mirror of
https://github.com/oxen-io/lokinet.git
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9113a6b36b
This redoes how/when we pump so that we should only be calling the idempotent PumpLL() when we actually have (or may have) something to pump.
274 lines
6.2 KiB
C++
274 lines
6.2 KiB
C++
#pragma once
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#include <llarp/link/session.hpp>
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#include "linklayer.hpp"
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#include "message_buffer.hpp"
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#include <llarp/net/ip_address.hpp>
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#include <map>
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#include <unordered_set>
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#include <deque>
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#include <queue>
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#include <llarp/util/thread/queue.hpp>
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namespace llarp
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{
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namespace iwp
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{
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/// packet crypto overhead size
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static constexpr size_t PacketOverhead = HMACSIZE + TUNNONCESIZE;
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/// creates a packet with plaintext size + wire overhead + random pad
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ILinkSession::Packet_t
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CreatePacket(Command cmd, size_t plainsize, size_t min_pad = 16, size_t pad_variance = 16);
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/// Time how long we try delivery for
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static constexpr std::chrono::milliseconds DeliveryTimeout = 500ms;
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/// Time how long we wait to recieve a message
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static constexpr auto ReceivalTimeout = (DeliveryTimeout * 8) / 5;
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/// How long to keep a replay window for
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static constexpr auto ReplayWindow = (ReceivalTimeout * 3) / 2;
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/// How often to acks RX messages
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static constexpr auto ACKResendInterval = DeliveryTimeout / 2;
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/// How often to retransmit TX fragments
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static constexpr auto TXFlushInterval = (DeliveryTimeout / 5) * 4;
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/// How often we send a keepalive
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static constexpr std::chrono::milliseconds PingInterval = 5s;
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/// How long we wait for a session to die with no tx from them
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static constexpr auto SessionAliveTimeout = PingInterval * 5;
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struct Session : public ILinkSession, public std::enable_shared_from_this<Session>
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{
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using Time_t = std::chrono::milliseconds;
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/// maximum number of messages we can ack in a multiack
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static constexpr std::size_t MaxACKSInMACK = 1024 / sizeof(uint64_t);
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/// outbound session
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Session(LinkLayer* parent, const RouterContact& rc, const AddressInfo& ai);
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/// inbound session
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Session(LinkLayer* parent, const SockAddr& from);
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// Signal the event loop that a pump is needed (idempotent)
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void
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TriggerPump();
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// Does the actual pump
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void
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Pump() override;
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void
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Tick(llarp_time_t now) override;
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bool
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SendMessageBuffer(ILinkSession::Message_t msg, CompletionHandler resultHandler) override;
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void
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Send_LL(const byte_t* buf, size_t sz);
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void EncryptAndSend(ILinkSession::Packet_t);
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void
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Start() override;
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void
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Close() override;
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bool Recv_LL(ILinkSession::Packet_t) override;
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bool
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SendKeepAlive() override;
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bool
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IsEstablished() const override;
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bool
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TimedOut(llarp_time_t now) const override;
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PubKey
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GetPubKey() const override
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{
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return m_RemoteRC.pubkey;
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}
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const SockAddr&
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GetRemoteEndpoint() const override
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{
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return m_RemoteAddr;
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}
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RouterContact
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GetRemoteRC() const override
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{
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return m_RemoteRC;
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}
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size_t
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SendQueueBacklog() const override
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{
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return m_TXMsgs.size();
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}
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ILinkLayer*
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GetLinkLayer() const override
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{
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return m_Parent;
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}
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bool
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RenegotiateSession() override;
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bool
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ShouldPing() const override;
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SessionStats
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GetSessionStats() const override;
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util::StatusObject
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ExtractStatus() const override;
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bool
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IsInbound() const override
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{
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return m_Inbound;
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}
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void
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HandlePlaintext();
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private:
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enum class State
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{
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/// we have no data recv'd
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Initial,
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/// we are in introduction phase
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Introduction,
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/// we sent our LIM
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LinkIntro,
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/// handshake done and LIM has been obtained
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Ready,
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/// we are closed now
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Closed
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};
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static std::string
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StateToString(State state);
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State m_State;
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SessionStats m_Stats;
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/// are we inbound session ?
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const bool m_Inbound;
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/// parent link layer
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LinkLayer* const m_Parent;
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const llarp_time_t m_CreatedAt;
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const SockAddr m_RemoteAddr;
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AddressInfo m_ChosenAI;
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/// remote rc
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RouterContact m_RemoteRC;
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/// session key
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SharedSecret m_SessionKey;
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/// session token
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AlignedBuffer<24> token;
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PubKey m_ExpectedIdent;
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PubKey m_RemoteOnionKey;
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llarp_time_t m_LastTX = 0s;
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llarp_time_t m_LastRX = 0s;
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// accumulate for periodic rate calculation
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uint64_t m_TXRate = 0;
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uint64_t m_RXRate = 0;
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llarp_time_t m_ResetRatesAt = 0s;
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uint64_t m_TXID = 0;
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bool
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ShouldResetRates(llarp_time_t now) const;
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void
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ResetRates();
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std::map<uint64_t, InboundMessage> m_RXMsgs;
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std::map<uint64_t, OutboundMessage> m_TXMsgs;
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/// maps rxid to time recieved
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std::unordered_map<uint64_t, llarp_time_t> m_ReplayFilter;
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/// rx messages to send in next round of multiacks
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std::priority_queue<uint64_t, std::vector<uint64_t>, std::greater<>> m_SendMACKs;
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using CryptoQueue_t = std::vector<Packet_t>;
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CryptoQueue_t m_EncryptNext;
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CryptoQueue_t m_DecryptNext;
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llarp::thread::Queue<CryptoQueue_t> m_PlaintextRecv;
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void
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EncryptWorker(CryptoQueue_t msgs);
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void
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DecryptWorker(CryptoQueue_t msgs);
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void
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HandleGotIntro(Packet_t pkt);
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void
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HandleGotIntroAck(Packet_t pkt);
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void
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HandleCreateSessionRequest(Packet_t pkt);
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void
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HandleAckSession(Packet_t pkt);
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void
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HandleSessionData(Packet_t pkt);
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bool
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DecryptMessageInPlace(Packet_t& pkt);
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void
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SendMACK();
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void
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HandleRecvMsgCompleted(const InboundMessage& msg);
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void
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GenerateAndSendIntro();
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bool
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GotInboundLIM(const LinkIntroMessage* msg);
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bool
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GotOutboundLIM(const LinkIntroMessage* msg);
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bool
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GotRenegLIM(const LinkIntroMessage* msg);
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void
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SendOurLIM(ILinkSession::CompletionHandler h = nullptr);
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void
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HandleXMIT(Packet_t msg);
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void
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HandleDATA(Packet_t msg);
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void
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HandleACKS(Packet_t msg);
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void
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HandleNACK(Packet_t msg);
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void
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HandlePING(Packet_t msg);
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void
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HandleCLOS(Packet_t msg);
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void
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HandleMACK(Packet_t msg);
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};
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} // namespace iwp
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} // namespace llarp
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