mirror of
https://github.com/oxen-io/lokinet.git
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b4440094b0
- util::Mutex is now a std::shared_timed_mutex, which is capable of
exclusive and shared locks.
- util::Lock is still present as a std::lock_guard<util::Mutex>.
- the locking annotations are preserved, but updated to the latest
supported by clang rather than using abseil's older/deprecated ones.
- ACQUIRE_LOCK macro is gone since we don't pass mutexes by pointer into
locks anymore (WTF abseil).
- ReleasableLock is gone. Instead there are now some llarp::util helper
methods to obtain unique and/or shared locks:
- `auto lock = util::unique_lock(mutex);` gets an RAII-but-also
unlockable object (std::unique_lock<T>, with T inferred from
`mutex`).
- `auto lock = util::shared_lock(mutex);` gets an RAII shared (i.e.
"reader") lock of the mutex.
- `auto lock = util::unique_locks(mutex1, mutex2, mutex3);` can be
used to atomically lock multiple mutexes at once (returning a
tuple of the locks).
This are templated on the mutex which makes them a bit more flexible
than using a concrete type: they can be used for any type of lockable
mutex, not only util::Mutex. (Some of the code here uses them for
getting locks around a std::mutex). Until C++17, using the RAII types
is painfully verbose:
```C++
// pre-C++17 - needing to figure out the mutex type here is annoying:
std::unique_lock<util::Mutex> lock(mutex);
// pre-C++17 and even more verbose (but at least the type isn't needed):
std::unique_lock<decltype(mutex)> lock(mutex);
// our compromise:
auto lock = util::unique_lock(mutex);
// C++17:
std::unique_lock lock(mutex);
```
All of these functions will also warn (under gcc or clang) if you
discard the return value. You can also do fancy things like
`auto l = util::unique_lock(mutex, std::adopt_lock)` (which lets a
lock take over an already-locked mutex).
- metrics code is gone, which also removes a big pile of code that was
only used by metrics:
- llarp::util::Scheduler
- llarp:🧵:TimerQueue
- llarp::util::Stopwatch
324 lines
7.7 KiB
C++
324 lines
7.7 KiB
C++
#ifndef LLARP_PATHSET_HPP
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#define LLARP_PATHSET_HPP
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#include <path/path_types.hpp>
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#include <router_id.hpp>
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#include <routing/message.hpp>
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#include <service/intro_set.hpp>
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#include <util/status.hpp>
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#include <util/thread/threading.hpp>
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#include <util/time.hpp>
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#include <functional>
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#include <list>
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#include <map>
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#include <tuple>
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struct llarp_nodedb;
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namespace llarp
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{
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struct RouterContact;
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namespace dht
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{
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struct GotIntroMessage;
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struct GotRouterMessage;
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} // namespace dht
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namespace path
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{
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/// status of a path
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enum PathStatus
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{
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ePathBuilding,
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ePathEstablished,
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ePathTimeout,
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ePathFailed,
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ePathIgnore,
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ePathExpired
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};
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/// Stats about all our path builds
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struct BuildStats
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{
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static constexpr double MinGoodRatio = 0.25;
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uint64_t attempts = 0;
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uint64_t success = 0;
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uint64_t fails = 0;
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uint64_t timeouts = 0;
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util::StatusObject
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ExtractStatus() const;
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double
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SuccsessRatio() const;
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std::string
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ToString() const;
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friend std::ostream&
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operator<<(std::ostream& o, const BuildStats& st)
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{
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return o << st.ToString();
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}
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};
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/// the role of this path can fulfill
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using PathRole = int;
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/// capable of any role
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constexpr PathRole ePathRoleAny = 0;
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/// outbound hs traffic capable
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constexpr PathRole ePathRoleOutboundHS = (1 << 0);
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/// inbound hs traffic capable
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constexpr PathRole ePathRoleInboundHS = (1 << 1);
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/// exit traffic capable
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constexpr PathRole ePathRoleExit = (1 << 2);
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/// service node capable
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constexpr PathRole ePathRoleSVC = (1 << 3);
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/// dht message capable
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constexpr PathRole ePathRoleDHT = (1 << 4);
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// forward declare
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struct Path;
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using Path_ptr = std::shared_ptr< Path >;
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struct PathSet;
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using PathSet_ptr = std::shared_ptr< PathSet >;
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/// a set of paths owned by an entity
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struct PathSet
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{
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/// maximum number of paths a path set can maintain
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static constexpr size_t max_paths = 32;
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/// construct
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/// @params numPaths the number of paths to maintain
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PathSet(size_t numPaths);
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/// get a shared_ptr of ourself
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virtual PathSet_ptr
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GetSelf() = 0;
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virtual void
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BuildOne(PathRole roles = ePathRoleAny) = 0;
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/// manual build on these hops
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virtual void
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Build(const std::vector< RouterContact >& hops,
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PathRole roles = ePathRoleAny) = 0;
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/// tick owned paths
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virtual void
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Tick(llarp_time_t now) = 0;
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/// count the number of paths that will exist at this timestamp in future
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size_t
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NumPathsExistingAt(llarp_time_t futureTime) const;
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void
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RemovePath(Path_ptr path);
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virtual void
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HandlePathBuilt(Path_ptr path) = 0;
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virtual void
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HandlePathBuildTimeout(Path_ptr path);
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virtual void
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HandlePathBuildFailed(Path_ptr path);
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virtual void
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PathBuildStarted(Path_ptr path);
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/// a path died now what?
