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183 lines
4.1 KiB
C++
183 lines
4.1 KiB
C++
#ifndef LLARP_THREADING_HPP
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#define LLARP_THREADING_HPP
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#include <absl/synchronization/barrier.h>
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#include <absl/synchronization/mutex.h>
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#include <absl/types/optional.h>
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#include <absl/time/time.h>
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#include <iostream>
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#include <thread>
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#if defined(WIN32) && !defined(__GNUC__)
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#include <process.h>
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using pid_t = int;
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#else
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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#ifdef TRACY_ENABLE
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#include "Tracy.hpp"
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#define DECLARE_LOCK(type, var, ...) TracyLockable(type, var)
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#define ACQUIRE_LOCK(lock, mtx) lock(mtx)
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#else
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#define DECLARE_LOCK(type, var, ...) type var __VA_ARGS__
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#define ACQUIRE_LOCK(lock, mtx) lock(&mtx)
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#endif
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namespace llarp
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{
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namespace util
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{
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/// a mutex that does nothing
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///
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/// this exists to convert mutexes that were initially in use (but may no
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/// longer be necessary) into no-op placeholders (except in debug mode
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/// where they complain loudly when they are actually accessed across
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/// different threads; see below).
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///
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/// the idea is to "turn off" the mutexes and see where they are actually
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/// needed.
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struct LOCKABLE NullMutex
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{
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#ifdef LOKINET_DEBUG
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/// in debug mode, we implement lock() to enforce that any lock is only
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/// used from a single thread. the point of this is to identify locks that
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/// are actually needed by dying a painful death when used across threads
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mutable absl::optional< std::thread::id > m_id;
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void
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lock() const
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{
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if(!m_id)
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{
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m_id.emplace(std::this_thread::get_id());
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}
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else if(m_id.value() != std::this_thread::get_id())
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{
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std::cerr << "NullMutex " << this
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<< " was used across threads: locked by "
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<< std::this_thread::get_id()
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<< " and was previously locked by " << m_id.value() << "\n";
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// if you're encountering this abort() call, you may have discovered a
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// case where a NullMutex should be reverted to a "real mutex"
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std::abort();
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}
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}
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#else
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void
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lock() const
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{
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}
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#endif
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};
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/// a lock that does nothing
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struct SCOPED_LOCKABLE NullLock
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{
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NullLock(const NullMutex* mtx) EXCLUSIVE_LOCK_FUNCTION(mtx)
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{
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mtx->lock();
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}
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~NullLock() UNLOCK_FUNCTION()
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{
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(void)this; // trick clang-tidy
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}
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};
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using Mutex = absl::Mutex;
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using Lock = absl::MutexLock;
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using ReleasableLock = absl::ReleasableMutexLock;
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using Condition = absl::CondVar;
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class Semaphore
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{
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private:
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Mutex m_mutex; // protects m_count
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size_t m_count GUARDED_BY(m_mutex);
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bool
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ready() const SHARED_LOCKS_REQUIRED(m_mutex)
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{
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return m_count > 0;
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}
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public:
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Semaphore(size_t count) : m_count(count)
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{
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}
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void
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notify() LOCKS_EXCLUDED(m_mutex)
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{
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Lock lock(&m_mutex);
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m_count++;
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}
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void
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wait() LOCKS_EXCLUDED(m_mutex)
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{
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Lock lock(&m_mutex);
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m_mutex.Await(absl::Condition(this, &Semaphore::ready));
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m_count--;
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}
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bool
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waitFor(absl::Duration timeout) LOCKS_EXCLUDED(m_mutex)
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{
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Lock lock(&m_mutex);
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if(!m_mutex.AwaitWithTimeout(absl::Condition(this, &Semaphore::ready),
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timeout))
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{
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return false;
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}
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m_count--;
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return true;
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}
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};
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using Barrier = absl::Barrier;
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void
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SetThreadName(const std::string& name);
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inline pid_t
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GetPid()
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{
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#ifdef WIN32
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return _getpid();
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#else
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return ::getpid();
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#endif
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}
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// type for detecting contention on a resource
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struct ContentionKiller
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{
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template < typename F >
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void
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TryAccess(F visit) const
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#if defined(LOKINET_DEBUG)
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LOCKS_EXCLUDED(_access)
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#endif
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{
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#if defined(LOKINET_DEBUG)
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NullLock lock(&_access);
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#endif
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visit();
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}
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#if defined(LOKINET_DEBUG)
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private:
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mutable NullMutex _access;
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#endif
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};
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} // namespace util
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} // namespace llarp
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#endif
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