lokinet/llarp/win32/exec.hpp
dr7ana f574cd798f Clang format include sorting + CMake
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use
- shuffled around some cmake linking to simplify dependency graph
- superfluous files removed
2024-01-31 07:54:12 -08:00

49 lines
1.3 KiB
C++

#pragma once
#include <llarp/util/time.hpp>
#include <windows.h>
#include <string>
namespace llarp::win32
{
/// RAII wrapper for calling a subprocess in win32 for parallel executuion in the same scope
/// destructor blocks until timeout has been hit of the execution of the subprocses finished
class OneShotExec
{
STARTUPINFO _si;
PROCESS_INFORMATION _pi;
const DWORD _timeout;
OneShotExec(std::string cmd, std::chrono::milliseconds timeout);
public:
/// construct a call to an exe in system32 with args, will resolve the full path of the exe to
/// prevent path injection
explicit OneShotExec(std::string exe, std::string args, std::chrono::milliseconds timeout = 5s);
~OneShotExec();
};
/// a wrapper for OneShotExec that calls the thing we want on destruction
class DeferExec
{
std::string _exe;
std::string _args;
std::chrono::milliseconds _timeout;
public:
explicit DeferExec(std::string exe, std::string args, std::chrono::milliseconds timeout = 5s)
: _exe{std::move(exe)}, _args{std::move(args)}, _timeout{std::move(timeout)}
{}
~DeferExec();
};
/// simple wrapper to run a single command in a blocking way
void
Exec(std::string exe, std::string args);
} // namespace llarp::win32