* Added a big clock
* fixed clock timing when animation is turned off
* fix memory leak and segfault
* rename clock to bigclock
* Added formattable clock
* fix clock position on first draw
don't rely on box_x and box_y to position the clock, because it might not be initialized in the first frame.
* fix memory leak
* remove trailing whitespace
* always submit password on enter
Moves the keypress logic for keypresses from if-else statements
to switches, adds non-contextual behavior on pressing enter
* wrap pam actions and handle errors at on spot
* init all of text struct in input_text()
This gets rid off valgrind warning on unitialized variables