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https://github.com/oxen-io/lokinet.git
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68148e098f
* add unit tests with ability to pretend to be different network setups
277 lines
7.8 KiB
C++
277 lines
7.8 KiB
C++
#pragma once
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#include <llarp/crypto/types.hpp>
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#include <llarp/ev/ev.hpp>
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#include "session.hpp"
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#include <llarp/net/sock_addr.hpp>
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#include <llarp/router_contact.hpp>
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#include <llarp/util/status.hpp>
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#include <llarp/util/thread/threading.hpp>
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#include <llarp/config/key_manager.hpp>
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#include <list>
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#include <memory>
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#include <unordered_map>
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namespace llarp
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{
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/// handle a link layer message. this allows for the message to be handled by "upper layers"
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///
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/// currently called from iwp::Session when messages are sent or received.
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using LinkMessageHandler = std::function<bool(ILinkSession*, const llarp_buffer_t&)>;
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/// sign a buffer with identity key. this function should take the given `llarp_buffer_t` and
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/// sign it, prividing the signature in the out variable `Signature&`.
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///
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/// currently called from iwp::Session for signing LIMs (link introduction messages)
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using SignBufferFunc = std::function<bool(Signature&, const llarp_buffer_t&)>;
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/// handle connection timeout
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///
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/// currently called from ILinkLayer::Pump() when an unestablished session times out
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using TimeoutHandler = std::function<void(ILinkSession*)>;
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/// get our RC
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///
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/// currently called by iwp::Session to include as part of a LIM (link introduction message)
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using GetRCFunc = std::function<const llarp::RouterContact&(void)>;
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/// handler of session established
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/// return false to reject
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/// return true to accept
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///
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/// currently called in iwp::Session when a valid LIM is received.
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using SessionEstablishedHandler = std::function<bool(ILinkSession*, bool)>;
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/// f(new, old)
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/// handler of session renegotiation
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/// returns true if the new rc is valid
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/// returns false otherwise and the session is terminated
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///
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/// currently called from iwp::Session when we receive a renegotiation LIM
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using SessionRenegotiateHandler = std::function<bool(llarp::RouterContact, llarp::RouterContact)>;
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/// handles close of all sessions with pubkey
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///
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/// Note that this handler is called while m_AuthedLinksMutex is held
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///
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/// currently called from iwp::ILinkSession when a previously established session times out
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using SessionClosedHandler = std::function<void(llarp::RouterID)>;
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/// notifies router that a link session has ended its pump and we should flush
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/// messages to upper layers
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///
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/// currently called at the end of every iwp::Session::Pump() call
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using PumpDoneHandler = std::function<void(void)>;
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using Work_t = std::function<void(void)>;
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/// queue work to worker thread
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using WorkerFunc_t = std::function<void(Work_t)>;
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/// before connection hook, called before we try connecting via outbound link
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using BeforeConnectFunc_t = std::function<void(llarp::RouterContact)>;
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struct ILinkLayer
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{
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ILinkLayer(
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std::shared_ptr<KeyManager> keyManager,
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GetRCFunc getrc,
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LinkMessageHandler handler,
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SignBufferFunc signFunc,
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BeforeConnectFunc_t before,
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SessionEstablishedHandler sessionEstablish,
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SessionRenegotiateHandler renegotiate,
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TimeoutHandler timeout,
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SessionClosedHandler closed,
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PumpDoneHandler pumpDone,
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WorkerFunc_t doWork);
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virtual ~ILinkLayer() = default;
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/// get current time via event loop
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llarp_time_t
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Now() const;
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bool
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HasSessionTo(const RouterID& pk);
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void
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ForEachSession(std::function<void(const ILinkSession*)> visit, bool randomize = false) const
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EXCLUDES(m_AuthedLinksMutex);
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void
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ForEachSession(std::function<void(ILinkSession*)> visit) EXCLUDES(m_AuthedLinksMutex);
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void
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UnmapAddr(const SockAddr& addr);
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void
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SendTo_LL(const SockAddr& to, const llarp_buffer_t& pkt);
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void
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Bind(AbstractRouter* router, SockAddr addr);
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virtual std::shared_ptr<ILinkSession>
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NewOutboundSession(const RouterContact& rc, const AddressInfo& ai) = 0;
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/// fetch a session by the identity pubkey it claims
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std::shared_ptr<ILinkSession>
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FindSessionByPubkey(RouterID pk);
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virtual void
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Pump();
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virtual void
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RecvFrom(const SockAddr& from, ILinkSession::Packet_t pkt) = 0;
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bool
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PickAddress(const RouterContact& rc, AddressInfo& picked) const;
