meli/src/types.rs

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/*
* meli
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*
* Copyright 2017-2018 Manos Pitsidianakis
*
* This file is part of meli.
*
* meli is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* meli is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with meli. If not, see <http://www.gnu.org/licenses/>.
*/
/*! UI types used throughout meli.
*
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* The `segment_tree` module performs maximum range queries. This is used in
* getting the maximum element of a column within a specific range in e-mail
* lists. That way a very large value that is not the in the currently
* displayed page does not cause the column to be rendered bigger
* than it has to.
*
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* `UIMode` describes the application's... mode. Same as in the modal editor
* `vi`.
*
* `UIEvent` is the type passed around `Component`s when something happens.
*/
extern crate serde;
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#[macro_use]
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mod helpers;
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use std::{borrow::Cow, fmt, sync::Arc};
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use melib::{
backends::{AccountHash, BackendEvent, MailboxHash},
uuid::Uuid,
EnvelopeHash, RefreshEvent, ThreadHash,
};
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use nix::unistd::Pid;
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pub use self::helpers::*;
use super::{
command::Action,
jobs::{JobExecutor, JobId},
terminal::*,
};
use crate::components::{Component, ComponentId, ScrollUpdate};
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#[derive(Debug)]
pub enum StatusEvent {
DisplayMessage(String),
BufClear,
BufSet(String),
UpdateStatus(String),
UpdateSubStatus(String),
NewJob(JobId),
JobFinished(JobId),
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JobCanceled(JobId),
SetMouse(bool),
ScrollUpdate(ScrollUpdate),
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}
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/// `ThreadEvent` encapsulates all of the possible values we need to transfer
/// between our threads to the main process.
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#[derive(Debug)]
pub enum ThreadEvent {
/// User input.
Input((Key, Vec<u8>)),
/// User input and input as raw bytes.
/// A watched Mailbox has been refreshed.
RefreshMailbox(Box<RefreshEvent>),
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UIEvent(UIEvent),
/// A thread has updated some of its information
Pulse,
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//Decode { _ }, // For gpg2 signature check
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JobFinished(JobId),
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}
impl From<RefreshEvent> for ThreadEvent {
fn from(event: RefreshEvent) -> Self {
ThreadEvent::RefreshMailbox(Box::new(event))
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}
}
#[derive(Debug)]
pub enum ForkType {
/// Already finished fork, we only want to restore input/output
Finished,
/// Embed pty
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Embed(Pid),
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Generic(std::process::Child),
NewDraft(File, std::process::Child),
}
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#[derive(Debug, PartialEq, Eq, Copy, Clone)]
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pub enum NotificationType {
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Info,
Error(melib::error::ErrorKind),
NewMail,
SentMail,
Saved,
}
impl core::fmt::Display for NotificationType {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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match *self {
NotificationType::Info => write!(f, "info"),
NotificationType::Error(melib::error::ErrorKind::None) => write!(f, "error"),
NotificationType::Error(kind) => write!(f, "error: {}", kind),
NotificationType::NewMail => write!(f, "new mail"),
NotificationType::SentMail => write!(f, "sent mail"),
NotificationType::Saved => write!(f, "saved"),
}
}
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}
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#[derive(Debug)]
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pub enum UIEvent {
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Input(Key),
CmdInput(Key),
InsertInput(Key),
EmbedInput((Key, Vec<u8>)),
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//Quit?
Resize,
/// Force redraw.
