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lokinet/llarp/messages/relay_status.hpp

117 lines
2.5 KiB
C++

#ifndef LLARP_RELAY_STATUS_HPP
#define LLARP_RELAY_STATUS_HPP
#include <crypto/encrypted_frame.hpp>
#include <crypto/types.hpp>
#include <messages/link_message.hpp>
#include <path/path_types.hpp>
#include <pow.hpp>
#include <array>
#include <memory>
#include <utility>
namespace llarp
{
// forward declare
struct AbstractRouter;
namespace path
{
struct PathContext;
struct IHopHandler;
} // namespace path
struct LR_StatusRecord
{
static constexpr uint64_t SUCCESS = 1 << 0;
static constexpr uint64_t FAIL_TIMEOUT = 1 << 1;
static constexpr uint64_t FAIL_CONGESTION = 1 << 2;
static constexpr uint64_t FAIL_DEST_UNKNOWN = 1 << 3;
static constexpr uint64_t FAIL_DECRYPT_ERROR = 1 << 4;
static constexpr uint64_t FAIL_MALFORMED_RECORD = 1 << 5;
static constexpr uint64_t FAIL_DEST_INVALID = 1 << 6;
static constexpr uint64_t FAIL_CANNOT_CONNECT = 1 << 7;
static constexpr uint64_t FAIL_DUPLICATE_HOP = 1 << 8;
uint64_t status = 0;
uint64_t version = 0;
bool
BDecode(llarp_buffer_t* buf);
bool
BEncode(llarp_buffer_t* buf) const;
bool
operator==(const LR_StatusRecord& other) const;
private:
bool
OnKey(llarp_buffer_t* buffer, llarp_buffer_t* key);
};
struct LR_StatusMessage : public ILinkMessage
{
std::array<EncryptedFrame, 8> frames;
PathID_t pathid;
uint64_t status = 0;
LR_StatusMessage(std::array<EncryptedFrame, 8> _frames)
: ILinkMessage(), frames(std::move(_frames))
{}
LR_StatusMessage() = default;
~LR_StatusMessage() override = default;
void
Clear() override;
bool
DecodeKey(const llarp_buffer_t& key, llarp_buffer_t* buf) override;
bool
BEncode(llarp_buffer_t* buf) const override;
bool
HandleMessage(AbstractRouter* router) const override;
void
SetDummyFrames();
static bool
CreateAndSend(
AbstractRouter* router,
const PathID_t pathid,
const RouterID nextHop,
const SharedSecret pathKey,
uint64_t status);
bool
AddFrame(const SharedSecret& pathKey, uint64_t newStatus);
static void
QueueSendMessage(
AbstractRouter* router, const RouterID nextHop, std::shared_ptr<LR_StatusMessage> msg);
static void
SendMessage(
AbstractRouter* router, const RouterID nextHop, std::shared_ptr<LR_StatusMessage> msg);
const char*
Name() const override
{
return "RelayStatus";
}
virtual uint16_t
Priority() const override
{
return 6;
}
};
} // namespace llarp
#endif