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https://git.meli.delivery/meli/meli
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components: create layouts module in utilities
This commit is contained in:
parent
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commit
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@ -25,245 +25,13 @@ use super::*;
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use text_processing::Reflow;
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mod widgets;
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pub use self::widgets::*;
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mod layouts;
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pub use self::layouts::*;
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use std::collections::HashSet;
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/// A horizontally split in half container.
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#[derive(Debug)]
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pub struct HSplit {
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top: Box<dyn Component>,
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bottom: Box<dyn Component>,
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show_divider: bool,
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ratio: usize, // bottom/whole height * 100
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id: ComponentId,
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}
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impl fmt::Display for HSplit {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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// TODO display subject/info
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Display::fmt(&self.top, f)
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}
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}
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impl HSplit {
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pub fn new(
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top: Box<dyn Component>,
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bottom: Box<dyn Component>,
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ratio: usize,
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show_divider: bool,
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) -> Self {
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HSplit {
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top,
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bottom,
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show_divider,
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ratio,
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id: ComponentId::new_v4(),
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}
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}
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}
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impl Component for HSplit {
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fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context) {
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if !is_valid_area!(area) {
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return;
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}
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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let total_rows = get_y(bottom_right) - get_y(upper_left);
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let bottom_component_height = (self.ratio * total_rows) / 100;
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let mid = get_y(upper_left) + total_rows - bottom_component_height;
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if self.show_divider {
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for i in get_x(upper_left)..=get_x(bottom_right) {
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grid[(i, mid)].set_ch('─');
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}
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context
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.dirty_areas
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.push_back(((get_x(upper_left), mid), (get_x(bottom_right), mid)));
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}
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self.top.draw(
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grid,
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(
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upper_left,
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(get_x(bottom_right), get_y(upper_left) + mid - 1),
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),
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context,
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);
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self.bottom.draw(
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grid,
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((get_x(upper_left), get_y(upper_left) + mid), bottom_right),
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context,
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);
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}
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fn process_event(&mut self, event: &mut UIEvent, context: &mut Context) -> bool {
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self.top.process_event(event, context) || self.bottom.process_event(event, context)
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}
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fn is_dirty(&self) -> bool {
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self.top.is_dirty() || self.bottom.is_dirty()
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}
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fn set_dirty(&mut self, value: bool) {
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self.top.set_dirty(value);
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self.bottom.set_dirty(value);
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}
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fn get_shortcuts(&self, context: &Context) -> ShortcutMaps {
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let mut top_map = self.top.get_shortcuts(context);
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top_map.extend(self.bottom.get_shortcuts(context).into_iter());
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top_map
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}
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fn id(&self) -> ComponentId {
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self.id
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}
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fn set_id(&mut self, id: ComponentId) {
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self.id = id;
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}
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}
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/// A vertically split in half container.
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#[derive(Debug)]
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pub struct VSplit {
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left: Box<dyn Component>,
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right: Box<dyn Component>,
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show_divider: bool,
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prev_visibility: (bool, bool),
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/// This is the width of the right container to the entire width.
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ratio: usize, // right/(container width) * 100
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id: ComponentId,
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}
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impl fmt::Display for VSplit {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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// TODO display focused component
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Display::fmt(&self.right, f)
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}
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}
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impl VSplit {
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pub fn new(
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left: Box<dyn Component>,
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right: Box<dyn Component>,
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ratio: usize,
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show_divider: bool,
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) -> Self {
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VSplit {
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left,
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right,
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show_divider,
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prev_visibility: (true, true),
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ratio,
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id: ComponentId::new_v4(),
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}
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}
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}
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impl Component for VSplit {
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fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context) {
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if !is_valid_area!(area) {
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return;
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}
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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let total_cols = get_x(bottom_right) - get_x(upper_left);
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let visibility = (self.left.is_visible(), self.right.is_visible());
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if visibility != self.prev_visibility {
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self.set_dirty(true);
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self.prev_visibility = visibility;
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}
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let right_component_width = match visibility {
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(true, true) => (self.ratio * total_cols) / 100,
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(false, true) => total_cols,
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(true, false) => 0,
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(false, false) => {
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clear_area(grid, area, crate::conf::value(context, "theme_default"));
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return;
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}
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};
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let mid = get_x(bottom_right) - right_component_width;
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if get_y(upper_left) > 1 {
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let c = grid
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.get(mid, get_y(upper_left) - 1)
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.map(Cell::ch)
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.unwrap_or_else(|| ' ');
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if let HORZ_BOUNDARY = c {
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grid[(mid, get_y(upper_left) - 1)].set_ch(LIGHT_DOWN_AND_HORIZONTAL);
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}
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}
