// Code generated by \"eventhandlers\"; DO NOT EDIT // See events.go package discordgo // Following are all the event types. // Event type values are used to match the events returned by Discord. // EventTypes surrounded by __ are synthetic and are internal to DiscordGo. const ( applicationCommandPermissionsUpdateEventType = "APPLICATION_COMMAND_PERMISSIONS_UPDATE" autoModerationActionExecutionEventType = "AUTO_MODERATION_ACTION_EXECUTION" autoModerationRuleCreateEventType = "AUTO_MODERATION_RULE_CREATE" autoModerationRuleDeleteEventType = "AUTO_MODERATION_RULE_DELETE" autoModerationRuleUpdateEventType = "AUTO_MODERATION_RULE_UPDATE" channelCreateEventType = "CHANNEL_CREATE" channelDeleteEventType = "CHANNEL_DELETE" channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE" channelUpdateEventType = "CHANNEL_UPDATE" connectEventType = "__CONNECT__" disconnectEventType = "__DISCONNECT__" eventEventType = "__EVENT__" guildAuditLogEntryCreateEventType = "GUILD_AUDIT_LOG_ENTRY_CREATE" guildBanAddEventType = "GUILD_BAN_ADD" guildBanRemoveEventType = "GUILD_BAN_REMOVE" guildCreateEventType = "GUILD_CREATE" guildDeleteEventType = "GUILD_DELETE" guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE" guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE" guildMemberAddEventType = "GUILD_MEMBER_ADD" guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE" guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE" guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK" guildRoleCreateEventType = "GUILD_ROLE_CREATE" guildRoleDeleteEventType = "GUILD_ROLE_DELETE" guildRoleUpdateEventType = "GUILD_ROLE_UPDATE" guildScheduledEventCreateEventType = "GUILD_SCHEDULED_EVENT_CREATE" guildScheduledEventDeleteEventType = "GUILD_SCHEDULED_EVENT_DELETE" guildScheduledEventUpdateEventType = "GUILD_SCHEDULED_EVENT_UPDATE" guildScheduledEventUserAddEventType = "GUILD_SCHEDULED_EVENT_USER_ADD" guildScheduledEventUserRemoveEventType = "GUILD_SCHEDULED_EVENT_USER_REMOVE" guildUpdateEventType = "GUILD_UPDATE" interactionCreateEventType = "INTERACTION_CREATE" inviteCreateEventType = "INVITE_CREATE" inviteDeleteEventType = "INVITE_DELETE" messageCreateEventType = "MESSAGE_CREATE" messageDeleteEventType = "MESSAGE_DELETE" messageDeleteBulkEventType = "MESSAGE_DELETE_BULK" messageReactionAddEventType = "MESSAGE_REACTION_ADD" messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE" messageReactionRemoveAllEventType = "MESSAGE_REACTION_REMOVE_ALL" messageUpdateEventType = "MESSAGE_UPDATE" presenceUpdateEventType = "PRESENCE_UPDATE" presencesReplaceEventType = "PRESENCES_REPLACE" rateLimitEventType = "__RATE_LIMIT__" readyEventType = "READY" resumedEventType = "RESUMED" stageInstanceEventCreateEventType = "STAGE_INSTANCE_EVENT_CREATE" stageInstanceEventDeleteEventType = "STAGE_INSTANCE_EVENT_DELETE" stageInstanceEventUpdateEventType = "STAGE_INSTANCE_EVENT_UPDATE" threadCreateEventType = "THREAD_CREATE" threadDeleteEventType = "THREAD_DELETE" threadListSyncEventType = "THREAD_LIST_SYNC" threadMemberUpdateEventType = "THREAD_MEMBER_UPDATE" threadMembersUpdateEventType = "THREAD_MEMBERS_UPDATE" threadUpdateEventType = "THREAD_UPDATE" typingStartEventType = "TYPING_START" userUpdateEventType = "USER_UPDATE" voiceServerUpdateEventType = "VOICE_SERVER_UPDATE" voiceStateUpdateEventType = "VOICE_STATE_UPDATE" webhooksUpdateEventType = "WEBHOOKS_UPDATE" ) // applicationCommandPermissionsUpdateEventHandler is an event handler for ApplicationCommandPermissionsUpdate events. type applicationCommandPermissionsUpdateEventHandler func(*Session, *ApplicationCommandPermissionsUpdate) // Type returns the event type for ApplicationCommandPermissionsUpdate events. func (eh applicationCommandPermissionsUpdateEventHandler) Type() string { return applicationCommandPermissionsUpdateEventType } // New returns a new instance of ApplicationCommandPermissionsUpdate. func (eh applicationCommandPermissionsUpdateEventHandler) New() interface{} { return &ApplicationCommandPermissionsUpdate{} } // Handle is the handler for ApplicationCommandPermissionsUpdate events. func (eh applicationCommandPermissionsUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ApplicationCommandPermissionsUpdate); ok { eh(s, t) } } // autoModerationActionExecutionEventHandler is an event handler for AutoModerationActionExecution events. type autoModerationActionExecutionEventHandler func(*Session, *AutoModerationActionExecution) // Type returns the event type for AutoModerationActionExecution events. func (eh autoModerationActionExecutionEventHandler) Type() string { return autoModerationActionExecutionEventType } // New returns a new instance of AutoModerationActionExecution. func (eh autoModerationActionExecutionEventHandler) New() interface{} { return &AutoModerationActionExecution{} } // Handle is the handler for AutoModerationActionExecution events. func (eh autoModerationActionExecutionEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*AutoModerationActionExecution); ok { eh(s, t) } } // autoModerationRuleCreateEventHandler is an event handler for AutoModerationRuleCreate events. type autoModerationRuleCreateEventHandler func(*Session, *AutoModerationRuleCreate) // Type returns the event type for AutoModerationRuleCreate events. func (eh autoModerationRuleCreateEventHandler) Type() string { return autoModerationRuleCreateEventType } // New returns a new instance of AutoModerationRuleCreate. func (eh autoModerationRuleCreateEventHandler) New() interface{} { return &AutoModerationRuleCreate{} } // Handle is the handler for AutoModerationRuleCreate events. func (eh autoModerationRuleCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*AutoModerationRuleCreate); ok { eh(s, t) } } // autoModerationRuleDeleteEventHandler is an event handler for AutoModerationRuleDelete events. type autoModerationRuleDeleteEventHandler func(*Session, *AutoModerationRuleDelete) // Type returns the event type for AutoModerationRuleDelete events. func (eh autoModerationRuleDeleteEventHandler) Type() string { return autoModerationRuleDeleteEventType } // New returns a new instance of AutoModerationRuleDelete. func (eh autoModerationRuleDeleteEventHandler) New() interface{} { return &AutoModerationRuleDelete{} } // Handle is the handler for AutoModerationRuleDelete events. func (eh autoModerationRuleDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*AutoModerationRuleDelete); ok { eh(s, t) } } // autoModerationRuleUpdateEventHandler is an event handler for AutoModerationRuleUpdate events. type autoModerationRuleUpdateEventHandler func(*Session, *AutoModerationRuleUpdate) // Type returns the event type for AutoModerationRuleUpdate events. func (eh autoModerationRuleUpdateEventHandler) Type() string { return autoModerationRuleUpdateEventType } // New returns a new instance of AutoModerationRuleUpdate. func (eh autoModerationRuleUpdateEventHandler) New() interface{} { return &AutoModerationRuleUpdate{} } // Handle is the handler for AutoModerationRuleUpdate events. func (eh autoModerationRuleUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*AutoModerationRuleUpdate); ok { eh(s, t) } } // channelCreateEventHandler is an event handler for ChannelCreate events. type channelCreateEventHandler func(*Session, *ChannelCreate) // Type returns the event type for ChannelCreate events. func (eh channelCreateEventHandler) Type() string { return channelCreateEventType } // New returns a new instance of ChannelCreate. func (eh channelCreateEventHandler) New() interface{} { return &ChannelCreate{} } // Handle is the handler for ChannelCreate events. func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ChannelCreate); ok { eh(s, t) } } // channelDeleteEventHandler is an event handler for ChannelDelete events. type channelDeleteEventHandler func(*Session, *ChannelDelete) // Type returns the event type for ChannelDelete events. func (eh channelDeleteEventHandler) Type() string { return channelDeleteEventType } // New returns a new instance of ChannelDelete. func (eh channelDeleteEventHandler) New() interface{} { return &ChannelDelete{} } // Handle is the handler for ChannelDelete events. func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ChannelDelete); ok { eh(s, t) } } // channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events. type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate) // Type returns the event type for ChannelPinsUpdate events. func (eh channelPinsUpdateEventHandler) Type() string { return channelPinsUpdateEventType } // New returns a new instance of ChannelPinsUpdate. func (eh channelPinsUpdateEventHandler) New() interface{} { return &ChannelPinsUpdate{} } // Handle is the handler for ChannelPinsUpdate events. func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ChannelPinsUpdate); ok { eh(s, t) } } // channelUpdateEventHandler is an event handler for ChannelUpdate events. type channelUpdateEventHandler func(*Session, *ChannelUpdate) // Type returns the event type for ChannelUpdate events. func (eh channelUpdateEventHandler) Type() string { return channelUpdateEventType } // New returns a new instance of ChannelUpdate. func (eh channelUpdateEventHandler) New() interface{} { return &ChannelUpdate{} } // Handle is the handler for ChannelUpdate events. func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ChannelUpdate); ok { eh(s, t) } } // connectEventHandler is an event handler for Connect events. type connectEventHandler func(*Session, *Connect) // Type returns the event type for Connect events. func (eh connectEventHandler) Type() string { return connectEventType } // Handle is the handler for Connect events. func (eh connectEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*Connect); ok { eh(s, t) } } // disconnectEventHandler is an event handler for Disconnect events. type disconnectEventHandler func(*Session, *Disconnect) // Type returns the event type for Disconnect events. func (eh disconnectEventHandler) Type() string { return disconnectEventType } // Handle is the handler for Disconnect events. func (eh disconnectEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*Disconnect); ok { eh(s, t) } } // eventEventHandler is an event handler for Event events. type eventEventHandler func(*Session, *Event) // Type returns the event type for Event events. func (eh eventEventHandler) Type() string { return eventEventType } // Handle is the handler for Event events. func (eh eventEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*Event); ok { eh(s, t) } } // guildAuditLogEntryCreateEventHandler is an event handler for GuildAuditLogEntryCreate events. type guildAuditLogEntryCreateEventHandler func(*Session, *GuildAuditLogEntryCreate) // Type returns the event type for GuildAuditLogEntryCreate events. func (eh guildAuditLogEntryCreateEventHandler) Type() string { return guildAuditLogEntryCreateEventType } // New returns a new instance of GuildAuditLogEntryCreate. func (eh guildAuditLogEntryCreateEventHandler) New() interface{} { return &GuildAuditLogEntryCreate{} } // Handle is the handler for GuildAuditLogEntryCreate events. func (eh guildAuditLogEntryCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildAuditLogEntryCreate); ok { eh(s, t) } } // guildBanAddEventHandler is an event handler for GuildBanAdd events. type guildBanAddEventHandler func(*Session, *GuildBanAdd) // Type returns the event type for GuildBanAdd events. func (eh guildBanAddEventHandler) Type() string { return guildBanAddEventType } // New returns a new instance of GuildBanAdd. func (eh guildBanAddEventHandler) New() interface{} { return &GuildBanAdd{} } // Handle is the handler for GuildBanAdd events. func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildBanAdd); ok { eh(s, t) } } // guildBanRemoveEventHandler is an event handler for GuildBanRemove events. type guildBanRemoveEventHandler func(*Session, *GuildBanRemove) // Type returns the event type for GuildBanRemove events. func (eh guildBanRemoveEventHandler) Type() string { return guildBanRemoveEventType } // New returns