mirror of
https://git.meli.delivery/meli/meli
synced 2024-11-15 06:12:47 +00:00
8b6ea8de9a
Merge ui crate with root crate. In preparation for uploading `meli` as a separate crate on crates.io. Workspace crates will need to be published as well and having a separate `ui` crate and binary perhaps doesn't make sense anymore.
491 lines
18 KiB
Rust
491 lines
18 KiB
Rust
/*
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* meli - bin.rs
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*
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* Copyright 2017-2018 Manos Pitsidianakis
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*
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* This file is part of meli.
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*
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* meli is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* meli is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with meli. If not, see <http://www.gnu.org/licenses/>.
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*/
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//!
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//! This crate contains the frontend stuff of the application. The application entry way on
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//! `src/bin.rs` creates an event loop and passes input to a thread.
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//!
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//! The mail handling stuff is done in the `melib` crate which includes all backend needs. The
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//! split is done to theoretically be able to create different frontends with the same innards.
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//!
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use std::alloc::System;
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use std::collections::VecDeque;
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use std::path::{Path, PathBuf};
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extern crate notify_rust;
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extern crate text_processing;
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use text_processing::*;
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extern crate xdg_utils;
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#[macro_use]
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extern crate serde_derive;
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extern crate linkify;
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extern crate uuid;
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extern crate fnv;
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extern crate termion;
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#[macro_use]
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extern crate nom;
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extern crate serde_json;
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extern crate smallvec;
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#[global_allocator]
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static GLOBAL: System = System;
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#[macro_use]
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extern crate melib;
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use melib::*;
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mod unix;
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use unix::*;
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#[macro_use]
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pub mod types;
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use crate::types::*;
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#[macro_use]
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pub mod terminal;
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use crate::terminal::*;
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#[macro_use]
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pub mod execute;
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use crate::execute::*;
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pub mod state;
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use crate::state::*;
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pub mod components;
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use crate::components::*;
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#[macro_use]
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pub mod conf;
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use crate::conf::*;
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pub mod workers;
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use crate::workers::*;
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#[cfg(feature = "sqlite3")]
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pub mod sqlite3;
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pub mod cache;
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pub mod mailcap;
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pub mod plugins;
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use nix;
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use std::os::raw::c_int;
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use xdg;
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fn notify(
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signals: &[c_int],
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sender: crossbeam::channel::Sender<ThreadEvent>,
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) -> std::result::Result<crossbeam::channel::Receiver<c_int>, std::io::Error> {
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let alarm_sender = sender.clone();
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let alarm_handler = move |info: &nix::libc::siginfo_t| {
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let value = unsafe { info.si_value().sival_ptr as u8 };
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alarm_sender
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.send(ThreadEvent::UIEvent(UIEvent::Timer(value)))
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.unwrap();
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};
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unsafe {
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signal_hook_registry::register_sigaction(signal_hook::SIGALRM, alarm_handler)?;
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}
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let (s, r) = crossbeam::channel::bounded(100);
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let signals = signal_hook::iterator::Signals::new(signals)?;
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std::thread::spawn(move || {
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let mut ctr = 0;
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loop {
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ctr %= 3;
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if ctr == 0 {
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sender.send(ThreadEvent::Pulse).unwrap();
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}
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for signal in signals.pending() {
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s.send(signal).unwrap();
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}
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std::thread::sleep(std::time::Duration::from_millis(100));
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ctr += 1;
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}
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});
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Ok(r)
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}
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macro_rules! error_and_exit {
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($($err:expr),*) => {{
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return Err(MeliError::new(format!($($err),*)));
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}}
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}
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#[derive(Debug)]
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struct CommandLineArguments {
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create_config: Option<String>,
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test_config: Option<String>,
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config: Option<String>,
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help: bool,
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version: bool,
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}
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fn main() {
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::std::process::exit(match run_app() {
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Ok(()) => 0,
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Err(err) => {
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eprintln!("{}", err);
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1
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}
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});
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}
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fn run_app() -> Result<()> {
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enum CommandLineFlags {
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CreateConfig,
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TestConfig,
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Config,
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}
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use CommandLineFlags::*;
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let mut prev: Option<CommandLineFlags> = None;
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let mut args = CommandLineArguments {
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create_config: None,
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test_config: None,
