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85 lines
1.8 KiB
C++
85 lines
1.8 KiB
C++
#ifndef LLARP_SERVICE_CONTEXT_HPP
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#define LLARP_SERVICE_CONTEXT_HPP
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#include <handlers/tun.hpp>
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#include <net.hpp>
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#include <service/config.hpp>
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#include <service/endpoint.hpp>
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#include <unordered_map>
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namespace llarp
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{
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namespace service
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{
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/// holds all the hidden service endpoints we own
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struct Context
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{
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Context(llarp::Router *r);
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~Context();
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void
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Tick(llarp_time_t now);
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bool
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hasEndpoints();
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/// DRY refactor
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llarp::service::Endpoint *
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getFirstEndpoint();
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bool
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FindBestAddressFor(const byte_t *addr, bool isSNode, huint32_t &);
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/// DRY refactor
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llarp::handlers::TunEndpoint *
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getFirstTun();
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/// punch a hole to get ip range from first tun endpoint
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llarp_tun_io *
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getRange();
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struct mapAddressAll_context
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{
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llarp::service::Address serviceAddr;
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llarp::Addr localPrivateIpAddr;
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};
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struct endpoint_iter
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{
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void *user;
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llarp::service::Endpoint *endpoint;
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size_t index;
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bool (*visit)(struct endpoint_iter *);
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};
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bool
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iterate(struct endpoint_iter &i);
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/// hint at possible path usage and trigger building early
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bool
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Prefetch(const llarp::service::Address &addr);
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bool
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MapAddressAll(const llarp::service::Address &addr,
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llarp::Addr &localPrivateIpAddr);
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bool
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AddDefaultEndpoint(
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const std::unordered_multimap< std::string, std::string > &opts);
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bool
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AddEndpoint(const Config::section_t &conf, bool autostart = false);
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bool
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StartAll();
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private:
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llarp::Router *m_Router;
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std::unordered_map< std::string, std::unique_ptr< Endpoint > >
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m_Endpoints;
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};
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} // namespace service
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} // namespace llarp
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#endif
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