a new instance of GuildBanRemove. func (eh guildBanRemoveEventHandler) New() interface{} { return &GuildBanRemove{} } // Handle is the handler for GuildBanRemove events. func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildBanRemove); ok { eh(s, t) } } // guildCreateEventHandler is an event handler for GuildCreate events. type guildCreateEventHandler func(*Session, *GuildCreate) // Type returns the event type for GuildCreate events. func (eh guildCreateEventHandler) Type() string { return guildCreateEventType } // New returns a new instance of GuildCreate. func (eh guildCreateEventHandler) New() interface{} { return &GuildCreate{} } // Handle is the handler for GuildCreate events. func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildCreate); ok { eh(s, t) } } // guildDeleteEventHandler is an event handler for GuildDelete events. type guildDeleteEventHandler func(*Session, *GuildDelete) // Type returns the event type for GuildDelete events. func (eh guildDeleteEventHandler) Type() string { return guildDeleteEventType } // New returns a new instance of GuildDelete. func (eh guildDeleteEventHandler) New() interface{} { return &GuildDelete{} } // Handle is the handler for GuildDelete events. func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildDelete); ok { eh(s, t) } } // guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events. type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate) // Type returns the event type for GuildEmojisUpdate events. func (eh guildEmojisUpdateEventHandler) Type() string { return guildEmojisUpdateEventType } // New returns a new instance of GuildEmojisUpdate. func (eh guildEmojisUpdateEventHandler) New() interface{} { return &GuildEmojisUpdate{} } // Handle is the handler for GuildEmojisUpdate events. func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildEmojisUpdate); ok { eh(s, t) } } // guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events. type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate) // Type returns the event type for GuildIntegrationsUpdate events. func (eh guildIntegrationsUpdateEventHandler) Type() string { return guildIntegrationsUpdateEventType } // New returns a new instance of GuildIntegrationsUpdate. func (eh guildIntegrationsUpdateEventHandler) New() interface{} { return &GuildIntegrationsUpdate{} } // Handle is the handler for GuildIntegrationsUpdate events. func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildIntegrationsUpdate); ok { eh(s, t) } } // guildMemberAddEventHandler is an event handler for GuildMemberAdd events. type guildMemberAddEventHandler func(*Session, *GuildMemberAdd) // Type returns the event type for GuildMemberAdd events. func (eh guildMemberAddEventHandler) Type() string { return guildMemberAddEventType } // New returns a new instance of GuildMemberAdd. func (eh guildMemberAddEventHandler) New() interface{} { return &GuildMemberAdd{} } // Handle is the handler for GuildMemberAdd events. func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildMemberAdd); ok { eh(s, t) } } // guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events. type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove) // Type returns the event type for GuildMemberRemove events. func (eh guildMemberRemoveEventHandler) Type() string { return guildMemberRemoveEventType } // New returns a new instance of GuildMemberRemove. func (eh guildMemberRemoveEventHandler) New() interface{} { return &GuildMemberRemove{} } // Handle is the handler for GuildMemberRemove events. func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildMemberRemove); ok { eh(s, t) } } // guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events. type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate) // Type returns the event type for GuildMemberUpdate events. func (eh guildMemberUpdateEventHandler) Type() string { return guildMemberUpdateEventType } // New returns a new instance of GuildMemberUpdate. func (eh guildMemberUpdateEventHandler) New() interface{} { return &GuildMemberUpdate{} } // Handle is the handler for GuildMemberUpdate events. func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildMemberUpdate); ok { eh(s, t) } } // guildMembersChunkEventHandler is an event handler for GuildMembersChunk events. type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk) // Type returns the event type for GuildMembersChunk events. func (eh guildMembersChunkEventHandler) Type() string { return guildMembersChunkEventType } // New returns a new instance of GuildMembersChunk. func (eh guildMembersChunkEventHandler) New() interface{} { return &GuildMembersChunk{} } // Handle is the handler for GuildMembersChunk events. func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildMembersChunk); ok { eh(s, t) } } // guildRoleCreateEventHandler is an event handler for GuildRoleCreate events. type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate) // Type returns the event type for GuildRoleCreate events. func (eh guildRoleCreateEventHandler) Type() string { return guildRoleCreateEventType } // New returns a new instance of GuildRoleCreate. func (eh guildRoleCreateEventHandler) New() interface{} { return &GuildRoleCreate{} } // Handle is the handler for GuildRoleCreate events. func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildRoleCreate); ok { eh(s, t) } } // guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events. type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete) // Type returns the event type for GuildRoleDelete events. func (eh guildRoleDeleteEventHandler) Type() string { return guildRoleDeleteEventType } // New returns a new instance of GuildRoleDelete. func (eh guildRoleDeleteEventHandler) New() interface{} { return &GuildRoleDelete{} } // Handle is the handler for GuildRoleDelete events. func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildRoleDelete); ok { eh(s, t) } } // guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events. type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate) // Type