mirror of
https://github.com/oxen-io/lokinet.git
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f5e5066bd5
* Update submodules/static deps to latest versions * Add mingw zmq build patch * Drop support for Windows 2000
60 lines
2.1 KiB
CMake
60 lines
2.1 KiB
CMake
if(NOT WIN32)
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return()
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endif()
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enable_language(RC)
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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if(NOT MSVC_VERSION)
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add_compile_options($<$<COMPILE_LANGUAGE:C>:-Wno-bad-function-cast>)
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add_compile_options($<$<COMPILE_LANGUAGE:C>:-Wno-cast-function-type>)
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# unlike unix where you get a *single* compiler ID string in .comment
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# GNU ld sees fit to merge *all* the .ident sections in object files
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# to .r[o]data section one after the other!
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add_compile_options(-fno-ident -Wa,-mbig-obj)
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link_libraries( -lws2_32 -lshlwapi -ldbghelp -luser32 -liphlpapi -lpsapi -luserenv )
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# zmq requires windows xp or higher
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add_definitions(-DWINVER=0x0501 -D_WIN32_WINNT=0x0501)
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endif()
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if(EMBEDDED_CFG)
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link_libatomic()
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endif()
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add_definitions(-DWIN32_LEAN_AND_MEAN -DWIN32)
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if (NOT STATIC_LINK AND NOT MSVC)
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message("must ship compiler runtime libraries with this build: libwinpthread-1.dll, libgcc_s_dw2-1.dll, and libstdc++-6.dll")
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message("for release builds, turn on STATIC_LINK in cmake options")
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endif()
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# win32 is the last platform for which we grab libuv manually
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# if you want to use the included submodule do
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# cmake .. -G Ninja -DLIBUV_ROOT=../external/libuv.
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# otherwise grab mine (github.com/despair86/libuv.git) if you need to run on older hardware
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# and clone to win32-setup/libuv
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# then
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# cmake .. -G Ninja -DLIBUV_ROOT=../win32-setup/libuv
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# it is literally upward compatible with current windows 10
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if (STATIC_LINK)
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set(LIBUV_USE_STATIC ON)
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if (WOW64_CROSS_COMPILE)
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link_libraries( -static-libstdc++ -static-libgcc -static -Wl,--image-base=0x10000,--large-address-aware,--dynamicbase,--pic-executable,-e,_mainCRTStartup,--subsystem,console:5.00 )
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else()
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link_libraries( -static-libstdc++ -static-libgcc -static -Wl,--image-base=0x10000,--dynamicbase,--pic-executable,-e,mainCRTStartup )
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endif()
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endif()
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if(LIBUV_ROOT)
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add_subdirectory(${LIBUV_ROOT})
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set(LIBUV_INCLUDE_DIRS ${LIBUV_ROOT}/include)
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set(LIBUV_LIBRARY uv_a)
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add_definitions(-D_LARGEFILE_SOURCE)
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add_definitions(-D_FILE_OFFSET_BITS=64)
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elseif(NOT LIBUV_IN_SOURCE)
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find_package(LibUV 1.28.0 REQUIRED)
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endif()
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include_directories(${LIBUV_INCLUDE_DIRS})
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