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223 lines
7.3 KiB
Rust
223 lines
7.3 KiB
Rust
/*
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* meli - ui module.
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*
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* Copyright 2017-2018 Manos Pitsidianakis
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*
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* This file is part of meli.
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*
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* meli is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* meli is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with meli. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*!
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Components are ways to handle application data. They can draw on the terminal and receive events, but also do other stuff as well. (For example, see the `notifications` module.)
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See the `Component` Trait for more details.
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*/
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use super::*;
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pub mod utilities;
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pub mod mail;
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pub mod notifications;
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pub use utilities::*;
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pub use mail::*;
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use super::cells::{Color, CellBuffer};
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use super::position::{Area, };
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use super::{UIEvent, UIEventType, Key};
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/// The upper and lower boundary char.
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const HORZ_BOUNDARY: char = '─';
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/// The left and right boundary char.
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const VERT_BOUNDARY: char = '│';
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/// The top-left corner
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const TOP_LEFT_CORNER: char = '┌';
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/// The top-right corner
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const TOP_RIGHT_CORNER: char = '┐';
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/// The bottom-left corner
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const BOTTOM_LEFT_CORNER: char = '└';
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/// The bottom-right corner
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const BOTTOM_RIGHT_CORNER: char = '┘';
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const LIGHT_VERTICAL_AND_RIGHT: char = '├';
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const LIGHT_VERTICAL_AND_LEFT: char = '┤';
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const LIGHT_DOWN_AND_HORIZONTAL: char = '┬';
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const LIGHT_UP_AND_HORIZONTAL: char = '┴';
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/// `Entity` is a container for Components. Totally useless now so if it is not useful in the
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/// future (ie hold some information, id or state) it should be removed.
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pub struct Entity {
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//context: VecDeque,
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pub component: Box<Component>, // more than one?
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}
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impl Entity {
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/// Pass events to child component.
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pub fn rcv_event(&mut self, event: &UIEvent, context: &mut Context) {
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self.component.process_event(&event, context);
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}
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}
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/// Types implementing this Trait can draw on the terminal and receive events.
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/// If a type wants to skip drawing if it has not changed anything, it can hold some flag in its
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/// fields (eg self.dirty = false) and act upon that in their `draw` implementation.
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pub trait Component {
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fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context);
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fn process_event(&mut self, event: &UIEvent, context: &mut Context);
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fn is_dirty(&self) -> bool {
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true
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}
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}
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// TODO: word break.
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pub fn copy_area_with_break(grid_dest: &mut CellBuffer, grid_src: &CellBuffer, dest: Area, src: Area) {
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if !is_valid_area!(dest) || !is_valid_area!(src) {
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eprintln!("BUG: Invalid areas in copy_area:\n src: {:?}\n dest: {:?}", src, dest);
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return;
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}
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let mut src_x = get_x(upper_left!(src));
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let mut src_y = get_y(upper_left!(src));
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'y_: for y in get_y(upper_left!(dest))..=get_y(bottom_right!(dest)) {
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'x_: for x in get_x(upper_left!(dest))..=get_x(bottom_right!(dest)) {
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if grid_src[(src_x, src_y)].ch() == '\n' {
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src_y += 1;
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src_x = 0;
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if src_y == get_y(bottom_right!(src)) {
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break 'y_;
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}
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continue 'y_;
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}
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grid_dest[(x,y)] = grid_src[(src_x, src_y)];
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if src_x == get_x(bottom_right!(src)) {
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src_y += 1;
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src_x = 0;
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if src_y == get_y(bottom_right!(src)) {
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//clear_area(grid_dest, ((get_x(upper_left!(dest)), y), bottom_right!(dest)));
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break 'y_;
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}
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break 'x_;
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}
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src_x += 1;
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}
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}
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}
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/// Copy a source `Area` to a destination.
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pub fn copy_area(grid_dest: &mut CellBuffer, grid_src: &CellBuffer, dest: Area, src: Area) {
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if !is_valid_area!(dest) || !is_valid_area!(src) {
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eprintln!("BUG: Invalid areas in copy_area:\n src: {:?}\n dest: {:?}", src, dest);
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return;
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}
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let mut src_x = get_x(upper_left!(src));
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let mut src_y = get_y(upper_left!(src));
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for y in get_y(upper_left!(dest))..=get_y(bottom_right!(dest)) {
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'for_x: for x in get_x(upper_left!(dest))..=get_x(bottom_right!(dest)) {
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grid_dest[(x,y)] = grid_src[(src_x, src_y)];
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if src_x == get_x(bottom_right!(src)) {
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break 'for_x;
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}
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src_x += 1;
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}
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src_x = get_x(upper_left!(src));
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if src_y == get_y(bottom_right!(src)) {
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clear_area(grid_dest, ((get_x(upper_left!(dest)), y), bottom_right!(dest)));
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break;
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}
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src_y += 1;
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}
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}
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/// Change foreground and background colors in an `Area`
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pub fn change_colors(grid: &mut CellBuffer, area: Area, fg_color: Color, bg_color: Color) {
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if !is_valid_area!(area) {
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eprintln!("BUG: Invalid area in change_colors:\n area: {:?}", area);
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return;
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}
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for y in get_y(upper_left!(area))..=get_y(bottom_right!(area)) {
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for x in get_x(upper_left!(area))..=get_x(bottom_right!(area)) {
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grid[(x,y)].set_fg(fg_color);
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grid[(x,y)].set_bg(bg_color);
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}
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}
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}
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/// Write an `&str` to a `CellBuffer` in a specified `Area` with the passed colors.
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fn write_string_to_grid(s: &str, grid: &mut CellBuffer, fg_color: Color, bg_color: Color, area: Area, line_break: bool) -> Pos {
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let bounds = grid.size();
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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let (mut x, mut y) = upper_left;
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if y > (get_y(bottom_right)) || x > get_x(bottom_right) ||
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y > get_y(bounds) || x > get_x(bounds) {
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eprintln!(" Invalid area with string {} and area {:?}", s, area);
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return (x, y);
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}
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for l in s.lines() {
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'char: for c in l.chars() {
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grid[(x,y)].set_ch(c);
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grid[(x,y)].set_fg(fg_color);
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grid[(x,y)].set_bg(bg_color);
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x += 1;
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if x == (get_x(bottom_right))+1 || x > get_x(bounds) {
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x = get_x(upper_left);
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y += 1;
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if y >= (get_y(bottom_right)) || y > get_y(bounds) {
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return (x, y - 1);
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}
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if !line_break {
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break 'char;
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}
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}
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}
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}
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(x, y)
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}
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/// Completely clear an `Area` with an empty char and the terminal's default colors.
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fn clear_area(grid: &mut CellBuffer, area: Area) {
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if !is_valid_area!(area) {
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return;
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}
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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for y in get_y(upper_left)..=get_y(bottom_right) {
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for x in get_x(upper_left)..=get_x(bottom_right) {
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grid[(x,y)].set_ch(' ');
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grid[(x,y)].set_bg(Color::Default);
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grid[(x,y)].set_fg(Color::Default);
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}
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}
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}
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fn new_draft(_context: &mut Context) -> Vec<u8> {
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// TODO: Generate proper message-id https://www.jwz.org/doc/mid.html
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let mut v = String::with_capacity(500);
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v.push_str("From: \n");
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v.push_str("To: \n");
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v.push_str("Subject: \n");
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v.push_str("Message-Id: \n\n");
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v.into_bytes()
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}
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