returns the event type for GuildRoleUpdate events. func (eh guildRoleUpdateEventHandler) Type() string { return guildRoleUpdateEventType } // New returns a new instance of GuildRoleUpdate. func (eh guildRoleUpdateEventHandler) New() interface{} { return &GuildRoleUpdate{} } // Handle is the handler for GuildRoleUpdate events. func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildRoleUpdate); ok { eh(s, t) } } // guildScheduledEventCreateEventHandler is an event handler for GuildScheduledEventCreate events. type guildScheduledEventCreateEventHandler func(*Session, *GuildScheduledEventCreate) // Type returns the event type for GuildScheduledEventCreate events. func (eh guildScheduledEventCreateEventHandler) Type() string { return guildScheduledEventCreateEventType } // New returns a new instance of GuildScheduledEventCreate. func (eh guildScheduledEventCreateEventHandler) New() interface{} { return &GuildScheduledEventCreate{} } // Handle is the handler for GuildScheduledEventCreate events. func (eh guildScheduledEventCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildScheduledEventCreate); ok { eh(s, t) } } // guildScheduledEventDeleteEventHandler is an event handler for GuildScheduledEventDelete events. type guildScheduledEventDeleteEventHandler func(*Session, *GuildScheduledEventDelete) // Type returns the event type for GuildScheduledEventDelete events. func (eh guildScheduledEventDeleteEventHandler) Type() string { return guildScheduledEventDeleteEventType } // New returns a new instance of GuildScheduledEventDelete. func (eh guildScheduledEventDeleteEventHandler) New() interface{} { return &GuildScheduledEventDelete{} } // Handle is the handler for GuildScheduledEventDelete events. func (eh guildScheduledEventDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildScheduledEventDelete); ok { eh(s, t) } } // guildScheduledEventUpdateEventHandler is an event handler for GuildScheduledEventUpdate events. type guildScheduledEventUpdateEventHandler func(*Session, *GuildScheduledEventUpdate) // Type returns the event type for GuildScheduledEventUpdate events. func (eh guildScheduledEventUpdateEventHandler) Type() string { return guildScheduledEventUpdateEventType } // New returns a new instance of GuildScheduledEventUpdate. func (eh guildScheduledEventUpdateEventHandler) New() interface{} { return &GuildScheduledEventUpdate{} } // Handle is the handler for GuildScheduledEventUpdate events. func (eh guildScheduledEventUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildScheduledEventUpdate); ok { eh(s, t) } } // guildScheduledEventUserAddEventHandler is an event handler for GuildScheduledEventUserAdd events. type guildScheduledEventUserAddEventHandler func(*Session, *GuildScheduledEventUserAdd) // Type returns the event type for GuildScheduledEventUserAdd events. func (eh guildScheduledEventUserAddEventHandler) Type() string { return guildScheduledEventUserAddEventType } // New returns a new instance of GuildScheduledEventUserAdd. func (eh guildScheduledEventUserAddEventHandler) New() interface{} { return &GuildScheduledEventUserAdd{} } // Handle is the handler for GuildScheduledEventUserAdd events. func (eh guildScheduledEventUserAddEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildScheduledEventUserAdd); ok { eh(s, t) } } // guildScheduledEventUserRemoveEventHandler is an event handler for GuildScheduledEventUserRemove events. type guildScheduledEventUserRemoveEventHandler func(*Session, *GuildScheduledEventUserRemove) // Type returns the event type for GuildScheduledEventUserRemove events. func (eh guildScheduledEventUserRemoveEventHandler) Type() string { return guildScheduledEventUserRemoveEventType } // New returns a new instance of GuildScheduledEventUserRemove. func (eh guildScheduledEventUserRemoveEventHandler) New() interface{} { return &GuildScheduledEventUserRemove{} } // Handle is the handler for GuildScheduledEventUserRemove events. func (eh guildScheduledEventUserRemoveEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildScheduledEventUserRemove); ok { eh(s, t) } } // guildUpdateEventHandler is an event handler for GuildUpdate events. type guildUpdateEventHandler func(*Session, *GuildUpdate) // Type returns the event type for GuildUpdate events. func (eh guildUpdateEventHandler) Type() string { return guildUpdateEventType } // New returns a new instance of GuildUpdate. func (eh guildUpdateEventHandler) New() interface{} { return &GuildUpdate{} } // Handle is the handler for GuildUpdate events. func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*GuildUpdate); ok { eh(s, t) } } // interactionCreateEventHandler is an event handler for InteractionCreate events. type interactionCreateEventHandler func(*Session, *InteractionCreate) // Type returns the event type for InteractionCreate events. func (eh interactionCreateEventHandler) Type() string { return interactionCreateEventType } // New returns a new instance of InteractionCreate. func (eh interactionCreateEventHandler) New() interface{} { return &InteractionCreate{} } // Handle is the handler for InteractionCreate events. func (eh interactionCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*InteractionCreate); ok { eh(s, t) } } // inviteCreateEventHandler is an event handler for InviteCreate events. type inviteCreateEventHandler func(*Session, *InviteCreate) // Type returns the event type for InviteCreate events. func (eh inviteCreateEventHandler) Type() string { return inviteCreateEventType } // New returns a new instance of InviteCreate. func (eh inviteCreateEventHandler) New() interface{} { return &InviteCreate{} } // Handle is the handler for InviteCreate events. func (eh inviteCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*InviteCreate); ok { eh(s, t) } } // inviteDeleteEventHandler is an event handler for InviteDelete events. type inviteDeleteEventHandler func(*Session, *InviteDelete) // Type returns the event type for InviteDelete events. func (eh