lokinet/llarp/dns/unbound_resolver.cpp
Jeff Becker 4bb214eba0
attempt fix for libunbound on win32
* run unbound stuff in another thread because LOL windows
* because unbound runs in another thread callbacks for libunbound need to be wrapped in a deferred call so they are done in the logic thread
* bump sqlite3 dep because it's gone, repin hash.
2020-08-04 10:53:32 -04:00

170 lines
3.6 KiB
C++

#include <dns/unbound_resolver.hpp>
#include <dns/server.hpp>
#include <util/buffer.hpp>
namespace llarp::dns
{
struct PendingUnboundLookup
{
std::weak_ptr<UnboundResolver> resolver;
Message msg;
SockAddr source;
};
void
UnboundResolver::Reset()
{
started = false;
if (unboundContext)
{
DeregisterPollFD();
ub_ctx_delete(unboundContext);
}
unboundContext = nullptr;
}
void
UnboundResolver::DeregisterPollFD()
{
#ifdef _WIN32
runnerThread->join();
#else
eventLoop->deregister_poll_fd_readable(ub_fd(unboundContext));
#endif
}
void
UnboundResolver::RegisterPollFD()
{
#ifdef _WIN32
runnerThread = std::make_unique<std::thread>([self = shared_from_this()]() {
while (self->started)
{
ub_wait(self->unboundContext);
}
});
#else
eventLoop->register_poll_fd_readable(
ub_fd(unboundContext), [=]() { ub_process(unboundContext); });
#endif
}
UnboundResolver::UnboundResolver(llarp_ev_loop_ptr loop, ReplyFunction reply, FailFunction fail)
: unboundContext(nullptr)
, started(false)
, eventLoop(loop)
#ifdef _WIN32
// on win32 we use another thread for io because LOL windows
, replyFunc([loop, reply](auto source, auto buf) {
loop->call_soon([source, buf, reply]() { reply(source, buf); });
})
, failFunc([loop, fail](auto source, auto message) {
loop->call_soon([source, message, fail]() { fail(source, message); });
})
#else
, replyFunc(reply)
, failFunc(fail)
#endif
{
}
// static callback
void
UnboundResolver::Callback(void* data, int err, ub_result* result)
{
std::unique_ptr<PendingUnboundLookup> lookup{static_cast<PendingUnboundLookup*>(data)};
auto this_ptr = lookup->resolver.lock();
if (not this_ptr)
return; // resolver is gone, so we don't reply.
if (err != 0)
{
Message& msg = lookup->msg;
msg.AddServFail();
this_ptr->failFunc(lookup->source, msg);
ub_resolve_free(result);
return;
}
llarp_buffer_t buf;
buf.base = buf.cur = static_cast<byte_t*>(result->answer_packet);
buf.sz = result->answer_len;
MessageHeader hdr;
hdr.Decode(&buf);
hdr.id = lookup->msg.hdr_id;
buf.cur = buf.base;
hdr.Encode(&buf);
std::vector<byte_t> buf_copy(buf.sz);
std::copy_n(buf.base, buf.sz, buf_copy.begin());
this_ptr->replyFunc(lookup->source, std::move(buf_copy));
ub_resolve_free(result);
}
bool
UnboundResolver::Init()
{
if (started)
{
Reset();
}
unboundContext = ub_ctx_create();
if (not unboundContext)
{
return false;
}
started = true;
RegisterPollFD();
return true;
}
bool
UnboundResolver::AddUpstreamResolver(const std::string& upstreamResolverIP)
{
if (ub_ctx_set_fwd(unboundContext, upstreamResolverIP.c_str()) != 0)
{
Reset();
return false;
}
return true;
}
void
UnboundResolver::Lookup(const SockAddr& source, Message msg)
{
if (not unboundContext)
{
msg.AddServFail();
failFunc(source, std::move(msg));
return;
}
const auto& q = msg.questions[0];
auto* lookup = new PendingUnboundLookup{weak_from_this(), msg, source};
int err = ub_resolve_async(
unboundContext,
q.Name().c_str(),
q.qtype,
q.qclass,
(void*)lookup,
&UnboundResolver::Callback,
nullptr);
if (err != 0)
{
msg.AddServFail();
failFunc(source, std::move(msg));
return;
}
}
} // namespace llarp::dns