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ccc7b5c9e9
loop->call(...) is similar to the old logic->Call(...), but is smart about the current thread: if called from within the event loop it simply runs the argument directly, otherwise it queues it. Similarly most of the other event loop calls are also now thread-aware: for example, `call_later(...)` can queue the job directly when called if in the event loop rather than having to double-queue through the even loop (once to call, then inside the call to initiate the time).
190 lines
4.5 KiB
C++
190 lines
4.5 KiB
C++
#ifndef LLARP_HANDLERS_EXIT_HPP
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#define LLARP_HANDLERS_EXIT_HPP
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#include <exit/endpoint.hpp>
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#include <handlers/tun.hpp>
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#include <dns/server.hpp>
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#include <unordered_map>
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namespace llarp
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{
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struct AbstractRouter;
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namespace handlers
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{
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struct ExitEndpoint : public dns::IQueryHandler
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{
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ExitEndpoint(std::string name, AbstractRouter* r);
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~ExitEndpoint() override;
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void
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Tick(llarp_time_t now);
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void
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Configure(const NetworkConfig& networkConfig, const DnsConfig& dnsConfig);
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std::string
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Name() const;
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bool
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VisitEndpointsFor(const PubKey& pk, std::function<bool(exit::Endpoint* const)> visit);
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util::StatusObject
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ExtractStatus() const;
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bool
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SupportsV6() const;
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bool
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ShouldHookDNSMessage(const dns::Message& msg) const override;
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bool
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HandleHookedDNSMessage(dns::Message msg, std::function<void(dns::Message)>) override;
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bool
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AllocateNewExit(const PubKey pk, const PathID_t& path, bool permitInternet);
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exit::Endpoint*
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FindEndpointByPath(const PathID_t& path);
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exit::Endpoint*
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FindEndpointByIP(huint32_t ip);
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bool
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UpdateEndpointPath(const PubKey& remote, const PathID_t& next);
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/// handle ip packet from outside
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void
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OnInetPacket(net::IPPacket buf);
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AbstractRouter*
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GetRouter();
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llarp_time_t
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Now() const;
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template <typename Stats>
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void
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CalculateTrafficStats(Stats& stats)
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{
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auto itr = m_ActiveExits.begin();
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while (itr != m_ActiveExits.end())
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{
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stats[itr->first].first += itr->second->TxRate();
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stats[itr->first].second += itr->second->RxRate();
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++itr;
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}
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}
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/// DO NOT CALL ME
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void
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DelEndpointInfo(const PathID_t& path);
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/// DO NOT CALL ME
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void
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RemoveExit(const exit::Endpoint* ep);
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bool
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QueueOutboundTraffic(net::IPPacket pkt);
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/// sets up networking and starts traffic
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bool
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Start();
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bool
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Stop();
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bool
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ShouldRemove() const;
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bool
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HasLocalMappedAddrFor(const PubKey& pk) const;
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huint128_t
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GetIfAddr() const;
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void
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Flush();
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private:
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huint128_t
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GetIPForIdent(const PubKey pk);
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huint128_t
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AllocateNewAddress();
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/// obtain ip for service node session, creates a new session if one does
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/// not existing already
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huint128_t
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ObtainServiceNodeIP(const RouterID& router);
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/// async obtain snode session and call callback when it's ready to send
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void
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ObtainSNodeSession(const RouterID& router, exit::SessionReadyFunc obtainCb);
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bool
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QueueSNodePacket(const llarp_buffer_t& buf, huint128_t from);
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void
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MarkIPActive(huint128_t ip);
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void
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KickIdentOffExit(const PubKey& pk);
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AbstractRouter* m_Router;
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std::shared_ptr<dns::Proxy> m_Resolver;
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bool m_ShouldInitTun;
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std::string m_Name;
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bool m_PermitExit;
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std::unordered_map<PathID_t, PubKey, PathID_t::Hash> m_Paths;
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std::unordered_map<PubKey, exit::Endpoint*, PubKey::Hash> m_ChosenExits;
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std::unordered_multimap<PubKey, std::unique_ptr<exit::Endpoint>, PubKey::Hash> m_ActiveExits;
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using KeyMap_t = std::unordered_map<PubKey, huint128_t, PubKey::Hash>;
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KeyMap_t m_KeyToIP;
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using SNodes_t = std::set<PubKey>;
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/// set of pubkeys we treat as snodes
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SNodes_t m_SNodeKeys;
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using SNodeSessions_t =
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std::unordered_map<RouterID, std::shared_ptr<exit::SNodeSession>, RouterID::Hash>;
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/// snode sessions we are talking to directly
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SNodeSessions_t m_SNodeSessions;
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std::unordered_map<huint128_t, PubKey> m_IPToKey;
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huint128_t m_IfAddr;
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huint128_t m_HigestAddr;
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huint128_t m_NextAddr;
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IPRange m_OurRange;
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std::string m_ifname;
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std::unordered_map<huint128_t, llarp_time_t> m_IPActivity;
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std::shared_ptr<vpn::NetworkInterface> m_NetIf;
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IpAddress m_LocalResolverAddr;
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std::vector<IpAddress> m_UpstreamResolvers;
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using Pkt_t = net::IPPacket;
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using PacketQueue_t = util::CoDelQueue<
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Pkt_t,
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Pkt_t::GetTime,
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Pkt_t::PutTime,
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Pkt_t::CompareOrder,
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Pkt_t::GetNow,
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util::NullMutex,
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util::NullLock>;
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/// internet to llarp packet queue
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PacketQueue_t m_InetToNetwork;
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bool m_UseV6;
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};
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} // namespace handlers
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} // namespace llarp
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#endif
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