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config: None,
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help: false,
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version: false,
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};
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for i in std::env::args().skip(1) {
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match i.as_str() {
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"--test-config" => match prev {
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None => prev = Some(TestConfig),
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Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"),
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Some(Config) => error_and_exit!("invalid value for flag `--config`"),
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Some(TestConfig) => error_and_exit!("invalid value for flag `--test-config`"),
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},
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"--create-config" => match prev {
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None => prev = Some(CreateConfig),
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Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"),
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Some(TestConfig) => error_and_exit!("invalid value for flag `--test-config`"),
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Some(Config) => error_and_exit!("invalid value for flag `--config`"),
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},
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"--config" | "-c" => match prev {
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None => prev = Some(Config),
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Some(CreateConfig) if args.create_config.is_none() => {
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args.config = Some(String::new());
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prev = Some(Config);
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}
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Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"),
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Some(Config) => error_and_exit!("invalid value for flag `--config`"),
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Some(TestConfig) => error_and_exit!("invalid value for flag `--test-config`"),
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},
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"--help" | "-h" => {
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args.help = true;
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}
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"--version" | "-v" => {
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args.version = true;
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}
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"--print-loaded-themes" => {
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let s = conf::FileSettings::new()?;
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print!("{}", s.terminal.themes.to_string());
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return Ok(());
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}
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"--print-default-theme" => {
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print!("{}", conf::Theme::default().key_to_string("dark", false));
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return Ok(());
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}
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e => match prev {
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None => error_and_exit!("error: value without command {}", e),
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Some(CreateConfig) if args.create_config.is_none() => {
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args.create_config = Some(i);
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prev = None;
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}
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Some(Config) if args.config.is_none() => {
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args.config = Some(i);
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prev = None;
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}
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Some(TestConfig) if args.test_config.is_none() => {
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args.test_config = Some(i);
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prev = None;
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}
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Some(TestConfig) => error_and_exit!("Duplicate value for flag `--test-config`"),
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Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"),
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Some(Config) => error_and_exit!("Duplicate value for flag `--config`"),
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},
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}
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}
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if args.help {
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println!("usage:\tmeli [--create-config[ PATH]] [--config[ PATH]|-c[ PATH]]");
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println!("\tmeli --help");
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println!("\tmeli --version");
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println!("");
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println!("\t--help, -h\t\tshow this message and exit");
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println!("\t--version, -v\t\tprint version and exit");
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println!("\t--create-config[ PATH]\tcreate a sample configuration file with available configuration options. If PATH is not specified, meli will try to create it in $XDG_CONFIG_HOME/meli/config.toml");
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println!(
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"\t--test-config PATH\ttest a configuration file for syntax issues or missing options."
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);
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println!("\t--config PATH, -c PATH\tuse specified configuration file");
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println!("\t--print-loaded-themes\tprint loaded themes in full to stdout and exit.");
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println!("\t--print-default-theme\tprint default theme in full to stdout and exit.");
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return Ok(());
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}
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if args.version {
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println!("meli {}", option_env!("CARGO_PKG_VERSION").unwrap_or("0.0"));
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return Ok(());
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}
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match prev {
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None => {}
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Some(CreateConfig) if args.create_config.is_none() => args.create_config = Some("".into()),
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Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"),
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Some(Config) => error_and_exit!("error: flag without value: `--config`"),
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Some(TestConfig) => error_and_exit!("error: flag without value: `--test-config`"),
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};
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if let Some(config_path) = args.test_config.as_ref() {
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conf::FileSettings::validate(config_path)?;
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return Ok(());
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}
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if let Some(config_path) = args.create_config.as_mut() {
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let config_path: PathBuf = if config_path.is_empty() {
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let xdg_dirs = xdg::BaseDirectories::with_prefix("meli").unwrap();
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xdg_dirs.place_config_file("config.toml").map_err(|e| {
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MeliError::new(format!(
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"Cannot create configuration directory in {}:\n{}",
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xdg_dirs.get_config_home().display(),
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e
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))
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})?
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} else {
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Path::new(config_path).to_path_buf()
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};
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if config_path.exists() {
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return Err(MeliError::new(format!("File `{}` already exists.\nMaybe you meant to specify another path with --create-config=PATH", config_path.display())));
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}
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conf::create_config_file(&config_path)?;
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return Ok(());
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}
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if let Some(config_location) = args.config.as_ref() {
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std::env::set_var("MELI_CONFIG", config_location);
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}
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/* Create a channel to communicate with other threads. The main process is the sole receiver.
