mirror of
https://github.com/lightninglabs/loop
synced 2024-11-16 00:12:52 +00:00
113 lines
2.4 KiB
Go
113 lines
2.4 KiB
Go
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package loopdb
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import (
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"errors"
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"fmt"
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"github.com/btcsuite/btcd/chaincfg"
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"github.com/coreos/bbolt"
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)
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// migrateUpdates migrates the swap updates to add an additional level of
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// nesting, allowing for optional keys to be added.
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func migrateUpdates(tx *bbolt.Tx, chainParams *chaincfg.Params) error {
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for _, key := range [][]byte{loopInBucketKey, loopOutBucketKey} {
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rootBucket := tx.Bucket(key)
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if rootBucket == nil {
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return fmt.Errorf("bucket %v does not exist", key)
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}
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err := migrateSwapTypeUpdates(rootBucket)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// migrateSwapTypeUpdates migrates updates for swaps in the specified bucket.
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func migrateSwapTypeUpdates(rootBucket *bbolt.Bucket) error {
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var swaps [][]byte
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// Do not modify inside the for each.
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err := rootBucket.ForEach(func(swapHash, v []byte) error {
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// Only go into things that we know are sub-bucket
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// keys.
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if rootBucket.Bucket(swapHash) != nil {
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swaps = append(swaps, swapHash)
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}
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return nil
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})
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if err != nil {
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return err
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}
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// With the swaps listed, migrate them one by one.
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for _, swapHash := range swaps {
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swapBucket := rootBucket.Bucket(swapHash)
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if swapBucket == nil {
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return fmt.Errorf("swap bucket %x not found",
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swapHash)
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}
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err := migrateSwapUpdates(swapBucket)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// migrateSwapUpdates migrates updates for the swap stored in the specified
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// bucket.
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func migrateSwapUpdates(swapBucket *bbolt.Bucket) error {
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// With the main swap bucket obtained, we'll grab the
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// raw swap contract bytes.
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updatesBucket := swapBucket.Bucket(updatesBucketKey)
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if updatesBucket == nil {
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return errors.New("updates bucket not found")
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}
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type state struct {
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id, state []byte
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}
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var existingStates []state
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// Do not modify inside the for each.
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err := updatesBucket.ForEach(func(k, v []byte) error {
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existingStates = append(existingStates, state{id: k, state: v})
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return nil
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})
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if err != nil {
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return err
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}
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for _, existingState := range existingStates {
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// Delete the existing state key.
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err := updatesBucket.Delete(existingState.id)
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if err != nil {
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return err
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}
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// Re-create as a bucket.
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updateBucket, err := updatesBucket.CreateBucket(
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existingState.id,
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)
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if err != nil {
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return err
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}
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// Write back the basic state as a sub-key.
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err = updateBucket.Put(basicStateKey, existingState.state)
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if err != nil {
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return err
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}
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}
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return nil
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}
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