mirror of
https://github.com/oxen-io/lokinet.git
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871c3e3281
* wintun vpn platform for windows * bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode. * use wintun for vpn platform * isolate all windows platform specific code into their own compilation units and libraries * split up internal libraries into more specific components * rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so * DNS platform for win32 * rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic * split up net platform into win32 and posix specific compilation units * rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target * add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds * intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
144 lines
3.4 KiB
C++
144 lines
3.4 KiB
C++
#pragma once
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#include <llarp/crypto/types.hpp>
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#include <llarp/net/ip_packet.hpp>
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#include <llarp/path/ihophandler.hpp>
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#include <llarp/routing/transfer_traffic_message.hpp>
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#include <llarp/service/protocol_type.hpp>
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#include <llarp/util/time.hpp>
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#include <queue>
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namespace llarp
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{
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namespace handlers
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{
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// forward declare
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struct ExitEndpoint;
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} // namespace handlers
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namespace exit
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{
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/// persistant exit state for 1 identity on the exit node
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struct Endpoint
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{
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static constexpr size_t MaxUpstreamQueueSize = 256;
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explicit Endpoint(
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const llarp::PubKey& remoteIdent,
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const llarp::path::HopHandler_ptr& path,
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bool rewriteIP,
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huint128_t ip,
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llarp::handlers::ExitEndpoint* parent);
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~Endpoint();
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/// close ourselves
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void
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Close();
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/// implement istateful
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util::StatusObject
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ExtractStatus() const;
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/// return true if we are expired right now
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bool
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IsExpired(llarp_time_t now) const;
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bool
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ExpiresSoon(llarp_time_t now, llarp_time_t dlt = 5s) const;
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/// return true if this endpoint looks dead right now
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bool
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LooksDead(llarp_time_t now, llarp_time_t timeout = 10s) const;
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/// tick ourself, reset tx/rx rates
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void
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Tick(llarp_time_t now);
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/// queue traffic from service node / internet to be transmitted
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bool
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QueueInboundTraffic(std::vector<byte_t> data, service::ProtocolType t);
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/// flush inbound and outbound traffic queues
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bool
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Flush();
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/// queue outbound traffic
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/// does ip rewrite here
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bool
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QueueOutboundTraffic(
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PathID_t txid, std::vector<byte_t> data, uint64_t counter, service::ProtocolType t);
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/// update local path id and cascade information to parent
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/// return true if success
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bool
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UpdateLocalPath(const llarp::PathID_t& nextPath);
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llarp::path::HopHandler_ptr
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GetCurrentPath() const
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{
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return m_CurrentPath;
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}
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const llarp::PubKey&
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PubKey() const
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{
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return m_remoteSignKey;
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}
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uint64_t
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TxRate() const
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{
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return m_TxRate;
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}
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uint64_t
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RxRate() const
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{
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return m_RxRate;
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}
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huint128_t
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LocalIP() const
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{
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return m_IP;
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}
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const llarp_time_t createdAt;
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private:
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llarp::handlers::ExitEndpoint* m_Parent;
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llarp::PubKey m_remoteSignKey;
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llarp::path::HopHandler_ptr m_CurrentPath;
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llarp::huint128_t m_IP;
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uint64_t m_TxRate, m_RxRate;
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llarp_time_t m_LastActive;
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bool m_RewriteSource;
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using InboundTrafficQueue_t = std::deque<llarp::routing::TransferTrafficMessage>;
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using TieredQueue = std::map<uint8_t, InboundTrafficQueue_t>;
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// maps number of fragments the message will fit in to the queue for it
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TieredQueue m_DownstreamQueues;
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struct UpstreamBuffer
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{
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UpstreamBuffer(llarp::net::IPPacket p, uint64_t c) : pkt{std::move(p)}, counter(c)
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{}
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llarp::net::IPPacket pkt;
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uint64_t counter;
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bool
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operator<(const UpstreamBuffer& other) const
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{
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return counter < other.counter;
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}
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};
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using UpstreamQueue_t = std::priority_queue<UpstreamBuffer>;
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UpstreamQueue_t m_UpstreamQueue;
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uint64_t m_Counter;
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};
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} // namespace exit
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} // namespace llarp
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