:55 +00:00
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```
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Tons of work on ncreel (#776)
Tons of work on ncreel (#627, #749, #694)
Improve reel demo: get input wired up once more, avoid the FPS demo at bottom, print pointer and line count in each tablet, use new ncreel API. Improve notcurses-ncreel explorer: kill memory leaks (#694), draw tablets better, use new ncreel API. Fix bug in ncreel core where cruft could be left on the screen, via a very gross brute force algorithm. I'll likely come back and make this a bit less ghastly in the future #749. Remove weird one-off input system from ncreel, residue from outcurses. Make some of the normalizing changes speced out in #627
* ncreel: give each tablet an index, and print it #749
* reel: eliminate FIXME + param to insert_tabler() #749
* ncreel: label tablets with their adress to correlate against debugging logs #749
* more terminal environment variable notes
* TERMS.md: add Sakura, st
* ncreel: move legend out of reel proper
* ncreel_options: dump min/max_supported_rows/cols #627
* ncreel: remove weird one-off input layer #627
* ncreel: add ncreel_offer_input()
* reel demo: call demo_getc()
* reel demo: rig up input to demo main
* ncreel: drop ncreel_del_focused(), properly bind tablets
* reel demo: don't free up necessary plane
* ncreel: don't pull absolute locations of tablets
* ncreel: place tablets correctly in boundrel
* reel demo: add back support for left/right
* reel demo: restore thread movement
* ncreel: remove a great deal of complexity
* reel demo: stay out of FPS graph's way
* ncreel: give each tablet an index, and print it #749
* reel: eliminate FIXME + param to insert_tabler() #749
* ncreel: label tablets with their adress to correlate against debugging logs #749
* ncreel: move legend out of reel proper
* ncreel_options: dump min/max_supported_rows/cols #627
* ncreel: remove weird one-off input layer #627
* ncreel: add ncreel_offer_input()
* reel demo: call demo_getc()
* reel demo: rig up input to demo main
* ncreel: drop ncreel_del_focused(), properly bind tablets
* reel demo: don't free up necessary plane
* ncreel: don't pull absolute locations of tablets
* ncreel: place tablets correctly in boundrel
* reel demo: add back support for left/right
* reel demo: restore thread movement
* ncreel: remove a great deal of complexity
* reel demo: stay out of FPS graph's way
* reel: tighten up reel following redraw
* reel: fix upper-left corner of topless perimeter
* ncreel: print linecount, return clipped value
* reel: draw focused tablet relative to reel
* reel: brute force decruftification, how embarrassing #749
2020-07-09 06:02:23 +00:00
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**struct ncreel* ncreel_create(struct ncplane* nc, const ncreel_options* popts);**
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2020-01-04 07:37:55 +00:00
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2020-02-05 22:29:42 +00:00
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**struct ncplane* ncreel_plane(struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-08-16 13:06:09 +00:00
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**typedef int (*tabletcb)(struct nctablet* t, bool cliptop);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**struct nctablet* ncreel_add(struct ncreel* nr, struct nctablet* after, struct nctablet* before, tabletcb cb, void* opaque);**
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2020-01-04 07:37:55 +00:00
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2020-02-05 22:29:42 +00:00
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**int ncreel_tabletcount(const struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**int ncreel_del(struct ncreel* nr, struct nctablet* t);**
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2020-01-04 07:37:55 +00:00
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2020-02-05 22:29:42 +00:00
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**int ncreel_redraw(struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**struct nctablet* ncreel_focused(struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**struct nctablet* ncreel_next(struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**struct nctablet* ncreel_prev(struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-02-05 22:29:42 +00:00
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**int ncreel_destroy(struct ncreel* nr);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**void* nctablet_userptr(struct nctablet* t);**
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2020-01-04 07:37:55 +00:00
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2020-02-06 01:04:56 +00:00
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**struct ncplane* nctablet_ncplane(struct nctablet* t);**
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2020-01-04 07:37:55 +00:00
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# DESCRIPTION
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2020-08-29 21:49:08 +00:00
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An **ncreel** is a widget for display and manipulation of hierarchal data,
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intended to make effective use of the display area while supporting keyboards,
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mice, and haptic interfaces. A series of **nctablet**s are ordered on a
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virtual cylinder; the tablets can grow and shrink freely, while moving among
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the tablets "spins" the cylinder. **ncreel**s support optional borders around
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the reel and/or tablets.
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**ncreel_redraw** arranges the tablets, invoking the **tabletcb** defined by
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each. It will invoke the callbacks of only those tablets currently visible.
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This function ought be called whenever the data within a tablet need be
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refreshed. The return value of this callback is the number of lines drawn into
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the **ncplane**. The tablet will be grown or shrunk as necessary to reflect
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this return value.
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Unless the reel is devoid of tablets, there is always a "focused" tablet (the
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first tablet added to an empty reel becomes focused). The focused tablet can
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change via **ncreel_next** and **ncreel_prev**. If **ncreel_del** is called on
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the focused tablet, and at least one other tablet remains, some tablet receives
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the focus.
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2020-01-04 07:37:55 +00:00
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# RETURN VALUES
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# SEE ALSO
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2020-05-09 00:56:39 +00:00
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**notcurses(3)**,
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**notcurses_plane(3)**
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