lokinet/llarp/util/thread/threadpool.h

99 lines
2.1 KiB
C++

#ifndef LLARP_THREADPOOL_H
#define LLARP_THREADPOOL_H
#include <util/string_view.hpp>
#include <util/thread/queue.hpp>
#include <util/thread/thread_pool.hpp>
#include <util/thread/threading.hpp>
#include <util/types.hpp>
#include <absl/base/thread_annotations.h>
#include <memory>
#include <queue>
struct llarp_threadpool;
#ifdef __cplusplus
struct llarp_threadpool
{
std::unique_ptr< llarp::thread::ThreadPool > impl;
llarp_threadpool(int workers, llarp::string_view name,
size_t queueLength = size_t{1024})
: impl(std::make_unique< llarp::thread::ThreadPool >(
workers, std::max(queueLength, size_t{32}), name))
{
}
size_t
size() const;
size_t
pendingJobs() const;
size_t
numThreads() const;
/// try to guess how big our job latency is on this threadpool
llarp_time_t
GuessJobLatency(llarp_time_t granulairty = 1000) const;
/// see if this thread is full given lookahead amount
bool
LooksFull(size_t lookahead) const
{
return (pendingJobs() + lookahead) >= size();
}
};
#endif
struct llarp_threadpool *
llarp_init_threadpool(int workers, const char *name);
void
llarp_free_threadpool(struct llarp_threadpool **tp);
using llarp_thread_work_func = void (*)(void *);
/** job to be done in worker thread */
struct llarp_thread_job
{
#ifdef __cplusplus
/** user data to pass to work function */
void *user{nullptr};
/** called in threadpool worker thread */
llarp_thread_work_func work{nullptr};
llarp_thread_job(void *u, llarp_thread_work_func w) : user(u), work(w)
{
}
llarp_thread_job() = default;
#else
void *user;
llarp_thread_work_func work;
#endif
};
void
llarp_threadpool_tick(struct llarp_threadpool *tp);
bool
llarp_threadpool_queue_job(struct llarp_threadpool *tp,
struct llarp_thread_job j);
#ifdef __cplusplus
bool
llarp_threadpool_queue_job(struct llarp_threadpool *tp,
std::function< void(void) > func);
#endif
void
llarp_threadpool_start(struct llarp_threadpool *tp);
void
llarp_threadpool_stop(struct llarp_threadpool *tp);
#endif