mirror of
https://github.com/oxen-io/lokinet.git
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871c3e3281
* wintun vpn platform for windows * bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode. * use wintun for vpn platform * isolate all windows platform specific code into their own compilation units and libraries * split up internal libraries into more specific components * rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so * DNS platform for win32 * rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic * split up net platform into win32 and posix specific compilation units * rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target * add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds * intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
31 lines
641 B
C++
31 lines
641 B
C++
#include "platform.hpp"
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namespace llarp::dns
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{
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void
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Multi_Platform::add_impl(std::unique_ptr<I_Platform> impl)
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{
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m_Impls.emplace_back(std::move(impl));
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}
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void
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Multi_Platform::set_resolver(unsigned int index, llarp::SockAddr dns, bool global)
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{
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size_t fails{0};
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for (const auto& ptr : m_Impls)
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{
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try
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{
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ptr->set_resolver(index, dns, global);
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}
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catch (std::exception& ex)
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{
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LogWarn(ex.what());
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fails++;
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}
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}
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if (fails == m_Impls.size())
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throw std::runtime_error{"tried all ways to set resolver and failed"};
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}
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} // namespace llarp::dns
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