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mirror of https://github.com/lightninglabs/loop synced 2024-11-19 15:25:33 +00:00
loop/loopdb/loop.go
Andras Banki-Horvath da4bcbea10
loopdb: refactor the SwapContract to hold all HTLC keys
This commit adds a new struct to hold all HTLC keys and refactors the
SwapContract which is used by both loopin and loopout swaps to use this
new struct. The newly added internal keys will for now hold the script
keys to keep everything equivalent but are already stored and read back
if the protocol version is set to MuSig2.
2023-03-20 20:08:43 +01:00

175 lines
4.4 KiB
Go

package loopdb
import (
"bytes"
"encoding/binary"
"time"
"github.com/btcsuite/btcd/btcutil"
"github.com/lightningnetwork/lnd/keychain"
"github.com/lightningnetwork/lnd/lntypes"
)
// HtlcKeys is a holder of all keys used when constructing the swap HTLC. Since
// it's used for both loop in and loop out swaps it may hold partial information
// about the sender or receiver depending on the swap type.
type HtlcKeys struct {
// SenderScriptKey is the sender's public key that is used in the HTLC,
// specifically when constructing the script spend scripts.
SenderScriptKey [33]byte
// SenderInternalPubKey is the sender's internal pubkey that is used in
// taproot HTLCs as part of the aggregate internal key.
SenderInternalPubKey [33]byte
// ReceiverScriptKey is the receiver's public key that is used in the
// HTLC, specifically when constructing the script spend scripts.
ReceiverScriptKey [33]byte
// ReceiverInternalPubKey is the sender's internal pubkey that is used
// in taproot HTLCs as part of the aggregate internal key.
ReceiverInternalPubKey [33]byte
// ClientScriptKeyLocator is the client's key locator for the key used
// in the HTLC script spend scripts.
ClientScriptKeyLocator keychain.KeyLocator
}
// SwapContract contains the base data that is serialized to persistent storage
// for pending swaps.
type SwapContract struct {
// Preimage is the preimage for the swap.
Preimage lntypes.Preimage
// AmountRequested is the total amount of the swap.
AmountRequested btcutil.Amount
// HtlcKeys holds all keys used in the swap HTLC construction.
HtlcKeys HtlcKeys
// CltvExpiry is the total absolute CLTV expiry of the swap.
CltvExpiry int32
// MaxSwapFee is the maximum we are willing to pay the server for the
// swap.
MaxSwapFee btcutil.Amount
// MaxMinerFee is the maximum in on-chain fees that we are willing to
// spend.
MaxMinerFee btcutil.Amount
// InitiationHeight is the block height at which the swap was
// initiated.
InitiationHeight int32
// InitiationTime is the time at which the swap was initiated.
InitiationTime time.Time
// Label contains an optional label for the swap.
Label string
// ProtocolVersion stores the protocol version when the swap was
// created.
ProtocolVersion ProtocolVersion
}
// Loop contains fields shared between LoopIn and LoopOut.
type Loop struct {
Hash lntypes.Hash
Events []*LoopEvent
}
// LoopEvent contains the dynamic data of a swap.
type LoopEvent struct {
SwapStateData
// Time is the time that this swap had its state changed.
Time time.Time
}
// State returns the most recent state of this swap.
func (s *Loop) State() SwapStateData {
lastUpdate := s.LastUpdate()
if lastUpdate == nil {
return SwapStateData{
State: StateInitiated,
}
}
return lastUpdate.SwapStateData
}
// LastUpdate returns the most recent update of this swap.
func (s *Loop) LastUpdate() *LoopEvent {
eventCount := len(s.Events)
if eventCount == 0 {
return nil
}
lastEvent := s.Events[eventCount-1]
return lastEvent
}
// serializeLoopEvent serializes a state update of a swap. This is used for both
// in and out swaps.
func serializeLoopEvent(time time.Time, state SwapStateData) (
[]byte, error) {
var b bytes.Buffer
if err := binary.Write(&b, byteOrder, time.UnixNano()); err != nil {
return nil, err
}
if err := binary.Write(&b, byteOrder, state.State); err != nil {
return nil, err
}
if err := binary.Write(&b, byteOrder, state.Cost.Server); err != nil {
return nil, err
}
if err := binary.Write(&b, byteOrder, state.Cost.Onchain); err != nil {
return nil, err
}
if err := binary.Write(&b, byteOrder, state.Cost.Offchain); err != nil {
return nil, err
}
return b.Bytes(), nil
}
// deserializeLoopEvent deserializes a state update of a swap. This is used for
// both in and out swaps.
func deserializeLoopEvent(value []byte) (*LoopEvent, error) {
update := &LoopEvent{}
r := bytes.NewReader(value)
var unixNano int64
if err := binary.Read(r, byteOrder, &unixNano); err != nil {
return nil, err
}
update.Time = time.Unix(0, unixNano)
if err := binary.Read(r, byteOrder, &update.State); err != nil {
return nil, err
}
if err := binary.Read(r, byteOrder, &update.Cost.Server); err != nil {
return nil, err
}
if err := binary.Read(r, byteOrder, &update.Cost.Onchain); err != nil {
return nil, err
}
if err := binary.Read(r, byteOrder, &update.Cost.Offchain); err != nil {
return nil, err
}
return update, nil
}