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9113a6b36b
This redoes how/when we pump so that we should only be calling the idempotent PumpLL() when we actually have (or may have) something to pump.
48 lines
913 B
C++
48 lines
913 B
C++
#pragma once
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#include <llarp/util/status.hpp>
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#include <cstdint>
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#include <functional>
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namespace llarp
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{
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enum class SendStatus
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{
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Success,
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Timeout,
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NoLink,
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InvalidRouter,
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RouterNotFound,
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Congestion
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};
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struct ILinkMessage;
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struct RouterID;
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struct PathID_t;
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using SendStatusHandler = std::function<void(SendStatus)>;
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static const size_t MAX_PATH_QUEUE_SIZE = 100;
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static const size_t MAX_OUTBOUND_QUEUE_SIZE = 1000;
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static const size_t MAX_OUTBOUND_MESSAGES_PER_TICK = 500;
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struct IOutboundMessageHandler
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{
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virtual ~IOutboundMessageHandler() = default;
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virtual bool
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QueueMessage(const RouterID& remote, const ILinkMessage& msg, SendStatusHandler callback) = 0;
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virtual void
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Pump() = 0;
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virtual void
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RemovePath(const PathID_t& pathid) = 0;
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virtual util::StatusObject
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ExtractStatus() const = 0;
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};
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} // namespace llarp
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