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69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
#ifndef LLARP_TIMER_HPP
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#define LLARP_TIMER_HPP
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#include <util/common.hpp>
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#include <util/thread/threadpool.h>
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#include <util/time.hpp>
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#include <functional>
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/** called with userptr, original timeout, left */
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using llarp_timer_handler_func =
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std::function< void(void *, uint64_t, uint64_t) >;
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struct llarp_timeout_job
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{
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uint64_t timeout;
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void *user;
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llarp_timer_handler_func handler;
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};
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struct llarp_timer_context;
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struct llarp_timer_context *
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llarp_init_timer();
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uint32_t
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llarp_timer_call_later(struct llarp_timer_context *t,
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struct llarp_timeout_job job);
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uint32_t
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llarp_timer_call_func_later(llarp_timer_context *t, llarp_time_t timeout,
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std::function< void(void) > func);
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void
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llarp_timer_cancel_job(struct llarp_timer_context *t, uint32_t id);
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void
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llarp_timer_remove_job(struct llarp_timer_context *t, uint32_t id);
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bool
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llarp_timer_should_call(struct llarp_timer_context *t);
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// cancel all
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void
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llarp_timer_stop(struct llarp_timer_context *t);
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/// set timer's timestamp, if now is 0 use the current time from system clock,
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/// llarp_time_t now
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void
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llarp_timer_set_time(struct llarp_timer_context *t, llarp_time_t now);
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// blocking run timer and send events to thread pool
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void
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llarp_timer_run(struct llarp_timer_context *t, struct llarp_threadpool *pool);
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/// single threaded run timer, tick all timers
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void
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llarp_timer_tick_all(struct llarp_timer_context *t);
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/// tick all timers into a threadpool asynchronously
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void
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llarp_timer_tick_all_async(struct llarp_timer_context *t,
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struct llarp_threadpool *pool, llarp_time_t now);
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void
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llarp_free_timer(struct llarp_timer_context *t);
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#endif
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