lokinet/llarp/vpn/packet_router.hpp
dr7ana f574cd798f Clang format include sorting + CMake
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use
- shuffled around some cmake linking to simplify dependency graph
- superfluous files removed
2024-01-31 07:54:12 -08:00

51 lines
1.3 KiB
C++

#pragma once
#include <llarp/net/ip_packet.hpp>
#include <llarp/net/net_int.hpp>
#include <functional>
#include <unordered_map>
namespace llarp::vpn
{
using PacketHandlerFunc_t = std::function<void(llarp::net::IPPacket)>;
struct Layer4Handler;
class PacketRouter
{
PacketHandlerFunc_t m_BaseHandler;
std::unordered_map<uint8_t, std::unique_ptr<Layer4Handler>> m_IPProtoHandler;
public:
/// baseHandler will be called if no other handlers matches a packet
explicit PacketRouter(PacketHandlerFunc_t baseHandler);
/// feed in an ip packet for handling
void
HandleIPPacket(llarp::net::IPPacket pkt);
/// add a non udp packet handler using ip protocol proto
void
AddIProtoHandler(uint8_t proto, PacketHandlerFunc_t func);
/// helper that adds a udp packet handler for UDP destinted for localport
void
AddUDPHandler(huint16_t localport, PacketHandlerFunc_t func);
/// remove a udp handler that is already set up by bound port
void
RemoveUDPHandler(huint16_t localport);
};
struct Layer4Handler
{
virtual ~Layer4Handler() = default;
virtual void
HandleIPPacket(llarp::net::IPPacket pkt) = 0;
virtual void AddSubHandler(nuint16_t, PacketHandlerFunc_t){};
};
} // namespace llarp::vpn