mirror of
https://github.com/oxen-io/lokinet.git
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751 lines
18 KiB
C++
751 lines
18 KiB
C++
#ifndef LLARP_UTIL_TIMERQUEUE_HPP
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#define LLARP_UTIL_TIMERQUEUE_HPP
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#include <util/meta/object.hpp>
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#include <util/thread/threading.hpp>
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#include <atomic>
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#include <absl/time/time.h>
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#include <absl/types/optional.h>
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#include <map>
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#include <utility>
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namespace llarp
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{
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namespace thread
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{
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template < typename Value >
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class TimerQueueItem;
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template < typename Value >
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class TimerQueue
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{
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static constexpr int INDEX_BITS_MIN = 8;
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static constexpr int INDEX_BITS_MAX = 24;
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static constexpr int INDEX_BITS_DEFAULT = 17;
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public:
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using Handle = int;
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static constexpr Handle INVALID_HANDLE = -1;
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class Key
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{
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const void* m_key;
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public:
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explicit Key(const void* key) : m_key(key)
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{
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}
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explicit Key(int value) : m_key(reinterpret_cast< const void* >(value))
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{
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}
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bool
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operator==(const Key& other) const
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{
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return m_key == other.m_key;
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}
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bool
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operator!=(const Key& other) const
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{
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return m_key != other.m_key;
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}
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};
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private:
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struct Node
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{
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int m_index{0};
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absl::Time m_time;
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Key m_key;
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Node* m_prev;
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Node* m_next;
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object::Buffer< Value > m_value;
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Node()
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: m_time()
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, m_key(nullptr)
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, m_prev(nullptr)
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, m_next(nullptr)
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, m_value()
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{
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}
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explicit Node(const absl::Time& time)
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: m_time(time)
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, m_key(nullptr)
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, m_prev(nullptr)
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, m_next(nullptr)
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, m_value()
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{
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}
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};
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using NodeMap = std::map< absl::Time, Node* >;
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using MapIterator = typename NodeMap::iterator;
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const int m_indexMask;
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const int m_indexIterationMask;
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const int m_indexIterationInc;
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mutable util::Mutex m_mutex;
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std::vector< Node* > m_nodes GUARDED_BY(m_mutex);
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std::atomic< Node* > m_nextNode;
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NodeMap m_nodeMap GUARDED_BY(m_mutex);
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std::atomic_size_t m_size;
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void
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freeNode(Node* node)
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{
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node->m_index =
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((node->m_index + m_indexIterationInc) & m_indexIterationMask)
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| (node->m_index & m_indexMask);
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if(!(node->m_index & m_indexIterationMask))
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{
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node->m_index += m_indexIterationInc;
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}
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node->m_prev = nullptr;
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}
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void
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putFreeNode(Node* node)
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{
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// destroy in place
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node->m_value.value().~Value();
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Node* nextFreeNode = m_nextNode;
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node->m_next = nextFreeNode;
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while(!m_nextNode.compare_exchange_strong(nextFreeNode, node))
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{
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nextFreeNode = m_nextNode;
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node->m_next = nextFreeNode;
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}
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}
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void
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putFreeNodeList(Node* node)
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{
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if(node)
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{
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node->m_value.value().~Value();
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Node* end = node;
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while(end->m_next)
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{
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end = end->m_next;
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end->m_value.value().~Value();
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}
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Node* nextFreeNode = m_nextNode;
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end->m_next = nextFreeNode;
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while(!m_nextNode.compare_exchange_strong(nextFreeNode, node))
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{
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nextFreeNode = m_nextNode;
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end->m_next = nextFreeNode;
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}
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}
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}
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TimerQueue(const TimerQueue&) = delete;
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TimerQueue&
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operator=(const TimerQueue&) = delete;
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public:
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TimerQueue()
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: m_indexMask((1 << INDEX_BITS_DEFAULT) - 1)
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, m_indexIterationMask(~m_indexMask)
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, m_indexIterationInc(m_indexMask + 1)
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, m_nextNode(nullptr)
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, m_size(0)
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{
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}
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explicit TimerQueue(int indexBits)
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: m_indexMask((1 << indexBits) - 1)
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, m_indexIterationMask(~m_indexMask)
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, m_indexIterationInc(m_indexMask + 1)
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, m_nextNode(nullptr)
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, m_size(0)
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{
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assert(INDEX_BITS_MIN <= indexBits && indexBits <= INDEX_BITS_MAX);
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}
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~TimerQueue()
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{
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removeAll();
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for(Node* node : m_nodes)
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{
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delete node;
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}
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}
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/// Add a new `value` to the queue, scheduled for `time`. If not null:
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/// - set `isAtHead` to true if the new item is at the front of the
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/// queue (eg the item with the lowest `time` value).
