lokinet/llarp/service/context.hpp

98 lines
2.2 KiB
C++

#ifndef LLARP_SERVICE_CONTEXT_HPP
#define LLARP_SERVICE_CONTEXT_HPP
#include <handlers/tun.hpp>
#include <net.hpp>
#include <service/config.hpp>
#include <service/endpoint.hpp>
#include <unordered_map>
namespace llarp
{
namespace service
{
/// holds all the hidden service endpoints we own
struct Context
{
Context(llarp::Router *r);
~Context();
void
Tick(llarp_time_t now);
/// stop all held services
bool
StopAll();
bool
hasEndpoints();
/// DRY refactor
llarp::service::Endpoint *
getFirstEndpoint();
bool
FindBestAddressFor(const llarp::AlignedBuffer< 32 > &addr, bool isSNode,
huint32_t &);
/// DRY refactor
llarp::handlers::TunEndpoint *
getFirstTun();
/// punch a hole to get ip range from first tun endpoint
llarp_tun_io *
getRange();
struct mapAddressAll_context
{
llarp::service::Address serviceAddr;
llarp::Addr localPrivateIpAddr;
};
struct endpoint_iter
{
void *user;
llarp::service::Endpoint *endpoint;
size_t index;
bool (*visit)(struct endpoint_iter *);
};
bool
iterate(struct endpoint_iter &i);
/// hint at possible path usage and trigger building early
bool
Prefetch(const llarp::service::Address &addr);
bool
MapAddressAll(const llarp::service::Address &addr,
llarp::Addr &localPrivateIpAddr);
/// add default endpoint with options
bool
AddDefaultEndpoint(
const std::unordered_multimap< std::string, std::string > &opts);
/// add endpoint via config
bool
AddEndpoint(const Config::section_t &conf, bool autostart = false);
/// stop and remove an endpoint by name
/// return false if we don't have the hidden service with that name
bool
RemoveEndpoint(const std::string &name);
bool
StartAll();
private:
llarp::Router *m_Router;
std::unordered_map< std::string, std::unique_ptr< Endpoint > >
m_Endpoints;
std::list< std::unique_ptr< Endpoint > > m_Stopped;
};
} // namespace service
} // namespace llarp
#endif