lokinet/llarp/dns/platform.cpp
Jeff 871c3e3281
changeset for windows port
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
2022-09-08 14:24:59 -04:00

31 lines
641 B
C++

#include "platform.hpp"
namespace llarp::dns
{
void
Multi_Platform::add_impl(std::unique_ptr<I_Platform> impl)
{
m_Impls.emplace_back(std::move(impl));
}
void
Multi_Platform::set_resolver(unsigned int index, llarp::SockAddr dns, bool global)
{
size_t fails{0};
for (const auto& ptr : m_Impls)
{
try
{
ptr->set_resolver(index, dns, global);
}
catch (std::exception& ex)
{
LogWarn(ex.what());
fails++;
}
}
if (fails == m_Impls.size())
throw std::runtime_error{"tried all ways to set resolver and failed"};
}
} // namespace llarp::dns