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/// - set `newSize` to be the length of the new queue.
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Handle
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add(absl::Time time, const Value& value, bool* isAtHead = nullptr,
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size_t* newSize = nullptr)
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{
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return add(time, value, Key(nullptr), isAtHead, newSize);
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}
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Handle
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add(absl::Time time, const Value& value, const Key& key,
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bool* isAtHead = nullptr, size_t* newSize = nullptr);
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Handle
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add(const TimerQueueItem< Value >& value, bool* isAtHead = nullptr,
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size_t* newSize = nullptr);
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/// Pop the front of the queue into `item` (if not null).
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bool
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popFront(TimerQueueItem< Value >* item = nullptr,
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size_t* newSize = nullptr, absl::Time* newMinTime = nullptr);
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/// Append all records which are less than *or* equal to `time`.
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void
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popLess(absl::Time time,
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std::vector< TimerQueueItem< Value > >* items = nullptr,
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size_t* newSize = nullptr, absl::Time* newMinTime = nullptr);
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void
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popLess(absl::Time time, size_t maxItems,
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std::vector< TimerQueueItem< Value > >* items = nullptr,
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size_t* newSize = nullptr, absl::Time* newMinTime = nullptr);
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bool
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remove(Handle handle, TimerQueueItem< Value >* item = nullptr,
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size_t* newSize = nullptr, absl::Time* newMinTime = nullptr)
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{
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return remove(handle, Key(nullptr), item, newSize, newMinTime);
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}
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bool
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remove(Handle handle, const Key& key,
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TimerQueueItem< Value >* item = nullptr, size_t* newSize = nullptr,
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absl::Time* newMinTime = nullptr);
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void
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removeAll(std::vector< TimerQueueItem< Value > >* items = nullptr);
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/// Update the `time` for the item referred to by the handle
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bool
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update(Handle handle, absl::Time time, bool* isNewTop = nullptr)
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{
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return update(handle, Key(nullptr), time, isNewTop);
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}
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bool
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update(Handle handle, const Key& key, absl::Time time,
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bool* isNewTop = nullptr);
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size_t
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size() const
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{
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return m_size;
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}
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bool
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isValid(Handle handle) const
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{
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return isValid(handle, Key(nullptr));
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}
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bool
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isValid(Handle handle, const Key& key) const
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{
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absl::ReaderMutexLock lock(&m_mutex);
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int index = (handle & m_indexMask) - 1;
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if(0 > index || index >= static_cast< int >(m_nodes.size()))
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{
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return false;
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}
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Node* node = m_nodes[index];
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if(node->m_index != handle || node->m_key != key)
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{
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return false;
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}
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return true;
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}
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absl::optional< absl::Time >
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nextTime() const
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{
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absl::ReaderMutexLock lock(&m_mutex);
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if(m_nodeMap.empty())
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{
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return {};
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}
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return m_nodeMap.begin()->first;
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}
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};
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template < typename Value >
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class TimerQueueItem
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{
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public:
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using Handle = typename TimerQueue< Value >::Handle;
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using Key = typename TimerQueue< Value >::Key;
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private:
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absl::Time m_time;
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Value m_value;
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Handle m_handle;
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Key m_key;
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public:
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TimerQueueItem() : m_time(), m_value(), m_handle(0), m_key(nullptr)
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{
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}
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TimerQueueItem(absl::Time time, const Value& value, Handle handle)
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: m_time(time), m_value(value), m_handle(handle), m_key(nullptr)
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{
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}
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TimerQueueItem(absl::Time time, Value value, Handle handle,
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const Key& key)
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: m_time(time)
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, m_value(std::move(value))
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, m_handle(handle)
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, m_key(key)
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{
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}
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// clang-format off
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absl::Time& time() { return m_time; }
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absl::Time time() const { return m_time; }
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Value& value() { return m_value; }
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const Value& value() const { return m_value; }
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Handle& handle() { return m_handle; }
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Handle handle() const { return m_handle; }
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Key& key() { return m_key; }
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const Key& key() const { return m_key; }
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// clang-format on
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};
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template < typename Value >
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typename TimerQueue< Value >::Handle
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TimerQueue< Value >::add(absl::Time time, const Value& value,
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const Key& key, bool* isAtHead, size_t* newSize)
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{
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absl::WriterMutexLock lock(&m_mutex);
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Node* node;
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if(m_nextNode)
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{
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// Even though we lock, other threads might be freeing nodes
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node = m_nextNode;
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Node* next = node->m_next;
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while(!m_nextNode.compare_exchange_strong(node, next))
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{
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node = m_nextNode;
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next = node->m_next;
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}
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}
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else
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{
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// The number of nodes cannot grow to a size larger than the range of
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// available indices.
