lokinet/llarp/net/sock_addr.hpp
Jeff Becker a24b82119b
fix #1655
* make it so that we don't set up unbound resolver when we have no resolvers provided by config
* clean up dns codepath and make it use llarp::SockAddr instead of llarp::IpAddress
2021-06-20 05:59:22 -04:00

179 lines
3.8 KiB
C++

#pragma once
#ifndef _WIN32
#include <netinet/in.h>
#include <arpa/inet.h>
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#include <wspiapi.h>
extern "C" const char*
inet_ntop(int af, const void* src, char* dst, size_t size);
extern "C" int
inet_pton(int af, const char* src, void* dst);
#define inet_aton(x, y) inet_pton(AF_INET, x, y)
#endif
#include <string_view>
#include <string>
#include "net_int.hpp"
namespace llarp
{
struct AddressInfo;
/// A simple SockAddr wrapper which provides a sockaddr_in (IPv4). Memory management is handled
/// in constructor and destructor (if needed) and copying is disabled.
struct SockAddr
{
SockAddr();
// IPv4 constructors:
SockAddr(uint8_t a, uint8_t b, uint8_t c, uint8_t d, huint16_t port = {0});
SockAddr(nuint32_t ip, nuint16_t port = {0});
SockAddr(huint32_t ip, huint16_t port = {0});
// IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in host order (including port).
SockAddr(huint128_t ip, huint16_t port = {0});
// IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in network order. NB: port is also
// in network order!
SockAddr(nuint128_t ip, nuint16_t port = {0});
// String ctors
SockAddr(std::string_view addr);
SockAddr(std::string_view addr, huint16_t port); // port is in native (host) order
SockAddr(const AddressInfo&);
SockAddr(const SockAddr&);
SockAddr&
operator=(const SockAddr&);
SockAddr(const sockaddr& addr);
SockAddr&
operator=(const sockaddr& addr);
SockAddr(const sockaddr_in& addr);
SockAddr&
operator=(const sockaddr_in& addr);
SockAddr(const sockaddr_in6& addr);
SockAddr&
operator=(const sockaddr_in6& addr);
SockAddr(const in6_addr& addr);
SockAddr&
operator=(const in6_addr& addr);
operator const sockaddr*() const;
operator const sockaddr_in*() const;
operator const sockaddr_in6*() const;
size_t
sockaddr_len() const;
bool
operator<(const SockAddr& other) const;
bool
operator==(const SockAddr& other) const;
void
fromString(std::string_view str, bool allow_port = true);
std::string
toString() const;
std::string
hostString() const;
/// Returns true if this is an empty SockAddr, defined by having no IP address set. An empty IP
/// address with a valid port is still considered empty.
///
/// @return true if this is empty, false otherwise
bool
isEmpty() const;
void
setIPv4(uint8_t a, uint8_t b, uint8_t c, uint8_t d);
void
setIPv4(nuint32_t ip);
void
setIPv4(huint32_t ip);
void
setIPv6(huint128_t ip);
void
setIPv6(nuint128_t ip);
void
setPort(huint16_t port);
void
setPort(nuint16_t port);
// Port is a native (host) value
void
setPort(uint16_t port)
{
setPort(huint16_t{port});
}
/// port is always returned in native (host) order
uint16_t
getPort() const;
/// True if this stores an IPv6 address, false if IPv4.
bool
isIPv6() const;
/// !isIPv6()
bool
isIPv4() const;
/// in network order
nuint128_t
getIPv6() const;
nuint32_t
getIPv4() const;
/// in host order
huint128_t
asIPv6() const;
huint32_t
asIPv4() const;
private:
bool m_empty = true;
sockaddr_in6 m_addr;
sockaddr_in m_addr4;
void
init();
void
applyIPv4MapBytes();
};
std::ostream&
operator<<(std::ostream& out, const SockAddr& address);
} // namespace llarp
namespace std
{
template <>
struct hash<llarp::SockAddr>
{
size_t
operator()(const llarp::SockAddr& addr) const noexcept
{
const std::hash<uint16_t> port{};
const std::hash<llarp::huint128_t> ip{};
return (port(addr.getPort()) << 3) ^ ip(addr.asIPv6());
}
};
} // namespace std