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bool
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TryEstablishTo(RouterContact rc);
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bool
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Start();
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virtual void
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Stop();
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virtual const char*
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Name() const = 0;
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util::StatusObject
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ExtractStatus() const EXCLUDES(m_AuthedLinksMutex);
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void
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CloseSessionTo(const RouterID& remote);
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void
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KeepAliveSessionTo(const RouterID& remote);
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virtual bool
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SendTo(
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const RouterID& remote,
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const llarp_buffer_t& buf,
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ILinkSession::CompletionHandler completed,
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uint16_t priority);
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virtual bool
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GetOurAddressInfo(AddressInfo& addr) const;
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bool
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VisitSessionByPubkey(const RouterID& pk, std::function<bool(ILinkSession*)> visit)
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EXCLUDES(m_AuthedLinksMutex);
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virtual uint16_t
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Rank() const = 0;
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const byte_t*
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TransportPubKey() const;
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const SecretKey&
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RouterEncryptionSecret() const
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{
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return m_RouterEncSecret;
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}
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const SecretKey&
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TransportSecretKey() const;
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bool
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IsCompatable(const llarp::RouterContact& other) const
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{
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const std::string us = Name();
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for (const auto& ai : other.addrs)
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if (ai.dialect == us)
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return true;
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return false;
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}
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bool
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MapAddr(const RouterID& pk, ILinkSession* s);
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void
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Tick(llarp_time_t now);
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LinkMessageHandler HandleMessage;
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TimeoutHandler HandleTimeout;
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SignBufferFunc Sign;
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GetRCFunc GetOurRC;
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BeforeConnectFunc_t BeforeConnect;
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SessionEstablishedHandler SessionEstablished;
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SessionClosedHandler SessionClosed;
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SessionRenegotiateHandler SessionRenegotiate;
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PumpDoneHandler PumpDone;
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std::shared_ptr<KeyManager> keyManager;
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WorkerFunc_t QueueWork;
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bool
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operator<(const ILinkLayer& other) const
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{
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return Rank() < other.Rank() || Name() < other.Name() || m_ourAddr < other.m_ourAddr;
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}
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/// called by link session to remove a pending session who is timed out
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// void
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// RemovePending(ILinkSession* s) EXCLUDES(m_PendingMutex);
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/// count the number of sessions that are yet to be fully connected
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size_t
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NumberOfPendingSessions() const
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{
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Lock_t lock(m_PendingMutex);
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return m_Pending.size();
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}
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// Returns the file description of the UDP server, if available.
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std::optional<int>
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GetUDPFD() const;
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// Gets a pointer to the router owning us.
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AbstractRouter*
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Router() const
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{
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return m_Router;
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}
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/// Get the local sock addr we are bound on
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const SockAddr&
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LocalSocketAddr() const
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{
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return m_ourAddr;
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}
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private:
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const SecretKey& m_RouterEncSecret;
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protected:
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#ifdef TRACY_ENABLE
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using Lock_t = std::lock_guard<LockableBase(std::mutex)>;
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using Mutex_t = std::mutex;
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#else
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using Lock_t = util::NullLock;
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using Mutex_t = util::NullMutex;
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#endif
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bool
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PutSession(const std::shared_ptr<ILinkSession>& s);
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AbstractRouter* m_Router;
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SockAddr m_ourAddr;
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std::shared_ptr<llarp::UDPHandle> m_udp;
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SecretKey m_SecretKey;
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using AuthedLinks = std::unordered_multimap<RouterID, std::shared_ptr<ILinkSession>>;
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using Pending = std::unordered_map<SockAddr, std::shared_ptr<ILinkSession>>;
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mutable DECLARE_LOCK(Mutex_t, m_AuthedLinksMutex, ACQUIRED_BEFORE(m_PendingMutex));
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AuthedLinks m_AuthedLinks GUARDED_BY(m_AuthedLinksMutex);
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mutable DECLARE_LOCK(Mutex_t, m_PendingMutex, ACQUIRED_AFTER(m_AuthedLinksMutex));
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Pending m_Pending GUARDED_BY(m_PendingMutex);
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std::unordered_map<SockAddr, RouterID> m_AuthedAddrs;
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std::unordered_map<SockAddr, llarp_time_t> m_RecentlyClosed;
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private:
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std::shared_ptr<int> m_repeater_keepalive;
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};
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using LinkLayer_ptr = std::shared_ptr<ILinkLayer>;
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} // namespace llarp
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