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if((int)m_nodes.size() >= m_indexMask - 1)
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{
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return INVALID_HANDLE;
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}
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node = new Node;
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m_nodes.push_back(node);
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node->m_index =
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static_cast< int >(m_nodes.size()) | m_indexIterationInc;
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}
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node->m_time = time;
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node->m_key = key;
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new(node->m_value.buffer()) Value(value);
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{
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auto it = m_nodeMap.find(time);
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if(m_nodeMap.end() == it)
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{
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node->m_prev = node;
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node->m_next = node;
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m_nodeMap[time] = node;
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}
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else
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{
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node->m_prev = it->second->m_prev;
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it->second->m_prev->m_next = node;
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node->m_next = it->second;
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it->second->m_prev = node;
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}
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}
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++m_size;
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if(isAtHead)
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{
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*isAtHead = m_nodeMap.begin()->second == node && node->m_prev == node;
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}
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if(newSize)
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{
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*newSize = m_size;
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}
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assert(-1 != node->m_index);
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return node->m_index;
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}
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template < typename Value >
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typename TimerQueue< Value >::Handle
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TimerQueue< Value >::add(const TimerQueueItem< Value >& value,
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bool* isAtHead, size_t* newSize)
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{
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return add(value.time(), value.value(), value.key(), isAtHead, newSize);
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}
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template < typename Value >
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bool
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TimerQueue< Value >::popFront(TimerQueueItem< Value >* item,
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size_t* newSize, absl::Time* newMinTime)
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{
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Node* node = nullptr;
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{
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absl::WriterMutexLock lock(&m_mutex);
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auto it = m_nodeMap.begin();
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if(m_nodeMap.end() == it)
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{
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return false;
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}
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node = it->second;
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if(item)
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{
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item->time() = node->m_time;
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item->value() = node->m_value.value();
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item->handle() = node->m_index;
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item->key() = node->m_key;
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}
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if(node->m_next != node)
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{
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node->m_prev->m_next = node->m_next;
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node->m_next->m_prev = node->m_prev;
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if(it->second == node)
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{
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it->second = node->m_next;
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}
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}
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else
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{
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m_nodeMap.erase(it);
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}
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freeNode(node);
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--m_size;
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if(m_size && newMinTime && !m_nodeMap.empty())
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{
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*newMinTime = m_nodeMap.begin()->first;
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}
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if(newSize)
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{
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*newSize = m_size;
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}
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}
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putFreeNode(node);
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return true;
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}
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template < typename Value >
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void
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TimerQueue< Value >::popLess(absl::Time time,
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std::vector< TimerQueueItem< Value > >* items,
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size_t* newSize, absl::Time* newMinTime)
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{
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Node* begin = nullptr;
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{
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absl::WriterMutexLock lock(&m_mutex);
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auto it = m_nodeMap.begin();
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while(m_nodeMap.end() != it && it->first <= time)
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{
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Node* const first = it->second;
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Node* const last = first->m_prev;
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Node* node = first;
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do
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{
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if(items)
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{
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items->emplace_back(it->first, node->m_value.value(),
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node->m_index, node->m_key);
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}
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freeNode(node);
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node = node->m_next;
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--m_size;
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} while(node != first);
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last->m_next = begin;
