lokinet/crypto/csrng/randombytes.c
michael-loki 0195152e05 Allow builds on MSVC (#518)
* Import cxxopts to replace getopts usage

* Add visual studio build things

* Fixup abseil build parts

* Replace __attribute__((unused)) with ABSL_ATTRIBUTE_UNUSED

* Fixup minor windows build issues

* Replace getopts usage

* Temporarily fixup .rc files

* More minor windows fixes

* Get a working build

* Revert .rc files

* Revert changes to nodedb
2019-04-19 13:24:33 -05:00

190 lines
4.0 KiB
C

#include <assert.h>
#include <limits.h>
#include <stdint.h>
#include <stdlib.h>
#include <sys/types.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#include <sodium/core.h>
#include <sodium/crypto_stream_xchacha20.h>
#include <sodium/randombytes.h>
#include <sodium/randombytes_salsa20_random.h>
#include <sodium/common.h>
/* C++Builder defines a "random" macro */
#undef random
static const randombytes_implementation *implementation = 0;
static void
randombytes_init_if_needed(void)
{
if(implementation == NULL)
implementation = &randombytes_salsa20_implementation;
}
int
randombytes_set_implementation(randombytes_implementation *impl)
{
implementation = impl;
return 0;
}
const char *
randombytes_implementation_name(void)
{
#ifndef __EMSCRIPTEN__
randombytes_init_if_needed();
return implementation->implementation_name();
#else
return "js";
#endif
}
uint32_t
randombytes_random(void)
{
#ifndef __EMSCRIPTEN__
randombytes_init_if_needed();
return implementation->random();
#else
return EM_ASM_INT_V({ return Module.getRandomValue(); });
#endif
}
void
randombytes_stir(void)
{
#ifndef __EMSCRIPTEN__
randombytes_init_if_needed();
if(implementation->stir != NULL)
{
implementation->stir();
}
#else
EM_ASM({
if(Module.getRandomValue == = undefined)
{
try
{
var window_ = 'object' == = typeof window ? window : self;
var crypto_ = typeof window_.crypto != = 'undefined' ? window_.crypto
: window_.msCrypto;
var randomValuesStandard = function()
{
var buf = new Uint32Array(1);
crypto_.getRandomValues(buf);
return buf[0] >>> 0;
};
randomValuesStandard();
Module.getRandomValue = randomValuesStandard;
}
catch(e)
{
try
{
var crypto = require('crypto');
var randomValueNodeJS = function()
{
var buf = crypto['randomBytes'](4);
return (buf[0] << 24 | buf[1] << 16 | buf[2] << 8 | buf[3]) >>> 0;
};
randomValueNodeJS();
Module.getRandomValue = randomValueNodeJS;
}
catch(e)
{
throw 'No secure random number generator found';
}
}
}
});
#endif
}
uint32_t
randombytes_uniform(const uint32_t upper_bound)
{
uint32_t min;
uint32_t r;
#ifndef __EMSCRIPTEN__
randombytes_init_if_needed();
if(implementation->uniform != NULL)
{
return implementation->uniform(upper_bound);
}
#endif
if(upper_bound < 2)
{
return 0;
}
min = (1U + ~upper_bound) % upper_bound; /* = 2**32 mod upper_bound */
do
{
r = randombytes_random();
} while(r < min);
/* r is now clamped to a set whose size mod upper_bound == 0
* the worst case (2**31+1) requires ~ 2 attempts */
return r % upper_bound;
}
void
randombytes_buf(void *const buf, const size_t size)
{
randombytes_init_if_needed();
if(size > (size_t)0U)
{
implementation->buf(buf, size);
}
}
void
randombytes_buf_deterministic(void *const buf, const size_t size,
const unsigned char seed[randombytes_SEEDBYTES])
{
static const unsigned char nonce[crypto_stream_xchacha20_NONCEBYTES] = {
'L', 'i', 'b', 's', 'o', 'd', 'i', 'u', 'm', 'D', 'R', 'G'};
COMPILER_ASSERT(randombytes_SEEDBYTES == crypto_stream_xchacha20_KEYBYTES);
#if SIZE_MAX > 0x4000000000ULL
COMPILER_ASSERT(randombytes_BYTES_MAX <= 0x4000000000ULL);
if(size > 0x4000000000ULL)
{
sodium_misuse();
}
#endif
crypto_stream_xchacha20((unsigned char *)buf, (unsigned long long)size, nonce,
seed);
}
size_t
randombytes_seedbytes(void)
{
return randombytes_SEEDBYTES;
}
int
randombytes_close(void)
{
if(implementation != NULL && implementation->close != NULL)
{
return implementation->close();
}
return 0;
}
void
randombytes(unsigned char *const buf, const unsigned long long buf_len)
{
assert(buf_len <= SIZE_MAX);
randombytes_buf(buf, (size_t)buf_len);
}