lokinet/llarp/crypto/encrypted.hpp

183 lines
2.9 KiB
C++

#ifndef LLARP_ENCRYPTED_HPP
#define LLARP_ENCRYPTED_HPP
#include <constants/link_layer.hpp>
#include <util/aligned.hpp>
#include <util/bencode.h>
#include <util/buffer.h>
#include <util/mem.hpp>
#include <vector>
#include <stdexcept>
namespace llarp
{
/// encrypted buffer base type
template < size_t bufsz = MAX_LINK_MSG_SIZE >
struct Encrypted
{
Encrypted(Encrypted&& other)
{
_sz = std::move(other._sz);
_buf = std::move(other._buf);
UpdateBuffer();
}
Encrypted(const Encrypted& other) : Encrypted(other.data(), other.size())
{
UpdateBuffer();
}
Encrypted()
{
Clear();
}
void
Clear()
{
_sz = 0;
UpdateBuffer();
}
Encrypted(const byte_t* buf, size_t sz)
{
if(sz <= bufsz)
{
_sz = sz;
if(buf)
memcpy(_buf.data(), buf, sz);
else
_buf.Zero();
}
else
_sz = 0;
UpdateBuffer();
}
Encrypted(size_t sz) : Encrypted(nullptr, sz)
{
}
~Encrypted()
{
}
bool
BEncode(llarp_buffer_t* buf) const
{
return bencode_write_bytestring(buf, data(), _sz);
}
bool
operator==(const Encrypted& other) const
{
return _sz == other._sz && memcmp(data(), other.data(), _sz) == 0;
}
bool
operator!=(const Encrypted& other) const
{
return !(*this == other);
}
Encrypted&
operator=(const Encrypted& other)
{
return (*this) = other.Buffer();
}
Encrypted&
operator=(const llarp_buffer_t& buf)
{
if(buf.sz <= _buf.size())
{
_sz = buf.sz;
memcpy(_buf.data(), buf.base, _sz);
}
UpdateBuffer();
return *this;
}
void
Fill(byte_t fill)
{
size_t idx = 0;
while(idx < _sz)
_buf[idx++] = fill;
}
void
Randomize()
{
if(_sz)
randombytes(_buf.data(), _sz);
}
bool
BDecode(llarp_buffer_t* buf)
{
llarp_buffer_t strbuf;
if(!bencode_read_string(buf, &strbuf))
return false;
if(strbuf.sz > sizeof(_buf))
return false;
_sz = strbuf.sz;
if(_sz)
memcpy(_buf.data(), strbuf.base, _sz);
UpdateBuffer();
return true;
}
llarp_buffer_t*
Buffer()
{
return &m_Buffer;
}
llarp_buffer_t
Buffer() const
{
return m_Buffer;
}
size_t
size()
{
return _sz;
}
size_t
size() const
{
return _sz;
}
byte_t*
data()
{
return _buf.data();
}
const byte_t*
data() const
{
return _buf.data();
}
protected:
void
UpdateBuffer()
{
m_Buffer.base = _buf.data();
m_Buffer.cur = _buf.data();
m_Buffer.sz = _sz;
}
AlignedBuffer< bufsz > _buf;
size_t _sz;
llarp_buffer_t m_Buffer;
}; // namespace llarp
} // namespace llarp
#endif