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if self.show_divider && mid != get_x(upper_left) {
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for i in get_y(upper_left)..=get_y(bottom_right) {
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grid[(mid, i)].set_ch(VERT_BOUNDARY);
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grid[(mid, i)].set_fg(Color::Default);
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grid[(mid, i)].set_bg(Color::Default);
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}
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if get_y(bottom_right) > 1 {
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let c = grid
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.get(mid, get_y(bottom_right) - 1)
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.map(Cell::ch)
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.unwrap_or_else(|| ' ');
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if let HORZ_BOUNDARY = c {
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grid[(mid, get_y(bottom_right) + 1)].set_ch(LIGHT_UP_AND_HORIZONTAL);
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}
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}
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context
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.dirty_areas
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.push_back(((mid, get_y(upper_left)), (mid, get_y(bottom_right))));
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}
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if right_component_width == total_cols {
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self.right.draw(grid, area, context);
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} else if right_component_width == 0 {
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self.left.draw(grid, area, context);
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} else {
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self.left.draw(
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grid,
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(
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upper_left,
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(
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if self.show_divider { mid - 1 } else { mid },
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get_y(bottom_right),
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),
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),
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context,
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);
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self.right
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.draw(grid, (set_x(upper_left, mid + 1), bottom_right), context);
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}
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}
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fn process_event(&mut self, event: &mut UIEvent, context: &mut Context) -> bool {
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self.left.process_event(event, context) || self.right.process_event(event, context)
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}
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fn is_dirty(&self) -> bool {
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self.left.is_dirty() || self.right.is_dirty()
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}
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fn set_dirty(&mut self, value: bool) {
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self.left.set_dirty(value);
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self.right.set_dirty(value);
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}
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fn get_shortcuts(&self, context: &Context) -> ShortcutMaps {
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let mut right_map = self.right.get_shortcuts(context);
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right_map.extend(self.left.get_shortcuts(context).into_iter());
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right_map
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}
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fn id(&self) -> ComponentId {
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self.id
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}
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fn set_id(&mut self, id: ComponentId) {
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self.id = id;
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum PageMovement {
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Up(usize),
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257
src/components/utilities/layouts.rs
Normal file
257
src/components/utilities/layouts.rs
Normal file
@ -0,0 +1,257 @@
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/*
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* meli - layouts
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*
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* Copyright 2017-2018, 2020 Manos Pitsidianakis
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*
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* This file is part of meli.
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*
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* meli is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* meli is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with meli. If not, see <http://www.gnu.org/licenses/>.
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*/
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use super::*;
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/// A horizontally split in half container.
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#[derive(Debug)]
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pub struct HSplit {
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top: Box<dyn Component>,
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bottom: Box<dyn Component>,
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show_divider: bool,
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ratio: usize, // bottom/whole height * 100
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id: ComponentId,
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}
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impl fmt::Display for HSplit {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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// TODO display subject/info
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Display::fmt(&self.top, f)
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}
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}
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impl HSplit {
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pub fn new(
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top: Box<dyn Component>,
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bottom: Box<dyn Component>,
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ratio: usize,
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show_divider: bool,
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) -> Self {
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HSplit {
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top,
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bottom,
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show_divider,
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ratio,
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id: ComponentId::new_v4(),
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}
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}
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}
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impl Component for HSplit {
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fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context) {
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if !is_valid_area!(area) {
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return;
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}
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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let total_rows = get_y(bottom_right) - get_y(upper_left);
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let bottom_component_height = (self.ratio * total_rows) / 100;
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let mid = get_y(upper_left) + total_rows - bottom_component_height;
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if self.show_divider {
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for i in get_x(upper_left)..=get_x(bottom_right) {
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grid[(i, mid)].set_ch('─');
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}
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context
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.dirty_areas
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.push_back(((get_x(upper_left), mid), (get_x(bottom_right), mid)));
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}
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self.top.draw(
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grid,
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(
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upper_left,
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(get_x(bottom_right), get_y(upper_left) + mid - 1),
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),
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context,
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);
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self.bottom.draw(
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grid,
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((get_x(upper_left), get_y(upper_left) + mid), bottom_right),
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context,
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);
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}
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fn process_event(&mut self, event: &mut UIEvent, context: &mut Context) -> bool {
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self.top.process_event(event, context) || self.bottom.process_event(event, context)
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}
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fn is_dirty(&self) -> bool {
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self.top.is_dirty() || self.bottom.is_dirty()
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}
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fn set_dirty(&mut self, value: bool) {
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self.top.set_dirty(value);
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self.bottom.set_dirty(value);
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}
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fn get_shortcuts(&self, context: &Context) -> ShortcutMaps {
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let mut top_map = self.top.get_shortcuts(context);
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top_map.extend(self.bottom.get_shortcuts(context).into_iter());
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top_map
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}
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fn id(&self) -> ComponentId {
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self.id
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}
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fn set_id(&mut self, id: ComponentId) {
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self.id = id;
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}
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}
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/// A vertically split in half container.
