lokinet/llarp/router/route_poker.cpp
Thomas Winget df36ed953d
Route Poker changes (#1416)
If not using an exit, messing with the routing table is not good.
As such, the ability to keep track of routes we *might* want is good,
but the ability to set/unset those routes is necessary, to correspond
to enabling/disabling exit functionality.
2020-10-20 05:15:39 -04:00

158 lines
3.4 KiB
C++

#include <router/route_poker.hpp>
#include <router/abstractrouter.hpp>
#include <net/route.hpp>
#include <service/context.hpp>
#include <unordered_set>
namespace llarp
{
void
RoutePoker::AddRoute(huint32_t ip)
{
llarp::LogInfo(
"RoutePoker::AddRoute adding route to IP (",
ip.ToString(),
") via current gateway (",
m_CurrentGateway.ToString(),
")");
m_PokedRoutes.emplace(ip, m_CurrentGateway);
if (m_CurrentGateway.h == 0)
{
llarp::LogInfo("RoutePoker::AddRoute no current gateway, cannot enable route.");
}
else if (m_Enabled or m_Enabling)
{
llarp::LogInfo("RoutePoker::AddRoute enabled, enabling route.");
EnableRoute(ip, m_CurrentGateway);
}
else
{
llarp::LogInfo("RoutePoker::AddRoute disabled, not enabling route.");
}
}
void
RoutePoker::DisableRoute(huint32_t ip, huint32_t gateway)
{
net::DelRoute(ip.ToString(), gateway.ToString());
}
void
RoutePoker::EnableRoute(huint32_t ip, huint32_t gateway)
{
net::AddRoute(ip.ToString(), gateway.ToString());
}
void
RoutePoker::DelRoute(huint32_t ip)
{
const auto itr = m_PokedRoutes.find(ip);
if (itr == m_PokedRoutes.end())
return;
m_PokedRoutes.erase(itr);
if (m_Enabled)
DisableRoute(itr->first, itr->second);
}
void
RoutePoker::Init(AbstractRouter* router, bool enable)
{
m_Router = router;
m_Enabled = enable;
m_CurrentGateway = {0};
}
void
RoutePoker::DeleteAllRoutes()
{
// DelRoute will check enabled, so no need here
for (const auto& [ip, gateway] : m_PokedRoutes)
DelRoute(ip);
}
void
RoutePoker::DisableAllRoutes()
{
for (const auto& [ip, gateway] : m_PokedRoutes)
DisableRoute(ip, gateway);
}
void
RoutePoker::EnableAllRoutes()
{
for (auto& [ip, gateway] : m_PokedRoutes)
{
gateway = m_CurrentGateway;
EnableRoute(ip, m_CurrentGateway);
}
}
RoutePoker::~RoutePoker()
{
DeleteAllRoutes();
}
std::optional<huint32_t>
RoutePoker::GetDefaultGateway() const
{
if (not m_Router)
throw std::runtime_error("Attempting to use RoutePoker before calling Init");
const auto ep = m_Router->hiddenServiceContext().GetDefault();
const auto gateways = net::GetGatewaysNotOnInterface(ep->GetIfName());
huint32_t addr{};
if (not gateways.empty())
addr.FromString(gateways[0]);
return addr;
}
void
RoutePoker::Update()
{
if (not m_Router)
throw std::runtime_error("Attempting to use RoutePoker before calling Init");
const auto maybe = GetDefaultGateway();
if (not maybe.has_value())
{
LogError("Network is down");
return;
}
const huint32_t gateway = *maybe;
if (m_CurrentGateway != gateway or m_Enabling)
{
LogInfo("found default gateway: ", gateway);
m_CurrentGateway = gateway;
if (not m_Enabling) // if route was already set up
DisableAllRoutes();
EnableAllRoutes();
const auto ep = m_Router->hiddenServiceContext().GetDefault();
net::AddDefaultRouteViaInterface(ep->GetIfName());
}
}
void
RoutePoker::Enable()
{
if (m_Enabled)
return;
m_Enabling = true;
Update();
m_Enabling = false;
m_Enabled = true;
}
void
RoutePoker::Disable()
{
if (not m_Enabled)
return;
DisableAllRoutes();
}
} // namespace llarp