Fork(ForkType),
ChangeMailbox(usize),
ChangeMode(UIMode),
Command(String),
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Notification(Option<String>, String, Option<NotificationType>),
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Action(Action),
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StatusEvent(StatusEvent),
MailboxUpdate((AccountHash, MailboxHash)), // (account_idx, mailbox_idx)
MailboxDelete((AccountHash, MailboxHash)),
MailboxCreate((AccountHash, MailboxHash)),
AccountStatusChange(AccountHash, Option<Cow<'static, str>>),
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ComponentKill(Uuid),
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BackendEvent(AccountHash, BackendEvent),
StartupCheck(MailboxHash),
RefreshEvent(Box<RefreshEvent>),
EnvelopeUpdate(EnvelopeHash),
EnvelopeRename(EnvelopeHash, EnvelopeHash), // old_hash, new_hash
EnvelopeRemove(EnvelopeHash, ThreadHash),
Contacts(ContactEvent),
Compose(ComposeEvent),
FinishedUIDialog(ComponentId, UIMessage),
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Callback(CallbackFn),
GlobalUIDialog(Box<dyn Component>),
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Timer(Uuid),
ConfigReload {
old_settings: Box<crate::conf::Settings>,
},
VisibilityChange(bool),
}
pub struct CallbackFn(pub Box<dyn FnOnce(&mut crate::Context) + Send + 'static>);
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impl core::fmt::Debug for CallbackFn {
fn fmt(&self, fmt: &mut core::fmt::Formatter) -> core::fmt::Result {
write!(fmt, "CallbackFn")
}
}
impl From<RefreshEvent> for UIEvent {
fn from(event: RefreshEvent) -> Self {
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UIEvent::RefreshEvent(Box::new(event))
}
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}
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#[derive(Debug, PartialEq, Eq, Copy, Clone)]
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pub enum UIMode {
Normal,
Insert,
/// Forward input to an embed pseudoterminal.
Embed,
Command,
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Fork,
}
impl fmt::Display for UIMode {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"{}",
match *self {
UIMode::Normal => "NORMAL",
UIMode::Insert => "INSERT",
UIMode::Command => "COMMAND",
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UIMode::Fork => "FORK",
UIMode::Embed => "EMBED",
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}
)
}
}
pub mod segment_tree {
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/*! Simple segment tree implementation for maximum in range queries. This
* is useful if given an array of numbers you want to get the
* maximum value inside an interval quickly.
*/
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use std::{convert::TryFrom, iter::FromIterator};
use smallvec::SmallVec;
#[derive(Default, Debug, Clone)]
pub struct SegmentTree {
pub array: SmallVec<[u8; 1024]>,
tree: SmallVec<[u8; 1024]>,
}
impl From<SmallVec<[u8; 1024]>> for SegmentTree {
fn from(val: SmallVec<[u8; 1024]>) -> SegmentTree {
SegmentTree::new(val)
}
}
impl SegmentTree {
pub fn new(val: SmallVec<[u8; 1024]>) -> SegmentTree {
if val.is_empty() {
return SegmentTree {
array: val.clone(),
tree: val,
};
}
let height = (f64::from(u32::try_from(val.len()).unwrap_or(0)))
.log2()
.ceil() as u32;
let max_size = 2 * (2_usize.pow(height));
let mut segment_tree: SmallVec<[u8; 1024]> =
SmallVec::from_iter(core::iter::repeat(0).take(max_size));
for i in 0..val.len() {
segment_tree[val.len() + i] = val[i];
}
for i in (1..val.len()).rev() {
segment_tree[i] = std::cmp::max(segment_tree[2 * i], segment_tree[2 * i + 1]);
}
SegmentTree {
array: val,
tree: segment_tree,
}
}
/// (left, right) is inclusive
pub fn get_max(&self, mut left: usize, mut right: usize) -> u8 {
if self.array.is_empty() {
return 0;
}
let len = self.array.len();
debug_assert!(left <= right);
if right >= len {
right = len.saturating_sub(1);
}
left += len;
right += len + 1;
let mut max = 0;
while left < right {
if (left & 1) > 0 {
max = std::cmp::max(max, self.tree[left]);
left += 1;
}
if (right & 1) > 0 {
right -= 1;
max = std::cmp::max(max, self.tree[right]);
}
left /= 2;
right /= 2;
}
max
}
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pub fn update(&mut self, pos: usize, value: u8) {
let mut ctr = pos + self.array.len();
// Update leaf node value
self.tree[ctr] = value;
while ctr > 1 {
// move up one level
ctr >>= 1;
self.tree[ctr] = std::cmp::max(self.tree[2 * ctr], self.tree[2 * ctr + 1]);
}
}
}
#[test]
fn test_segment_tree() {
let array: SmallVec<[u8; 1024]> = [9, 1, 17, 2, 3, 23, 4, 5, 6, 37]
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.iter()
.cloned()
.collect::<SmallVec<[u8; 1024]>>();
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let mut segment_tree = SegmentTree::from(array);
assert_eq!(segment_tree.get_max(0, 5), 23);
assert_eq!(segment_tree.get_max(6, 9), 37);
