mirror of
https://github.com/42wim/matterbridge
synced 2024-11-17 03:26:07 +00:00
53cafa9f3d
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/*
|
|
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
#include "vector_vrect.h"
|
|
#include <algorithm>
|
|
|
|
VRect VRect::operator&(const VRect &r) const
|
|
{
|
|
if (empty()) return VRect();
|
|
|
|
int l1 = x1;
|
|
int r1 = x1;
|
|
if (x2 - x1 + 1 < 0)
|
|
l1 = x2;
|
|
else
|
|
r1 = x2;
|
|
|
|
int l2 = r.x1;
|
|
int r2 = r.x1;
|
|
if (r.x2 - r.x1 + 1 < 0)
|
|
l2 = r.x2;
|
|
else
|
|
r2 = r.x2;
|
|
|
|
if (l1 > r2 || l2 > r1) return VRect();
|
|
|
|
int t1 = y1;
|
|
int b1 = y1;
|
|
if (y2 - y1 + 1 < 0)
|
|
t1 = y2;
|
|
else
|
|
b1 = y2;
|
|
|
|
int t2 = r.y1;
|
|
int b2 = r.y1;
|
|
if (r.y2 - r.y1 + 1 < 0)
|
|
t2 = r.y2;
|
|
else
|
|
b2 = r.y2;
|
|
|
|
if (t1 > b2 || t2 > b1) return VRect();
|
|
|
|
VRect tmp;
|
|
tmp.x1 = std::max(l1, l2);
|
|
tmp.x2 = std::min(r1, r2);
|
|
tmp.y1 = std::max(t1, t2);
|
|
tmp.y2 = std::min(b1, b2);
|
|
return tmp;
|
|
}
|