inviteDeleteEventHandler) Type() string { return inviteDeleteEventType } // New returns a new instance of InviteDelete. func (eh inviteDeleteEventHandler) New() interface{} { return &InviteDelete{} } // Handle is the handler for InviteDelete events. func (eh inviteDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*InviteDelete); ok { eh(s, t) } } // messageCreateEventHandler is an event handler for MessageCreate events. type messageCreateEventHandler func(*Session, *MessageCreate) // Type returns the event type for MessageCreate events. func (eh messageCreateEventHandler) Type() string { return messageCreateEventType } // New returns a new instance of MessageCreate. func (eh messageCreateEventHandler) New() interface{} { return &MessageCreate{} } // Handle is the handler for MessageCreate events. func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageCreate); ok { eh(s, t) } } // messageDeleteEventHandler is an event handler for MessageDelete events. type messageDeleteEventHandler func(*Session, *MessageDelete) // Type returns the event type for MessageDelete events. func (eh messageDeleteEventHandler) Type() string { return messageDeleteEventType } // New returns a new instance of MessageDelete. func (eh messageDeleteEventHandler) New() interface{} { return &MessageDelete{} } // Handle is the handler for MessageDelete events. func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageDelete); ok { eh(s, t) } } // messageDeleteBulkEventHandler is an event handler for MessageDeleteBulk events. type messageDeleteBulkEventHandler func(*Session, *MessageDeleteBulk) // Type returns the event type for MessageDeleteBulk events. func (eh messageDeleteBulkEventHandler) Type() string { return messageDeleteBulkEventType } // New returns a new instance of MessageDeleteBulk. func (eh messageDeleteBulkEventHandler) New() interface{} { return &MessageDeleteBulk{} } // Handle is the handler for MessageDeleteBulk events. func (eh messageDeleteBulkEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageDeleteBulk); ok { eh(s, t) } } // messageReactionAddEventHandler is an event handler for MessageReactionAdd events. type messageReactionAddEventHandler func(*Session, *MessageReactionAdd) // Type returns the event type for MessageReactionAdd events. func (eh messageReactionAddEventHandler) Type() string { return messageReactionAddEventType } // New returns a new instance of MessageReactionAdd. func (eh messageReactionAddEventHandler) New() interface{} { return &MessageReactionAdd{} } // Handle is the handler for MessageReactionAdd events. func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageReactionAdd); ok { eh(s, t) } } // messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events. type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove) // Type returns the event type for MessageReactionRemove events. func (eh messageReactionRemoveEventHandler) Type() string { return messageReactionRemoveEventType } // New returns a new instance of MessageReactionRemove. func (eh messageReactionRemoveEventHandler) New() interface{} { return &MessageReactionRemove{} } // Handle is the handler for MessageReactionRemove events. func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageReactionRemove); ok { eh(s, t) } } // messageReactionRemoveAllEventHandler is an event handler for MessageReactionRemoveAll events. type messageReactionRemoveAllEventHandler func(*Session, *MessageReactionRemoveAll) // Type returns the event type for MessageReactionRemoveAll events. func (eh messageReactionRemoveAllEventHandler) Type() string { return messageReactionRemoveAllEventType } // New returns a new instance of MessageReactionRemoveAll. func (eh messageReactionRemoveAllEventHandler) New() interface{} { return &MessageReactionRemoveAll{} } // Handle is the handler for MessageReactionRemoveAll events. func (eh messageReactionRemoveAllEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageReactionRemoveAll); ok { eh(s, t) } } // messageUpdateEventHandler is an event handler for MessageUpdate events. type messageUpdateEventHandler func(*Session, *MessageUpdate) // Type returns the event type for MessageUpdate events. func (eh messageUpdateEventHandler) Type() string { return messageUpdateEventType } // New returns a new instance of MessageUpdate. func (eh messageUpdateEventHandler) New() interface{} { return &MessageUpdate{} } // Handle is the handler for MessageUpdate events. func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*MessageUpdate); ok { eh(s, t) } } // presenceUpdateEventHandler is an event handler for PresenceUpdate events. type presenceUpdateEventHandler func(*Session, *PresenceUpdate) // Type returns the event type for PresenceUpdate events. func (eh presenceUpdateEventHandler) Type() string { return presenceUpdateEventType } // New returns a new instance of PresenceUpdate. func (eh presenceUpdateEventHandler) New() interface{} { return &PresenceUpdate{} } // Handle is the handler for PresenceUpdate events. func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*PresenceUpdate); ok { eh(s, t) } } // presencesReplaceEventHandler is an event handler for PresencesReplace events. type presencesReplaceEventHandler func(*Session, *PresencesReplace) // Type returns the event type for PresencesReplace events. func (eh presencesReplaceEventHandler) Type() string { return presencesReplaceEventType } // New returns a new instance of PresencesReplace. func (eh presencesReplaceEventHandler) New() interface{} { return &PresencesReplace{} } // Handle is the handler for PresencesReplace events. func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*PresencesReplace); ok { eh(s, t) } } // rateLimitEventHandler is an event handler for RateLimit events. type rateLimitEventHandler func(*Session, *RateLimit) // Type returns the event type for RateLimit events. func (eh rateLimitEventHandler) Type() string { return rateLimitEventType } // Handle is the handler for RateLimit events. func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*RateLimit); ok { eh(s, t) } } // readyEventHandler is an event handler for Ready events. type readyEventHandler func(*Session, *Ready) // Type returns the event type for Ready events. func (eh readyEventHandler) Type() string { return readyEventType } // New returns a new instance of Ready. func (eh readyEventHandler) New() interface{} { return &Ready{} } // Handle is the handler for Ready events. func (eh readyEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*Ready); ok { eh(s, t) } } // resumedEventHandler is an event handler for Resumed events. type resumedEventHandler func(*Session, *Resumed) // Type returns the event type for Resumed events. func (eh resumedEventHandler) Type() string { return resumedEventType } // New returns a new instance of Resumed. func (eh resumedEventHandler) New() interface{} { return &Resumed{} } // Handle is the handler for Resumed events. func (eh resumedEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*Resumed); ok { eh(s, t) } } // stageInstanceEventCreateEventHandler is an event handler for StageInstanceEventCreate events. type stageInstanceEventCreateEventHandler func(*Session, *StageInstanceEventCreate) // Type returns the event type for StageInstanceEventCreate events. func (eh stageInstanceEventCreateEventHandler) Type() string { return stageInstanceEventCreateEventType } // New returns a new instance of StageInstanceEventCreate. func (eh stageInstanceEventCreateEventHandler) New() interface{} { return &StageInstanceEventCreate{} } // Handle is the handler for StageInstanceEventCreate events. func (eh stageInstanceEventCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*StageInstanceEventCreate); ok { eh(s, t) } } // stageInstanceEventDeleteEventHandler is an event handler for StageInstanceEventDelete events. type stageInstanceEventDeleteEventHandler func(*Session, *StageInstanceEventDelete) // Type returns the event type for StageInstanceEventDelete events. func (eh stageInstanceEventDeleteEventHandler) Type() string { return stageInstanceEventDeleteEventType } // New returns a new instance of StageInstanceEventDelete. func (eh stageInstanceEventDeleteEventHandler) New() interface{} { return &StageInstanceEventDelete{} } // Handle is the handler for StageInstanceEventDelete events. func (eh stageInstanceEventDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*StageInstanceEventDelete); ok { eh(s, t) } } // stageInstanceEventUpdateEventHandler is an event handler for StageInstanceEventUpdate events. type stageInstanceEventUpdateEventHandler func(*Session, *StageInstanceEventUpdate) // Type returns the event type for StageInstanceEventUpdate events. func (eh stageInstanceEventUpdateEventHandler) Type() string { return stageInstanceEventUpdateEventType } // New returns a new instance of StageInstanceEventUpdate. func (eh stageInstanceEventUpdateEventHandler) New() interface{} { return &StageInstanceEventUpdate{} } // Handle is the handler for StageInstanceEventUpdate events. func (eh stageInstanceEventUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*StageInstanceEventUpdate); ok { eh(s, t) } } // threadCreateEventHandler is an event handler for ThreadCreate events. type threadCreateEventHandler func(*Session, *ThreadCreate) // Type returns the event type for ThreadCreate events. func (eh threadCreateEventHandler) Type() string { return threadCreateEventType } // New returns a new instance of ThreadCreate. func (eh threadCreateEventHandler) New() interface{} { return &ThreadCreate{} } // Handle is the handler for ThreadCreate events. func (eh threadCreateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ThreadCreate); ok { eh(s, t) } } // threadDeleteEventHandler is an event handler for ThreadDelete events. type threadDeleteEventHandler func(*Session, *ThreadDelete) // Type returns the event type for ThreadDelete events. func (eh threadDeleteEventHandler) Type() string { return threadDeleteEventType } // New returns a new instance of ThreadDelete. func (eh threadDeleteEventHandler) New() interface{} { return &ThreadDelete{} } // Handle is the handler for ThreadDelete events. func (eh threadDeleteEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ThreadDelete); ok { eh(s, t) } } // threadListSyncEventHandler is an event handler for ThreadListSync events. type threadListSyncEventHandler func(*Session, *ThreadListSync) // Type returns the event type for ThreadListSync events. func (eh threadListSyncEventHandler) Type() string { return threadListSyncEventType } // New returns a new instance of ThreadListSync. func (eh threadListSyncEventHandler) New() interface{} { return &ThreadListSync{} } // Handle is the handler for ThreadListSync events. func (eh threadListSyncEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ThreadListSync); ok { eh(s, t) } } // threadMemberUpdateEventHandler is an event handler for ThreadMemberUpdate events. type threadMemberUpdateEventHandler func(*Session, *ThreadMemberUpdate) // Type returns the event type for ThreadMemberUpdate events. func (eh threadMemberUpdateEventHandler) Type() string { return threadMemberUpdateEventType } // New returns a new instance of ThreadMemberUpdate. func (eh threadMemberUpdateEventHandler) New() interface{} { return &ThreadMemberUpdate{} } // Handle is the handler for ThreadMemberUpdate events. func (eh threadMemberUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ThreadMemberUpdate); ok { eh(s, t) } } // threadMembersUpdateEventHandler is an event handler for ThreadMembersUpdate events. type threadMembersUpdateEventHandler func(*Session, *ThreadMembersUpdate) // Type returns the event type for ThreadMembersUpdate events. func (eh threadMembersUpdateEventHandler) Type() string { return threadMembersUpdateEventType } // New returns a new instance of ThreadMembersUpdate. func (eh threadMembersUpdateEventHandler) New() interface{} { return &ThreadMembersUpdate{} } // Handle is the handler for ThreadMembersUpdate events. func (eh threadMembersUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ThreadMembersUpdate); ok { eh(s, t) } } // threadUpdateEventHandler is an event handler for ThreadUpdate events. type threadUpdateEventHandler func(*Session, *ThreadUpdate) // Type returns the event type for ThreadUpdate events. func (eh threadUpdateEventHandler) Type() string { return threadUpdateEventType } // New returns a new instance of ThreadUpdate. func (eh threadUpdateEventHandler) New() interface{} { return &ThreadUpdate{} } // Handle is the handler for ThreadUpdate events. func (eh threadUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*ThreadUpdate); ok { eh(s, t) } } // typingStartEventHandler is an event handler for TypingStart events. type typingStartEventHandler func(*Session, *TypingStart) // Type returns the event type for TypingStart events. func (eh typingStartEventHandler) Type() string { return typingStartEventType } // New returns a new instance of TypingStart. func (eh typingStartEventHandler) New() interface{} { return &TypingStart{} } // Handle is the handler for TypingStart events. func (eh typingStartEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*TypingStart); ok { eh(s, t) } } // userUpdateEventHandler is an event handler for UserUpdate events. type userUpdateEventHandler func(*Session, *UserUpdate) // Type returns the event type for UserUpdate events. func (eh userUpdateEventHandler) Type() string { return userUpdateEventType } // New returns a new instance of UserUpdate. func (eh userUpdateEventHandler) New() interface{} { return &UserUpdate{} } // Handle is the handler for UserUpdate events. func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*UserUpdate); ok { eh(s, t) } } // voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events. type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate) // Type returns the event type for VoiceServerUpdate events. func (eh voiceServerUpdateEventHandler) Type() string { return voiceServerUpdateEventType } // New returns a new instance of VoiceServerUpdate. func (eh voiceServerUpdateEventHandler) New() interface{} { return &VoiceServerUpdate{} } // Handle is the handler for VoiceServerUpdate events. func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*VoiceServerUpdate); ok { eh(s, t) } } // voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events. type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate) // Type returns the event type for VoiceStateUpdate events. func (eh voiceStateUpdateEventHandler) Type() string { return voiceStateUpdateEventType } // New returns a new instance of VoiceStateUpdate. func (eh voiceStateUpdateEventHandler) New() interface{} { return &VoiceStateUpdate{} } // Handle is the handler for VoiceStateUpdate events. func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*VoiceStateUpdate); ok { eh(s, t) } } // webhooksUpdateEventHandler is an event handler for WebhooksUpdate events. type webhooksUpdateEventHandler func(*Session, *WebhooksUpdate) // Type returns the event type for WebhooksUpdate events. func (eh webhooksUpdateEventHandler) Type() string { return webhooksUpdateEventType } // New returns a new instance of WebhooksUpdate. func (eh webhooksUpdateEventHandler) New() interface{} { return &WebhooksUpdate{} } // Handle is the handler for WebhooksUpdate events. func (eh webhooksUpdateEventHandler) Handle(s *Session, i interface{}) { if t, ok := i.(*WebhooksUpdate); ok { eh(s, t) } } func handlerForInterface(handler interface{}) EventHandler { switch v := handler.(type) { case func(*Session, interface{}): return interfaceEventHandler(v) case func(*Session, *ApplicationCommandPermissionsUpdate): return applicationCommandPermissionsUpdateEventHandler(v) case func(*Session, *AutoModerationActionExecution): return autoModerationActionExecutionEventHandler(v) case func(*Session, *AutoModerationRuleCreate): return autoModerationRuleCreateEventHandler(v) case func(*Session, *AutoModerationRuleDelete): return autoModerationRuleDeleteEventHandler(v) case func(*Session, *AutoModerationRuleUpdate): return autoModerationRuleUpdateEventHandler(v) case func(*Session, *ChannelCreate): return channelCreateEventHandler(v) case func(*Session, *ChannelDelete): return channelDeleteEventHandler(v) case func(*Session, *ChannelPinsUpdate): return channelPinsUpdateEventHandler(v) case func(*Session, *ChannelUpdate): return channelUpdateEventHandler(v) case func(*Session, *Connect): return connectEventHandler(v) case func(*Session, *Disconnect): return disconnectEventHandler(v) case func(*Session, *Event): return eventEventHandler(v) case func(*Session, *GuildAuditLogEntryCreate): return guildAuditLogEntryCreateEventHandler(v) case func(*Session, *GuildBanAdd): return guildBanAddEventHandler(v) case func(*Session, *GuildBanRemove): return guildBanRemoveEventHandler(v) case func(*Session, *GuildCreate): return guildCreateEventHandler(v) case func(*Session, *GuildDelete): return guildDeleteEventHandler(v) case func(*Session, *GuildEmojisUpdate): return guildEmojisUpdateEventHandler(v) case func(*Session, *GuildIntegrationsUpdate): return guildIntegrationsUpdateEventHandler(v) case func(*Session, *GuildMemberAdd): return guildMemberAddEventHandler(v) case func(*Session, *GuildMemberRemove): return guildMemberRemoveEventHandler(v) case func(*Session, *GuildMemberUpdate): return guildMemberUpdateEventHandler(v) case func(*Session, *GuildMembersChunk): return guildMembersChunkEventHandler(v) case func(*Session, *GuildRoleCreate): return guildRoleCreateEventHandler(v) case func(*Session, *GuildRoleDelete): return guildRoleDeleteEventHandler(v) case func(*Session, *GuildRoleUpdate): return guildRoleUpdateEventHandler(v) case func(*Session, *GuildScheduledEventCreate): return guildScheduledEventCreateEventHandler(v) case func(*Session, *GuildScheduledEventDelete): return guildScheduledEventDeleteEventHandler(v) case func(*Session, *GuildScheduledEventUpdate): return guildScheduledEventUpdateEventHandler(v) case func(*Session, *GuildScheduledEventUserAdd): return