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326 lines
7.8 KiB
C++
326 lines
7.8 KiB
C++
#pragma once
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#include "path_types.hpp"
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#include <llarp/router_contact.hpp>
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#include <llarp/service/protocol_type.hpp>
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#include <llarp/router_id.hpp>
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#include <llarp/routing/message.hpp>
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#include <llarp/service/intro_set.hpp>
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#include <llarp/util/status.hpp>
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#include <llarp/util/thread/threading.hpp>
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#include <llarp/util/time.hpp>
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#include <functional>
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#include <list>
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#include <map>
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#include <tuple>
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#include <unordered_set>
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namespace std
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{
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template <>
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struct hash<std::pair<llarp::RouterID, llarp::PathID_t>>
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{
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size_t
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operator()(const std::pair<llarp::RouterID, llarp::PathID_t>& i) const
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{
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return hash<llarp::RouterID>{}(i.first) ^ hash<llarp::PathID_t>{}(i.second);
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}
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};
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} // namespace std
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namespace llarp
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{
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struct RouterContact;
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class NodeDB;
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namespace dht
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{
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struct GotIntroMessage;
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struct GotRouterMessage;
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struct GotNameMessage;
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} // namespace dht
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namespace path
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{
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/// status of a path
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enum PathStatus
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{
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ePathBuilding,
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ePathEstablished,
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ePathTimeout,
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ePathFailed,
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ePathIgnore,
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ePathExpired
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};
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/// Stats about all our path builds
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struct BuildStats
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{
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static constexpr double MinGoodRatio = 0.25;
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uint64_t attempts = 0;
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uint64_t success = 0;
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uint64_t fails = 0;
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uint64_t timeouts = 0;
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util::StatusObject
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ExtractStatus() const;
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double
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SuccessRatio() const;
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std::string
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ToString() const;
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};
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/// the role of this path can fulfill
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using PathRole = int;
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/// capable of any role
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constexpr PathRole ePathRoleAny = 0;
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/// outbound hs traffic capable
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constexpr PathRole ePathRoleOutboundHS = (1 << 0);
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/// inbound hs traffic capable
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constexpr PathRole ePathRoleInboundHS = (1 << 1);
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/// exit traffic capable
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constexpr PathRole ePathRoleExit = (1 << 2);
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/// service node capable
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constexpr PathRole ePathRoleSVC = (1 << 3);
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/// dht message capable
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constexpr PathRole ePathRoleDHT = (1 << 4);
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// forward declare
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struct Path;
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using Path_ptr = std::shared_ptr<Path>;
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struct PathSet;
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using PathSet_ptr = std::shared_ptr<PathSet>;
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/// a set of paths owned by an entity
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struct PathSet
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{
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/// maximum number of paths a path set can maintain
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static constexpr size_t max_paths = 32;
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/// construct
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/// @params numDesiredPaths the number of paths to maintain
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PathSet(size_t numDesiredPaths);
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/// get a shared_ptr of ourself
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virtual PathSet_ptr
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GetSelf() = 0;
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/// get a weak_ptr of ourself
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virtual std::weak_ptr<PathSet>
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GetWeak() = 0;
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virtual void
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BuildOne(PathRole roles = ePathRoleAny) = 0;
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/// manual build on these hops
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virtual void
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Build(std::vector<RouterContact> hops, PathRole roles = ePathRoleAny) = 0;
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/// tick owned paths
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virtual void
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Tick(llarp_time_t now);
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/// count the number of paths that will exist at this timestamp in future
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size_t
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NumPathsExistingAt(llarp_time_t futureTime) const;
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virtual void
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HandlePathBuilt(Path_ptr path) = 0;
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virtual void
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HandlePathBuildTimeout(Path_ptr path);
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virtual void
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HandlePathBuildFailedAt(Path_ptr path, RouterID hop);
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virtual void
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PathBuildStarted(Path_ptr path);
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/// a path died now what?