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#[derive(Debug)]
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pub struct VSplit {
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left: Box<dyn Component>,
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right: Box<dyn Component>,
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show_divider: bool,
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prev_visibility: (bool, bool),
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/// This is the width of the right container to the entire width.
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ratio: usize, // right/(container width) * 100
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id: ComponentId,
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}
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impl fmt::Display for VSplit {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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// TODO display focused component
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Display::fmt(&self.right, f)
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}
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}
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impl VSplit {
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pub fn new(
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left: Box<dyn Component>,
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right: Box<dyn Component>,
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ratio: usize,
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show_divider: bool,
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) -> Self {
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VSplit {
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left,
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right,
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show_divider,
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prev_visibility: (true, true),
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ratio,
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id: ComponentId::new_v4(),
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}
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}
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}
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impl Component for VSplit {
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fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context) {
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if !is_valid_area!(area) {
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return;
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}
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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let total_cols = get_x(bottom_right) - get_x(upper_left);
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let visibility = (self.left.is_visible(), self.right.is_visible());
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if visibility != self.prev_visibility {
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self.set_dirty(true);
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self.prev_visibility = visibility;
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}
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let right_component_width = match visibility {
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(true, true) => (self.ratio * total_cols) / 100,
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(false, true) => total_cols,
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(true, false) => 0,
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(false, false) => {
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clear_area(grid, area, crate::conf::value(context, "theme_default"));
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return;
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}
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};
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let mid = get_x(bottom_right) - right_component_width;
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if get_y(upper_left) > 1 {
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let c = grid
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.get(mid, get_y(upper_left) - 1)
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.map(Cell::ch)
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.unwrap_or_else(|| ' ');
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if let HORZ_BOUNDARY = c {
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grid[(mid, get_y(upper_left) - 1)].set_ch(LIGHT_DOWN_AND_HORIZONTAL);
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}
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}
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if self.show_divider && mid != get_x(upper_left) {
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for i in get_y(upper_left)..=get_y(bottom_right) {
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grid[(mid, i)].set_ch(VERT_BOUNDARY);
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grid[(mid, i)].set_fg(Color::Default);
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grid[(mid, i)].set_bg(Color::Default);
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}
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if get_y(bottom_right) > 1 {
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let c = grid
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.get(mid, get_y(bottom_right) - 1)
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.map(Cell::ch)
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.unwrap_or_else(|| ' ');
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if let HORZ_BOUNDARY = c {
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grid[(mid, get_y(bottom_right) + 1)].set_ch(LIGHT_UP_AND_HORIZONTAL);
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}
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}
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context
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.dirty_areas
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.push_back(((mid, get_y(upper_left)), (mid, get_y(bottom_right))));
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}
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if right_component_width == total_cols {
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self.right.draw(grid, area, context);
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} else if right_component_width == 0 {
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self.left.draw(grid, area, context);
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} else {
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self.left.draw(
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grid,
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(
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upper_left,
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(
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if self.show_divider { mid - 1 } else { mid },
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get_y(bottom_right),
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),
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),
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context,
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);
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self.right
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.draw(grid, (set_x(upper_left, mid + 1), bottom_right), context);
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}
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}
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fn process_event(&mut self, event: &mut UIEvent, context: &mut Context) -> bool {
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self.left.process_event(event, context) || self.right.process_event(event, context)
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}
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fn is_dirty(&self) -> bool {
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self.left.is_dirty() || self.right.is_dirty()
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}
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fn set_dirty(&mut self, value: bool) {
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self.left.set_dirty(value);
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self.right.set_dirty(value);
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}
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fn get_shortcuts(&self, context: &Context) -> ShortcutMaps {
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let mut right_map = self.right.get_shortcuts(context);
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right_map.extend(self.left.get_shortcuts(context).into_iter());
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right_map
|
||||
}
|
||||
|
||||
fn id(&self) -> ComponentId {
|
||||
self.id
|
||||
}
|
||||
fn set_id(&mut self, id: ComponentId) {
|
||||
self.id = id;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user