guildScheduledEventUserAddEventHandler(v) case func(*Session, *GuildScheduledEventUserRemove): return guildScheduledEventUserRemoveEventHandler(v) case func(*Session, *GuildUpdate): return guildUpdateEventHandler(v) case func(*Session, *InteractionCreate): return interactionCreateEventHandler(v) case func(*Session, *InviteCreate): return inviteCreateEventHandler(v) case func(*Session, *InviteDelete): return inviteDeleteEventHandler(v) case func(*Session, *MessageCreate): return messageCreateEventHandler(v) case func(*Session, *MessageDelete): return messageDeleteEventHandler(v) case func(*Session, *MessageDeleteBulk): return messageDeleteBulkEventHandler(v) case func(*Session, *MessageReactionAdd): return messageReactionAddEventHandler(v) case func(*Session, *MessageReactionRemove): return messageReactionRemoveEventHandler(v) case func(*Session, *MessageReactionRemoveAll): return messageReactionRemoveAllEventHandler(v) case func(*Session, *MessageUpdate): return messageUpdateEventHandler(v) case func(*Session, *PresenceUpdate): return presenceUpdateEventHandler(v) case func(*Session, *PresencesReplace): return presencesReplaceEventHandler(v) case func(*Session, *RateLimit): return rateLimitEventHandler(v) case func(*Session, *Ready): return readyEventHandler(v) case func(*Session, *Resumed): return resumedEventHandler(v) case func(*Session, *StageInstanceEventCreate): return stageInstanceEventCreateEventHandler(v) case func(*Session, *StageInstanceEventDelete): return stageInstanceEventDeleteEventHandler(v) case func(*Session, *StageInstanceEventUpdate): return stageInstanceEventUpdateEventHandler(v) case func(*Session, *ThreadCreate): return threadCreateEventHandler(v) case func(*Session, *ThreadDelete): return threadDeleteEventHandler(v) case func(*Session, *ThreadListSync): return threadListSyncEventHandler(v) case func(*Session, *ThreadMemberUpdate): return threadMemberUpdateEventHandler(v) case func(*Session, *ThreadMembersUpdate): return threadMembersUpdateEventHandler(v) case func(*Session, *ThreadUpdate): return threadUpdateEventHandler(v) case func(*Session, *TypingStart): return typingStartEventHandler(v) case func(*Session, *UserUpdate): return userUpdateEventHandler(v) case func(*Session, *VoiceServerUpdate): return voiceServerUpdateEventHandler(v) case func(*Session, *VoiceStateUpdate): return voiceStateUpdateEventHandler(v) case func(*Session, *WebhooksUpdate): return webhooksUpdateEventHandler(v) } return nil } func init() { registerInterfaceProvider(applicationCommandPermissionsUpdateEventHandler(nil)) registerInterfaceProvider(autoModerationActionExecutionEventHandler(nil)) registerInterfaceProvider(autoModerationRuleCreateEventHandler(nil)) registerInterfaceProvider(autoModerationRuleDeleteEventHandler(nil)) registerInterfaceProvider(autoModerationRuleUpdateEventHandler(nil)) registerInterfaceProvider(channelCreateEventHandler(nil)) registerInterfaceProvider(channelDeleteEventHandler(nil)) registerInterfaceProvider(channelPinsUpdateEventHandler(nil)) registerInterfaceProvider(channelUpdateEventHandler(nil)) registerInterfaceProvider(guildAuditLogEntryCreateEventHandler(nil)) registerInterfaceProvider(guildBanAddEventHandler(nil)) registerInterfaceProvider(guildBanRemoveEventHandler(nil)) registerInterfaceProvider(guildCreateEventHandler(nil)) registerInterfaceProvider(guildDeleteEventHandler(nil)) registerInterfaceProvider(guildEmojisUpdateEventHandler(nil)) registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil)) registerInterfaceProvider(guildMemberAddEventHandler(nil)) registerInterfaceProvider(guildMemberRemoveEventHandler(nil)) registerInterfaceProvider(guildMemberUpdateEventHandler(nil)) registerInterfaceProvider(guildMembersChunkEventHandler(nil)) registerInterfaceProvider(guildRoleCreateEventHandler(nil)) registerInterfaceProvider(guildRoleDeleteEventHandler(nil)) registerInterfaceProvider(guildRoleUpdateEventHandler(nil)) registerInterfaceProvider(guildScheduledEventCreateEventHandler(nil)) registerInterfaceProvider(guildScheduledEventDeleteEventHandler(nil)) registerInterfaceProvider(guildScheduledEventUpdateEventHandler(nil)) registerInterfaceProvider(guildScheduledEventUserAddEventHandler(nil)) registerInterfaceProvider(guildScheduledEventUserRemoveEventHandler(nil)) registerInterfaceProvider(guildUpdateEventHandler(nil)) registerInterfaceProvider(interactionCreateEventHandler(nil)) registerInterfaceProvider(inviteCreateEventHandler(nil)) registerInterfaceProvider(inviteDeleteEventHandler(nil)) registerInterfaceProvider(messageCreateEventHandler(nil)) registerInterfaceProvider(messageDeleteEventHandler(nil)) registerInterfaceProvider(messageDeleteBulkEventHandler(nil)) registerInterfaceProvider(messageReactionAddEventHandler(nil)) registerInterfaceProvider(messageReactionRemoveEventHandler(nil)) registerInterfaceProvider(messageReactionRemoveAllEventHandler(nil)) registerInterfaceProvider(messageUpdateEventHandler(nil)) registerInterfaceProvider(presenceUpdateEventHandler(nil)) registerInterfaceProvider(presencesReplaceEventHandler(nil)) registerInterfaceProvider(readyEventHandler(nil)) registerInterfaceProvider(resumedEventHandler(nil)) registerInterfaceProvider(stageInstanceEventCreateEventHandler(nil)) registerInterfaceProvider(stageInstanceEventDeleteEventHandler(nil)) registerInterfaceProvider(stageInstanceEventUpdateEventHandler(nil)) registerInterfaceProvider(threadCreateEventHandler(nil)) registerInterfaceProvider(threadDeleteEventHandler(nil)) registerInterfaceProvider(threadListSyncEventHandler(nil)) registerInterfaceProvider(threadMemberUpdateEventHandler(nil)) registerInterfaceProvider(threadMembersUpdateEventHandler(nil)) registerInterfaceProvider(threadUpdateEventHandler(nil)) registerInterfaceProvider(typingStartEventHandler(nil)) registerInterfaceProvider(userUpdateEventHandler(nil)) registerInterfaceProvider(voiceServerUpdateEventHandler(nil)) registerInterfaceProvider(voiceStateUpdateEventHandler(nil)) registerInterfaceProvider(webhooksUpdateEventHandler(nil)) }