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virtual void
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HandlePathDied(Path_ptr path) = 0;
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bool
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GetNewestIntro(service::Introduction& intro) const;
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void
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AddPath(Path_ptr path);
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Path_ptr
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GetByUpstream(RouterID remote, PathID_t rxid) const;
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void
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ExpirePaths(llarp_time_t now, AbstractRouter* router);
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/// get the number of paths in this status
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size_t
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NumInStatus(PathStatus st) const;
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/// get the number of paths that match the role that are available
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size_t
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AvailablePaths(PathRole role) const;
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/// get time from event loop
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virtual llarp_time_t
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Now() const = 0;
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/// stop this pathset and mark it as to be removed
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virtual bool
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Stop() = 0;
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/// return true if we are stopped
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virtual bool
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IsStopped() const = 0;
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/// get the "name" of this pathset
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virtual std::string
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Name() const = 0;
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/// return true if we can and should remove this pathset and underlying
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/// resources from its parent context
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virtual bool
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ShouldRemove() const = 0;
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/// return true if we should build another path
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virtual bool
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ShouldBuildMore(llarp_time_t now) const;
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/// return true if we need another path with the given path roles
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virtual bool
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ShouldBuildMoreForRoles(llarp_time_t now, PathRole roles) const;
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/// return the minimum number of paths we want for given roles
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virtual size_t
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MinRequiredForRoles(PathRole roles) const;
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/// return true if we should publish a new hidden service descriptor
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virtual bool
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ShouldPublishDescriptors(__attribute__((unused)) llarp_time_t now) const
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{
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return false;
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}
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/// override me in subtype
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virtual bool
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HandleGotIntroMessage(std::shared_ptr< const dht::GotIntroMessage >)
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{
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return false;
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}
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/// override me in subtype
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virtual bool
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HandleGotRouterMessage(std::shared_ptr< const dht::GotRouterMessage >)
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{
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return false;
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}
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virtual routing::IMessageHandler*
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GetDHTHandler()
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{
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return nullptr;
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}
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Path_ptr
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GetEstablishedPathClosestTo(RouterID router,
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PathRole roles = ePathRoleAny) const;
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Path_ptr
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PickRandomEstablishedPath(PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetPathByRouter(RouterID router, PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetNewestPathByRouter(RouterID router,
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PathRole roles = ePathRoleAny) const;
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Path_ptr
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GetPathByID(PathID_t id) const;
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Path_ptr
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GetByEndpointWithID(RouterID router, PathID_t id) const;
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bool
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GetCurrentIntroductionsWithFilter(
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std::set< service::Introduction >& intros,
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std::function< bool(const service::Introduction&) > filter) const;
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bool
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GetCurrentIntroductions(std::set< service::Introduction >& intros) const;
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virtual bool
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PublishIntroSet(const service::EncryptedIntroSet&, AbstractRouter*)
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{
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return false;
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}
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/// reset all cooldown timers
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virtual void
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ResetInternalState() = 0;
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virtual bool
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SelectHop(llarp_nodedb* db, const std::set< RouterID >& prev,
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RouterContact& cur, size_t hop, PathRole roles) = 0;
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virtual bool
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BuildOneAlignedTo(const RouterID endpoint) = 0;
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void
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ForEachPath(std::function< void(const Path_ptr&) > visit) const
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{
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Lock_t lock(m_PathsMutex);
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auto itr = m_Paths.begin();
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while(itr != m_Paths.end())
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{
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visit(itr->second);
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++itr;
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}
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}
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void
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UpstreamFlush(AbstractRouter* r);
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void
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DownstreamFlush(AbstractRouter* r);
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size_t numPaths;
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protected:
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BuildStats m_BuildStats;
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void
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TickPaths(AbstractRouter* r);
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using PathInfo_t = std::pair< RouterID, PathID_t >;
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struct PathInfoHash
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{
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size_t
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operator()(const PathInfo_t& i) const
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{
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return RouterID::Hash()(i.first) ^ PathID_t::Hash()(i.second);
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}
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};
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struct PathInfoEquals
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{
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bool
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operator()(const PathInfo_t& left, const PathInfo_t& right) const
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{
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return left.first == right.first && left.second == right.second;
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}
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};
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using Mtx_t = util::NullMutex;
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using Lock_t = util::NullLock;
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using PathMap_t = std::unordered_map< PathInfo_t, Path_ptr, PathInfoHash,
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PathInfoEquals >;
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mutable Mtx_t m_PathsMutex;
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PathMap_t m_Paths;
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};
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} // namespace path
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} // namespace llarp
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#endif
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