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* */
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let (sender, receiver) = crossbeam::channel::bounded(32 * ::std::mem::size_of::<ThreadEvent>());
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/* Catch SIGWINCH to handle terminal resizing */
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let signals = &[
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/* Catch SIGWINCH to handle terminal resizing */
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signal_hook::SIGWINCH,
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/* Catch SIGCHLD to handle embed applications status change */
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signal_hook::SIGCHLD,
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];
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let signal_recvr = notify(signals, sender.clone())?;
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/* Create the application State. */
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let mut state = State::new(sender, receiver.clone())?;
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let window = Box::new(Tabbed::new(vec![
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Box::new(listing::Listing::new(&state.context.accounts)),
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Box::new(ContactList::new(&state.context)),
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Box::new(StatusPanel::new()),
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]));
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let status_bar = Box::new(StatusBar::new(window));
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state.register_component(status_bar);
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let xdg_notifications = Box::new(components::notifications::XDGNotifications::new());
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state.register_component(xdg_notifications);
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state.register_component(Box::new(components::notifications::NotificationFilter {}));
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/* Keep track of the input mode. See UIMode for details */
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'main: loop {
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state.render();
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'inner: loop {
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/* Check if any components have sent reply events to State. */
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let events: smallvec::SmallVec<[UIEvent; 8]> = state.context.replies();
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for e in events {
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state.rcv_event(e);
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}
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state.redraw();
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/* Poll on all channels. Currently we have the input channel for stdin, watching events and the signal watcher. */
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crossbeam::select! {
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recv(receiver) -> r => {
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match r {
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Ok(ThreadEvent::Pulse) | Ok(ThreadEvent::UIEvent(UIEvent::Timer(_))) => {},
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_ => {debug!(&r);}
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}
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match r.unwrap() {
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ThreadEvent::Input(Key::Ctrl('z')) => {
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state.switch_to_main_screen();
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//_thread_handler.join().expect("Couldn't join on the associated thread");
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let self_pid = nix::unistd::Pid::this();
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nix::sys::signal::kill(self_pid, nix::sys::signal::Signal::SIGSTOP).unwrap();
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state.switch_to_alternate_screen();
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state.restore_input();
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// BUG: thread sends input event after one received key
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state.update_size();
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state.render();
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state.redraw();
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},
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ThreadEvent::Input(Key::Ctrl('l')) => {
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/* Manual screen redraw */
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state.update_size();
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state.render();
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state.redraw();
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},
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ThreadEvent::InputRaw(raw_input @ (Key::Ctrl('l'), _)) => {
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/* Manual screen redraw */
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state.update_size();
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state.render();
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state.redraw();
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state.rcv_event(UIEvent::EmbedInput(raw_input));
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state.redraw();
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},
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ThreadEvent::Input(k) => {
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match state.mode {
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UIMode::Normal => {
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match k {
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Key::Char('q') | Key::Char('Q') => {
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if state.can_quit_cleanly() {
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drop(state);
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break 'main;
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} else {
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state.redraw();
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}
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},
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Key::Char(' ') => {
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state.mode = UIMode::Execute;
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state.rcv_event(UIEvent::ChangeMode(UIMode::Execute));
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state.redraw();
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}
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key => {
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state.rcv_event(UIEvent::Input(key));
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state.redraw();
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},
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}
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},
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UIMode::Insert => {
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match k {
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Key::Char('\n') | Key::Esc => {
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state.mode = UIMode::Normal;
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state.rcv_event(UIEvent::ChangeMode(UIMode::Normal));
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state.redraw();
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},
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k => {
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state.rcv_event(UIEvent::InsertInput(k));
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state.redraw();
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},
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}
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}
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UIMode::Execute => {
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match k {
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Key::Char('\n') | Key::Esc => {
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state.mode = UIMode::Normal;
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state.rcv_event(UIEvent::ChangeMode(UIMode::Normal));
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state.redraw();
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},
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k => {
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state.rcv_event(UIEvent::ExInput(k));
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state.redraw();
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},
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}
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},
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UIMode::Embed => state.redraw(),
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UIMode::Fork => {
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break 'inner; // `goto` 'reap loop, and wait on child.
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},
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}
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},
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ThreadEvent::InputRaw(raw_input) => {
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state.rcv_event(UIEvent::EmbedInput(raw_input));
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state.redraw();
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},
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ThreadEvent::RefreshMailbox(event) => {
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state.refresh_event(*event);
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state.redraw();
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},
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ThreadEvent::UIEvent(UIEvent::ChangeMode(f)) => {
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state.mode = f;
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if f == UIMode::Fork {
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break 'inner; // `goto` 'reap loop, and wait on child.
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}
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}
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ThreadEvent::UIEvent(e) => {
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state.rcv_event(e);
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state.redraw();
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},
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ThreadEvent::Pulse => {
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state.check_accounts();
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state.redraw();
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},
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ThreadEvent::NewThread(id, name) => {
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state.new_thread(id, name);
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},
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}
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},
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recv(signal_recvr) -> sig => {
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match sig.unwrap() {
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signal_hook::SIGWINCH => {
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if state.mode != UIMode::Fork {
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state.update_size();
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state.render();
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state.redraw();
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}
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},
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other => {
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debug!("got other signal: {:?}", other);
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}
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}
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},
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}
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} // end of 'inner
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'reap: loop {
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match state.try_wait_on_child() {
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Some(true) => {
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state.restore_input();
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state.switch_to_alternate_screen();
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}
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Some(false) => {
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use std::{thread, time};
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let ten_millis = time::Duration::from_millis(1500);
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thread::sleep(ten_millis);
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continue 'reap;
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}
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None => {
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state.mode = UIMode::Normal;
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state.render();
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break 'reap;
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}
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}
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}
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}
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Ok(())
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}
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