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virtual void
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HandlePathDied(Path_ptr path);
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bool
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GetNewestIntro(service::Introduction& intro) const;
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void
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AddPath(Path_ptr path);
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Path_ptr
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GetByUpstream(RouterID remote, PathID_t rxid) const;
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void
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ExpirePaths(llarp_time_t now, Router* router);
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/// get the number of paths in this status
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size_t
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NumInStatus(PathStatus st) const;
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/// get the number of paths that match the role that are available
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size_t
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AvailablePaths(PathRole role) const;
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/// get time from event loop
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virtual llarp_time_t
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Now() const = 0;
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/// stop this pathset and mark it as to be removed
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virtual bool
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Stop() = 0;
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/// return true if we are stopped
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virtual bool
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IsStopped() const = 0;
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/// get the "name" of this pathset
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virtual std::string
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Name() const = 0;
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/// return true if we can and should remove this pathset and underlying
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/// resources from its parent context
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virtual bool
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ShouldRemove() const = 0;
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/// return true if we should build another path
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virtual bool
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ShouldBuildMore(llarp_time_t now) const;
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/// return true if we need another path with the given path roles
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virtual bool
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ShouldBuildMoreForRoles(llarp_time_t now, PathRole roles) const;
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/// return the minimum number of paths we want for given roles
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virtual size_t
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MinRequiredForRoles(PathRole roles) const;
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/// return true if we should publish a new hidden service descriptor
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virtual bool
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ShouldPublishDescriptors([[maybe_unused]] llarp_time_t now) const
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{
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return false;
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}
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virtual void
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BlacklistSNode(const RouterID) = 0;
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/// override me in subtype
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virtual bool
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HandleGotIntroMessage(std::shared_ptr<const dht::GotIntroMessage>)
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{
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return false;
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}
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/// override me in subtype
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virtual bool
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HandleGotRouterMessage(std::shared_ptr<const dht::GotRouterMessage>)
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{
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return false;
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}
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/// override me in subtype
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virtual bool
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HandleGotNameMessage(std::shared_ptr<const dht::GotNameMessage>)
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{
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return false;
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}
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virtual routing::AbstractRoutingMessageHandler*
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GetDHTHandler()
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{
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return nullptr;
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}
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Path_ptr
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GetEstablishedPathClosestTo(
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RouterID router,
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std::unordered_set<RouterID> excluding = {},
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PathRole roles = ePathRoleAny) const;
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Path_ptr
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PickEstablishedPath(PathRole roles = ePathRoleAny) const;
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Path_ptr
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PickRandomEstablishedPath(PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetPathByRouter(RouterID router, PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetNewestPathByRouter(RouterID router, PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetRandomPathByRouter(RouterID router, PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetPathByID(PathID_t id) const;
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Path_ptr
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GetByEndpointWithID(RouterID router, PathID_t id) const;
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std::optional<std::set<service::Introduction>>
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GetCurrentIntroductionsWithFilter(
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std::function<bool(const service::Introduction&)> filter) const;
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/// reset all cooldown timers
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virtual void
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ResetInternalState() = 0;
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virtual bool
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BuildOneAlignedTo(const RouterID endpoint) = 0;
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virtual void
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SendPacketToRemote(const llarp_buffer_t& pkt, service::ProtocolType t) = 0;
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virtual std::optional<std::vector<RouterContact>>
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GetHopsForBuild() = 0;
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void
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ForEachPath(std::function<void(const Path_ptr&)> visit) const
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{
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Lock_t lock(m_PathsMutex);
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auto itr = m_Paths.begin();
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while (itr != m_Paths.end())
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{
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visit(itr->second);
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++itr;
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}
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}
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void
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UpstreamFlush(Router* r);
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void
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DownstreamFlush(Router* r);
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size_t numDesiredPaths;
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protected:
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BuildStats m_BuildStats;
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void
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TickPaths(Router* r);
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using Mtx_t = util::NullMutex;
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using Lock_t = util::NullLock;
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using PathMap_t = std::unordered_map<std::pair<RouterID, PathID_t>, Path_ptr>;
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mutable Mtx_t m_PathsMutex;
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PathMap_t m_Paths;
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private:
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std::unordered_map<RouterID, std::weak_ptr<path::Path>> m_PathCache;
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};
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} // namespace path
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template <>
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constexpr inline bool IsToStringFormattable<path::BuildStats> = true;
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} // namespace llarp
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