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lokinet/include/llarp/ev.h

56 lines
1.3 KiB
C

#ifndef LLARP_EV_H
#define LLARP_EV_H
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <sys/socket.h>
#ifdef __cplusplus
extern "C" {
#endif
struct llarp_ev_loop;
void llarp_ev_loop_alloc(struct llarp_ev_loop **ev);
void llarp_ev_loop_free(struct llarp_ev_loop **ev);
int llarp_ev_loop_run(struct llarp_ev_loop *ev);
/** stop event loop and wait for it to complete all jobs */
void llarp_ev_loop_stop(struct llarp_ev_loop *ev);
struct llarp_udp_listener {
char *host;
uint16_t port;
void *user;
void *impl;
void (*recvfrom)(struct llarp_udp_listener *, const struct sockaddr *, char *,
ssize_t);
void (*closed)(struct llarp_udp_listener *);
};
int llarp_ev_add_udp_listener(struct llarp_ev_loop *ev,
struct llarp_udp_listener *listener);
int llarp_ev_close_udp_listener(struct llarp_udp_listener *listener);
struct llarp_ev_job {
/** the loop this job belongs to */
struct llarp_ev_loop *loop;
/** user data */
void *user;
/** work is called async when ready in the event loop thread */
void (*work)(struct llarp_ev_job *);
};
/**
call work async in event loop thread (thread safe)
return true if we queued the job otherwise return false
*/
bool llarp_ev_async(struct llarp_ev_loop *ev, struct llarp_ev_job job);
#ifdef __cplusplus
}
#endif
#endif