mirror of
https://github.com/oxen-io/lokinet.git
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153 lines
4.2 KiB
C++
153 lines
4.2 KiB
C++
#ifndef LLARP_HANDLERS_TUN_HPP
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#define LLARP_HANDLERS_TUN_HPP
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#include <llarp/ev.h>
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#include <llarp/codel.hpp>
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#include <llarp/ip.hpp>
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#include <llarp/service/endpoint.hpp>
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#include <llarp/threading.hpp>
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#include <llarp/dnsd.hpp> // for relay
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#include <llarp/dns_dotlokilookup.hpp> // for lookup
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#include <llarp/dns_iptracker.hpp> // for tracker
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namespace llarp
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{
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namespace handlers
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{
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static const int DefaultTunNetmask = 16;
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static const char DefaultTunIfname[] = "lokinet0";
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static const char DefaultTunDstAddr[] = "10.10.0.1";
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static const char DefaultTunSrcAddr[] = "10.10.0.2";
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struct TunEndpoint : public service::Endpoint
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{
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TunEndpoint(const std::string& nickname, llarp_router* r);
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~TunEndpoint();
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bool
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SetOption(const std::string& k, const std::string& v);
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void
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Tick(llarp_time_t now);
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void
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TickTun(llarp_time_t now);
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bool
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MapAddress(const service::Address& remote, huint32_t ip);
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bool
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Start();
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/// set up tun interface, blocking
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bool
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SetupTun();
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/// overrides Endpoint
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bool
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SetupNetworking();
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/// overrides Endpoint
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/// handle inbound traffic
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bool
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ProcessDataMessage(service::ProtocolMessage* msg);
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#ifndef WIN32
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/// overrides Endpoint
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bool
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IsolationFailed()
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{
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m_TunSetupResult.set_value(false);
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return false;
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}
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#endif
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llarp_tun_io tunif;
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/// called before writing to tun interface
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static void
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tunifBeforeWrite(llarp_tun_io* t);
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/// handle user to network send buffer flush
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/// called in router logic thread
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static void
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handleNetSend(void*);
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/// called every time we wish to read a packet from the tun interface
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static void
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tunifRecvPkt(llarp_tun_io* t, const void* pkt, ssize_t sz);
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/// called in the endpoint logic thread
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static void
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handleTickTun(void* u);
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/// get a service address for ip address
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service::Address
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ObtainAddrForIP(huint32_t ip);
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bool
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HasAddress(const service::Address& remote) const
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{
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return m_AddrToIP.find(remote) != m_AddrToIP.end();
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}
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/// get ip address for service address unconditionally
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huint32_t
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ObtainIPForAddr(const service::Address& addr);
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protected:
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typedef llarp::util::CoDelQueue<
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net::IPv4Packet, net::IPv4Packet::GetTime, net::IPv4Packet::PutTime,
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net::IPv4Packet::CompareOrder >
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PacketQueue_t;
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/// queue for sending packets over the network from us
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PacketQueue_t m_UserToNetworkPktQueue;
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/// queue for sending packets to user from network
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PacketQueue_t m_NetworkToUserPktQueue;
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/// return true if we have a remote loki address for this ip address
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bool
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HasRemoteForIP(huint32_t ipv4) const;
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/// mark this address as active
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void
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MarkIPActive(huint32_t ip);
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/// mark this address as active forever
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void
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MarkIPActiveForever(huint32_t ip);
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void
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FlushSend();
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private:
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#ifndef WIN32
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/// handles setup, given value true on success and false on failure to set
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/// up interface
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std::promise< bool > m_TunSetupResult;
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#endif
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/// DNS server per tun
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struct dnsd_context dnsd;
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/// DNS loki lookup subsystem configuration (also holds optional iptracker
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/// for netns)
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struct dotLokiLookup dll;
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/// maps ip to service address (host byte order)
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std::unordered_map< huint32_t, service::Address, huint32_t::Hash >
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m_IPToAddr;
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/// maps service address to ip (host byte order)
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std::unordered_map< service::Address, huint32_t, service::Address::Hash >
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m_AddrToIP;
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/// maps ip address to timestamp last active
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std::unordered_map< huint32_t, llarp_time_t, huint32_t::Hash >
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m_IPActivity;
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/// our ip address (host byte order)
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huint32_t m_OurIP;
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/// next ip address to allocate (host byte order)
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huint32_t m_NextIP;
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/// highest ip address to allocate (host byte order)
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huint32_t m_MaxIP;
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};
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} // namespace handlers
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} // namespace llarp
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#endif
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