mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-15 12:13:24 +00:00
871c3e3281
* wintun vpn platform for windows * bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode. * use wintun for vpn platform * isolate all windows platform specific code into their own compilation units and libraries * split up internal libraries into more specific components * rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so * DNS platform for win32 * rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic * split up net platform into win32 and posix specific compilation units * rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target * add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds * intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
103 lines
2.1 KiB
C++
103 lines
2.1 KiB
C++
#pragma once
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#include "ev.hpp"
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#include "udp_handle.hpp"
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#include <llarp/util/thread/queue.hpp>
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#include <llarp/util/meta/memfn.hpp>
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#include <uvw/loop.h>
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#include <uvw/async.h>
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#include <uvw/poll.h>
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#include <uvw/udp.h>
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#include <functional>
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#include <map>
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#include <vector>
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namespace llarp::uv
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{
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class UVWakeup;
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class UVRepeater;
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class Loop : public llarp::EventLoop
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{
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public:
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using Callback = std::function<void()>;
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Loop(size_t queue_size);
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virtual void
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run() override;
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bool
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running() const override;
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llarp_time_t
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time_now() const override
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{
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return m_Impl->now();
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}
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void
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call_later(llarp_time_t delay_ms, std::function<void(void)> callback) override;
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void
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tick_event_loop();
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void
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stop() override;
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bool
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add_ticker(std::function<void(void)> ticker) override;
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bool
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add_network_interface(
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std::shared_ptr<llarp::vpn::NetworkInterface> netif,
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std::function<void(llarp::net::IPPacket)> handler) override;
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void
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call_soon(std::function<void(void)> f) override;
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std::shared_ptr<llarp::EventLoopWakeup>
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make_waker(std::function<void()> callback) override;
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std::shared_ptr<EventLoopRepeater>
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make_repeater() override;
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virtual std::shared_ptr<llarp::UDPHandle>
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make_udp(UDPReceiveFunc on_recv) override;
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void
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FlushLogic();
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std::shared_ptr<uvw::Loop>
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MaybeGetUVWLoop() override;
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bool
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inEventLoop() const override;
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protected:
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std::shared_ptr<uvw::Loop> m_Impl;
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std::optional<std::thread::id> m_EventLoopThreadID;
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private:
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std::shared_ptr<uvw::AsyncHandle> m_WakeUp;
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std::atomic<bool> m_Run;
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using AtomicQueue_t = llarp::thread::Queue<std::function<void(void)>>;
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AtomicQueue_t m_LogicCalls;
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#ifdef LOKINET_DEBUG
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uint64_t last_time;
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uint64_t loop_run_count;
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#endif
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std::atomic<uint32_t> m_nextID;
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std::map<uint32_t, Callback> m_pendingCalls;
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std::unordered_map<int, std::shared_ptr<uvw::PollHandle>> m_Polls;
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void
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wakeup() override;
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};
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} // namespace llarp::uv
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