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begin = first;
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auto condemned = it;
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++it;
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m_nodeMap.erase(condemned);
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}
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if(newSize)
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{
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*newSize = m_size;
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}
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if(m_nodeMap.end() != it && newMinTime)
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{
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*newMinTime = it->first;
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}
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}
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putFreeNodeList(begin);
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}
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template < typename Value >
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void
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TimerQueue< Value >::popLess(absl::Time time, size_t maxItems,
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std::vector< TimerQueueItem< Value > >* items,
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size_t* newSize, absl::Time* newMinTime)
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{
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Node* begin = nullptr;
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{
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absl::WriterMutexLock lock(&m_mutex);
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auto it = m_nodeMap.begin();
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while(m_nodeMap.end() != it && it->first <= time && 0 < maxItems)
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{
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Node* const first = it->second;
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Node* const last = first->m_prev;
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Node* node = first;
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Node* prevNode = first->m_prev;
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do
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{
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if(items)
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{
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items->emplace_back(it->first, node->m_value.value(),
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node->m_index, node->m_key);
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}
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freeNode(node);
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prevNode = node;
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node = node->m_next;
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--m_size;
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--maxItems;
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} while(0 < maxItems && node != first);
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prevNode->m_next = begin;
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begin = first;
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if(node == first)
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{
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auto condemned = it;
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++it;
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m_nodeMap.erase(condemned);
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}
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else
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{
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node->m_prev = last;
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last->m_next = node;
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it->second = node;
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break;
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}
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}
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if(newSize)
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{
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*newSize = m_size;
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}
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if(m_nodeMap.end() != it && newMinTime)
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{
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*newMinTime = it->first;
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}
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}
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putFreeNodeList(begin);
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}
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template < typename Value >
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bool
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TimerQueue< Value >::remove(Handle handle, const Key& key,
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TimerQueueItem< Value >* item, size_t* newSize,
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absl::Time* newMinTime)
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{
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Node* node = nullptr;
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{
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absl::WriterMutexLock lock(&m_mutex);
|
|
int index = (handle & m_indexMask) - 1;
|
|
if(index < 0 || index >= (int)m_nodes.size())
|
|
{
|
|
return false;
|
|
}
|
|
node = m_nodes[index];
|
|
|
|
if(node->m_index != (int)handle || node->m_key != key
|
|
|| nullptr == node->m_prev)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if(item)
|
|
{
|
|
item->time() = node->m_time;
|
|
item->value() = node->m_value.value();
|
|
item->handle() = node->m_index;
|
|
item->key() = node->m_key;
|
|
}
|
|
|
|
if(node->m_next != node)
|
|
{
|
|
node->m_prev->m_next = node->m_next;
|
|
node->m_next->m_prev = node->m_prev;
|
|
|
|
auto it = m_nodeMap.find(node->m_time);
|
|
if(it->second == node)
|
|
{
|
|
it->second = node->m_next;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_nodeMap.erase(node->m_time);
|
|
}
|
|
freeNode(node);
|
|
--m_size;
|
|
|
|
if(newSize)
|
|
{
|
|
*newSize = m_size;
|
|
}
|
|
|
|
if(m_size && newMinTime)
|
|
{
|
|
assert(!m_nodeMap.empty());
|
|
|
|
*newMinTime = m_nodeMap.begin()->first;
|
|
}
|
|
}
|
|
|
|
putFreeNode(node);
|
|
return true;
|
|
}
|
|
|
|
template < typename Value >
|
|
void
|
|
TimerQueue< Value >::removeAll(
|
|
std::vector< TimerQueueItem< Value > >* items)
|
|
{
|
|
Node* begin = nullptr;
|
|
{
|
|
absl::WriterMutexLock lock(&m_mutex);
|
|
auto it = m_nodeMap.begin();
|
|
|
|
while(m_nodeMap.end() != it)
|
|
{
|
|
Node* const first = it->second;
|
|
Node* const last = first->m_prev;
|
|
Node* node = first;
|
|
|
|
do
|
|
{
|
|
if(items)
|
|
{
|
|
items->emplace_back(it->first, node->m_value.value(),
|
|
node->m_index, node->m_key);
|
|
}
|
|
freeNode(node);
|
|
node = node->m_next;
|
|
--m_size;
|
|
} while(node != first);
|
|
|
|
last->m_next = begin;
|
|
begin = first;
|
|
|
|
auto condemned = it;
|
|
++it;
|
|
m_nodeMap.erase(condemned);
|
|
}
|
|
}
|
|
putFreeNodeList(begin);
|
|
}
|
|
|
|
template < typename Value >
|
|
bool
|
|
TimerQueue< Value >::update(Handle handle, const Key& key, absl::Time time,
|
|
bool* isNewTop)
|
|
{
|
|
absl::WriterMutexLock lock(&m_mutex);
|
|
int index = (handle & m_indexMask) - 1;
|
|
|
|
if(index < 0 || index >= (int)m_nodes.size())
|
|
{
|
|
return false;
|
|
}
|
|
Node* node = m_nodes[index];
|
|
|
|
if(node->m_index != handle || node->m_key != key)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if(node->m_prev != node)
|
|
{
|
|
node->m_prev->m_next = node->m_next;
|
|
node->m_next->m_prev = node->m_prev;
|
|
|
|
auto it = m_nodeMap.find(node->m_time);
|
|
if(it->second == node)
|
|
{
|
|
it->second = node->m_next;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_nodeMap.erase(node->m_time);
|
|
}
|
|
node->m_time = time;
|
|
|
|
auto it = m_nodeMap.find(time);
|
|
|
|
if(m_nodeMap.end() == it)
|
|
{
|
|
node->m_prev = node;
|
|
node->m_next = node;
|
|
m_nodeMap[time] = node;
|
|
}
|
|
else
|
|
{
|
|
node->m_prev = it->second->m_prev;
|
|
it->second->m_prev->m_next = node;
|
|
node->m_next = it->second;
|
|
it->second->m_prev = node;
|
|
}
|
|
|
|
if(isNewTop)
|
|
{
|
|
*isNewTop = m_nodeMap.begin()->second == node && node->m_prev == node;
|
|
}
|
|
return true;
|
|
}
|
|
} // namespace thread
|
|
} // namespace llarp
|
|
|
|
#endif
|