mirror of
https://github.com/lightninglabs/loop
synced 2024-11-16 00:12:52 +00:00
212 lines
6.3 KiB
Go
212 lines
6.3 KiB
Go
package lsat
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import (
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"errors"
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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)
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var (
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// ErrNoToken is the error returned when the store doesn't contain a
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// token yet.
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ErrNoToken = errors.New("no token in store")
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// storeFileName is the name of the file where we store the final,
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// valid, token to.
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storeFileName = "lsat.token"
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// storeFileNamePending is the name of the file where we store a pending
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// token until it was successfully paid for.
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storeFileNamePending = "lsat.token.pending"
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// errNoReplace is the error that is returned if a new token is
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// being written to a store that already contains a paid token.
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errNoReplace = errors.New("won't replace existing paid token with " +
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"new token. " + manualRetryHint)
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)
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// Store is an interface that allows users to store and retrieve an LSAT token.
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type Store interface {
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// CurrentToken returns the token that is currently contained in the
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// store or an error if there is none.
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CurrentToken() (*Token, error)
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// AllTokens returns all tokens that the store has knowledge of, even
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// if they might be expired. The tokens are mapped by their identifying
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// attribute like file name or storage key.
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AllTokens() (map[string]*Token, error)
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// StoreToken saves a token to the store. Old tokens should be kept for
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// accounting purposes but marked as invalid somehow.
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StoreToken(*Token) error
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}
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// FileStore is an implementation of the Store interface that files to save the
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// serialized tokens. There is always just one current token that is either
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// pending or fully paid.
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type FileStore struct {
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fileName string
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fileNamePending string
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}
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// A compile-time flag to ensure that FileStore implements the Store interface.
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var _ Store = (*FileStore)(nil)
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// NewFileStore creates a new file based token store, creating its file in the
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// provided directory. If the directory does not exist, it will be created.
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func NewFileStore(storeDir string) (*FileStore, error) {
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// If the target path for the token store doesn't exist, then we'll
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// create it now before we proceed.
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if !fileExists(storeDir) {
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if err := os.MkdirAll(storeDir, 0700); err != nil {
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return nil, err
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}
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}
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return &FileStore{
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fileName: filepath.Join(storeDir, storeFileName),
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fileNamePending: filepath.Join(storeDir, storeFileNamePending),
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}, nil
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}
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// CurrentToken returns the token that is currently contained in the store or an
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// error if there is none.
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//
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// NOTE: This is part of the Store interface.
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func (f *FileStore) CurrentToken() (*Token, error) {
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// As this is only a wrapper for external users to make sure the store
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// is locked, the actual implementation is in the non-exported method.
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return f.currentToken()
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}
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// currentToken returns the current token without locking the store.
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func (f *FileStore) currentToken() (*Token, error) {
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switch {
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case fileExists(f.fileName):
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return readTokenFile(f.fileName)
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case fileExists(f.fileNamePending):
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return readTokenFile(f.fileNamePending)
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default:
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return nil, ErrNoToken
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}
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}
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// AllTokens returns all tokens that the store has knowledge of, even if they
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// might be expired. The tokens are mapped by their identifying attribute like
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// file name or storage key.
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//
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// NOTE: This is part of the Store interface.
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func (f *FileStore) AllTokens() (map[string]*Token, error) {
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tokens := make(map[string]*Token)
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// All tokens start with the same name so we can get them by the prefix.
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// As the tokens don't expire yet, there currently can't be more than
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// just one token, either pending or paid.
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// TODO(guggero): Update comment once tokens expire and we keep backups.
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tokenDir := filepath.Dir(f.fileName)
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files, err := ioutil.ReadDir(tokenDir)
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if err != nil {
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return nil, err
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}
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for _, file := range files {
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name := file.Name()
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if !strings.HasPrefix(name, storeFileName) {
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continue
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}
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fileName := filepath.Join(tokenDir, name)
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token, err := readTokenFile(fileName)
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if err != nil {
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return nil, err
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}
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tokens[fileName] = token
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}
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return tokens, nil
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}
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// StoreToken saves a token to the store, overwriting any old token if there is
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// one.
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//
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// NOTE: This is part of the Store interface.
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func (f *FileStore) StoreToken(newToken *Token) error {
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// Serialize the token first, before we rename anything.
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bytes, err := serializeToken(newToken)
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if err != nil {
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return err
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}
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// We'll need to know if there is any other token already in place,
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// either pending or not, that we need to delete or overwrite.
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currentToken, err := f.currentToken()
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switch {
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// No token in the store yet, just write it to the corresponding file.
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case err == ErrNoToken:
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// What's the target file name we are going to write?
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newFileName := f.fileName
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if newToken.isPending() {
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newFileName = f.fileNamePending
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}
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return ioutil.WriteFile(newFileName, bytes, 0600)
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// Fail on any other error.
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case err != nil:
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return err
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// Replace a pending token with a paid one.
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case currentToken.isPending() && !newToken.isPending():
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// Make sure we replace the the same token, just with a
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// different state.
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if currentToken.PaymentHash != newToken.PaymentHash {
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return fmt.Errorf("new paid token doesn't match " +
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"existing pending token")
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}
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// Write the new token first, so we still have the pending
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// around if something goes wrong.
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err := ioutil.WriteFile(f.fileName, bytes, 0600)
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if err != nil {
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return err
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}
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// We were able to write the new token so removing the old one
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// can be just best effort. By default, the valid one will be
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// read by the store if both exist.
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_ = os.Remove(f.fileNamePending)
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return nil
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// Catch all, we get here if an existing token is attempted to be
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// replaced with another token outside of the pending->paid flow. The
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// user should manually remove the token in that case.
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// TODO(guggero): Once tokens expire, this logic has to be adapted
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// accordingly.
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default:
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return errNoReplace
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}
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}
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// readTokenFile reads a single token from a file and returns it deserialized.
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func readTokenFile(tokenFile string) (*Token, error) {
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bytes, err := ioutil.ReadFile(tokenFile)
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if err != nil {
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return nil, err
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}
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return deserializeToken(bytes)
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}
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// fileExists returns true if the file exists, and false otherwise.
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func fileExists(path string) bool {
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if _, err := os.Stat(path); err != nil {
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if os.IsNotExist(err) {
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return false
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}
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}
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return true
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}
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