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segment_tree.update(2_usize, 24_u8);
assert_eq!(segment_tree.get_max(0, 5), 24);
}
}
#[derive(Debug)]
pub struct RateLimit {
last_tick: std::time::Instant,
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pub timer: crate::jobs::Timer,
rate: std::time::Duration,
pub active: bool,
}
impl RateLimit {
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pub fn new(reqs: u64, millis: u64, job_executor: Arc<JobExecutor>) -> Self {
RateLimit {
last_tick: std::time::Instant::now(),
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timer: job_executor.create_timer(
std::time::Duration::from_secs(0),
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std::time::Duration::from_millis(millis),
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),
rate: std::time::Duration::from_millis(millis / reqs),
active: false,
}
}
pub fn reset(&mut self) {
self.last_tick = std::time::Instant::now();
self.active = false;
}
pub fn tick(&mut self) -> bool {
let now = std::time::Instant::now();
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if self.last_tick + self.rate > now {
self.active = false;
} else {
self.timer.rearm();
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self.last_tick = now;
self.active = true;
}
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self.active
}
#[inline(always)]
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pub fn id(&self) -> Uuid {
self.timer.id()
}
}
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#[test]
fn test_rate_limit() {
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/*
let (sender, receiver) =
crossbeam::channel::bounded(4096 * ::std::mem::size_of::<ThreadEvent>());
use std::sync::Arc;
let job_executor = Arc::new(JobExecutor::new(sender));
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/* Accept at most one request per 3 milliseconds */
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let mut rt = RateLimit::new(1, 3, job_executor.clone());
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std::thread::sleep(std::time::Duration::from_millis(2000));
/* assert that only one request per 3 milliseconds is accepted */
for _ in 0..5 {
assert!(rt.tick());
std::thread::sleep(std::time::Duration::from_millis(1));
assert!(!rt.tick());
std::thread::sleep(std::time::Duration::from_millis(1));
assert!(!rt.tick());
std::thread::sleep(std::time::Duration::from_millis(1));
/* How many times was the signal handler called? We've slept for at least 3
* milliseconds, so it should have been called once */
let mut ctr = 0;
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while receiver.try_recv().is_ok() {
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ctr += 1;
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println!("got {}", ctr);
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}
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println!("ctr = {} {}", ctr, ctr == 1);
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assert_eq!(ctr, 1);
}
/* next, test at most 100 requests per second */
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let mut rt = RateLimit::new(100, 1000, job_executor.clone());
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for _ in 0..5 {
let mut ctr = 0;
for _ in 0..500 {
if rt.tick() {
ctr += 1;
}
std::thread::sleep(std::time::Duration::from_millis(2));
}
/* around 100 requests should succeed. might be 99 if in first loop, since
* RateLimit::new() has a delay */
assert!(ctr > 97 && ctr < 103);
/* alarm should expire in 1 second */
std::thread::sleep(std::time::Duration::from_millis(1000));
/* How many times was the signal handler called? */
ctr = 0;
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while receiver.try_recv().is_ok() {
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ctr += 1;
}
assert_eq!(ctr, 1);
}
/* next, test at most 500 requests per second */
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let mut rt = RateLimit::new(500, 1000, job_executor.clone());
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for _ in 0..5 {
let mut ctr = 0;
for _ in 0..500 {
if rt.tick() {
ctr += 1;
}
std::thread::sleep(std::time::Duration::from_millis(2));
}
/* all requests should succeed. */
assert!(ctr < 503 && ctr > 497);
/* alarm should expire in 1 second */
std::thread::sleep(std::time::Duration::from_millis(1000));
/* How many times was the signal handler called? */
ctr = 0;
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while receiver.try_recv().is_ok() {
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ctr += 1;
}
assert_eq!(ctr, 1);
}
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*/
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}
#[derive(Debug)]
pub enum ContactEvent {
CreateContacts(Vec<melib::Card>),
}
#[derive(Debug)]
pub enum ComposeEvent {
SetReceipients(Vec<melib::Address>),
}
pub type UIMessage = Box<dyn 'static + std::any::Any + Send + Sync>;