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f574cd798f
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use - shuffled around some cmake linking to simplify dependency graph - superfluous files removed
51 lines
1.0 KiB
C++
51 lines
1.0 KiB
C++
#pragma once
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#include "name.hpp"
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#include "serialize.hpp"
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#include <llarp/net/net_int.hpp>
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#include <memory>
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#include <vector>
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namespace llarp::dns
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{
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using RRClass_t = uint16_t;
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using RRType_t = uint16_t;
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using RR_RData_t = std::vector<byte_t>;
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using RR_TTL_t = uint32_t;
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struct ResourceRecord : public Serialize
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{
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ResourceRecord() = default;
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ResourceRecord(const ResourceRecord& other);
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ResourceRecord(ResourceRecord&& other);
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explicit ResourceRecord(std::string name, RRType_t type, RR_RData_t rdata);
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bool
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Encode(llarp_buffer_t* buf) const override;
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bool
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Decode(llarp_buffer_t* buf) override;
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util::StatusObject
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ToJSON() const override;
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std::string
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ToString() const;
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bool
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HasCNameForTLD(const std::string& tld) const;
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std::string rr_name;
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RRType_t rr_type;
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RRClass_t rr_class;
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RR_TTL_t ttl;
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RR_RData_t rData;
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};
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} // namespace llarp::dns
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template <>
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constexpr inline bool llarp::IsToStringFormattable<llarp::dns::ResourceRecord> = true;
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